Feature Pack 2 should have new weapon skills

Feature Pack 2 should have new weapon skills

in Guild Wars 2 Discussion

Posted by: LiQuid.3958

LiQuid.3958

Everything is explained in the attachment or in the link below.
http://puu.sh/8m4So.jpg

Summary:

  • New weapons for every classes.
  • New skills for every weapon slot. ( Unlocked via the elite skill unlock mechanic in GW. )
  • A few other opinions

Attachments:

Feature Pack 2 should have new weapon skills

in Guild Wars 2 Discussion

Posted by: D I V A.6018

D I V A.6018

Another cool idea goes unnoticed. Yes, I remember the dozens of posts on the horizontal progession CDI suggesting more weapon skills.
I strongly believe those are on Anet‘s watch. At least I hope they are. Explorable traits are a step in the right direction, additional weapon skills can make use of the “new” system.
+1

DIVA

Feature Pack 2 should have new weapon skills

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Posted by: SkyShroud.2865

SkyShroud.2865

I support the “more cleavage”. Everything else simply means more changes to the game, more balancing issues, more complains, more confusions, more rage quitters.

Also, do try to note that guild wars 2 WAS designed to be casual-friendly and not targetting to waste players’ time too much to the point that casual players (people who play limited hours) have difficulties accessing all other contents due to restrictions on skills and traits.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

Feature Pack 2 should have new weapon skills

in Guild Wars 2 Discussion

Posted by: LiQuid.3958

LiQuid.3958

I support the “more cleavage”. Everything else simply means more changes to the game, more balancing issues, more complains, more confusions, more rage quitters.

Also, do try to note that guild wars 2 WAS designed to be casual-friendly and not targetting to waste players’ time too much to the point that casual players (people who play limited hours) have difficulties accessing all other contents due to restrictions on skills and traits.

You can unlock the grandmaster skills either by gold + skill points or doing a similar event like killing the cave troll I’ve suggested. They are already using the same system, I’ve just wanted them to improve it and spread it to weapon skill unlocks.

Balance issues is a problem, you are right but they can only add them to pve and slowly to wvw and finally to pvp once they make the new skills balanced.

Feature Pack 2 should have new weapon skills

in Guild Wars 2 Discussion

Posted by: sorudo.9054

sorudo.9054

I support the “more cleavage”. Everything else simply means more changes to the game, more balancing issues, more complains, more confusions, more rage quitters.

Also, do try to note that guild wars 2 WAS designed to be casual-friendly and not targetting to waste players’ time too much to the point that casual players (people who play limited hours) have difficulties accessing all other contents due to restrictions on skills and traits.

what, like all the living story, special events and monthlies, yah really casual friendly…..