Hey there
As far as I’m aware, the reason why we are getting all features bundled together now in “Feature updates” is, so there’s a clear distinction between story and features and none of them being overshadowed by the other.
This also means cool feature patch announcements, PR, hype.
So far so good
Here come the issues:
With the recent feature patch there ware many heavily game changing things coming which, bundled all together, cause multiple rather bad things:
- People being overwhelmed / confused and as a result flame in the forums etc.
- Features overshadow each other, so not much of a difference to what we had before (features together with living story)
- Lots if issues / bugs bundled together. We see this with the new chat filter system, the megaserver and large boss events, boss timer changes,…
Would all these large features have been rolled out one after the other, issues could have been tackled right when they occurred.
The way it currently stands, ArenaNet has to deal with all the criticism, issues, bugs,… going on for all those huge features, all at once.
I think it’s pretty obvious that as a result there will be much more pressure on getting solutions, in some cases probably resulting in experiences worse then necessary (chat filtering comes to mind).
Why don’t we get features rolled out when they are ready?
Right now in my eyes the issues with the current feature patch overshadow the advantages by far, making me question the feature patch idea from a players perspective, as well as what I imagine the developers perspective looks like.
Asura Mesmer – Gragx – Kodash
Virtus – [VRTS]
http://virtus-gilde.de/gw2map