Finishing Utility Skill Types?

Finishing Utility Skill Types?

in Guild Wars 2 Discussion

Posted by: Behemoth.2193

Behemoth.2193

This isn’t something that is likely to happen soon but I thought I’d post it just to maybe get it in some dev’s future plans notes.

A while ago they gave everyone a new healing skill per class (ex: SoV for Necro, LoW for Guardian). After seeing these Elite Specs and getting a full roster of new Utility skills I’d like them at some point to go back and completely fill in missing skill types. For example, before the specialization update Necros could take Spectral skills as utilities, and after the patch Lich Form was classified as a Spectral type skill, but we lack a healing skill that falls under the Spectral type. Another example being Guardians have an Elite skill of every type now except Consecrations and Spirit Weapons.

Finishing Utility Skill Types?

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Posted by: Knighthonor.4061

Knighthonor.4061

This would be a great addition

Finishing Utility Skill Types?

in Guild Wars 2 Discussion

Posted by: PopeUrban.2578

PopeUrban.2578

Nice catch actually. Makes sense, but it may be a matter of balance due to trait interactions?

For instance, adding an elite signet to my thief would allow more stacking from the signets trait. Conversely, I believe the reason they added a venom based heal on theives was specifically to buff venomshare (and avoid fixing venoms and venomshare in general, but that’s another subject entiresly)

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ