Fire Dot.
Fire and Poison stack in duration. It’s actually a queue. This is very easy to test in the Mist.
Bleeds stack up to 25 times. I’m not certain if the 26th+ stack disappears or is queued.
Bleeding does 1/6 the damage of fire and Poison does 1/3 the damage of fire.
Condition damage increases the damage of each while keeping true to the 1:2:6 damage ratio normalized for duration.
Are you sure its a Queue for fire. when i autto attack and set some one on fire and then pop justice the timer resets and thats it. it doesnt count down then reapply.
And thank you for the info on bleed and posion
Are you sure its a Queue for fire. when i autto attack and set some one on fire and then pop justice the timer resets and thats it. it doesnt count down then reapply.
And thank you for the info on bleed and posion
Yes I’m sure it’s a queue. You see the timer “reset” because the animation resets… the overall time has gone up.
If you have a friend, this is a simple test in the Mist.
Player 1 uses fire skill 1.
Player 2 uses fire skill 2 right after Player 1.
Player 1 will see his burning dot ticks. Player 2 will not see his own burning dot ticks until Player 1’s burning duration has run out. The total duration is the sum of the duration of the two skills.
If you just want to test duration, you can test it with two fire skills yourself (you can see that the total duration is the sum of the two). Although all burning that YOU apply will do the same damage (since the DPS of burning is always the same and your own condition damage is of course the same), so it’s harder to discern when one DoT ends and the other begins. Which is why the two player test is definitive.
Ohhh the total duration goes up. i do see it. thank you.