Fix Megaserver + Lost Reward Progress
I thought I read somewhere that they were already looking into this. I’m not sure if it was mentioned that they were actively doing it though.
How much longer and how many more threads will there need to be before this issue is acknowledged and fixed?
On reward progress:
Why was the decision to design every map in the expansion around meta events given the green light when you know players are going to lose progress on disconnect or map change? Did it not occur to any of your Devs that the priority was putting in place a system first, so that progress was not lost in these circumstances?
On Mega servers
Clearly from my own and others experiences, there is a serious problem with the system that is frustrating players and ruining their HOT experience. How can your system possible be working as intended when I am getting multiple map change requests within minutes of each other?
I believe that many many of the ‘complaints’ about HOT would be resolved if Anet sorted out these 2 issues. If necessary turn off the mega servers and let us choose our own maps to play on, the results certainly couldn’t be any worst than the mess that exists at the moment.
I thought I read somewhere that they were already looking into this. I’m not sure if it was mentioned that they were actively doing it though.
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