Fix the Rubberbanding Please

Fix the Rubberbanding Please

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Posted by: Orpheal.8263

Orpheal.8263

I don’t know whats going on lately with the servers, and especially the freaking game client server being so outrageously UNSTABLE that it permanently crashes every few minutes with my ping making constantly wild total unnormal jumps from 50-60ms to 2340 back down to 396 up again to 1240, back down to 60 and up again to 550 and so on …

I tried right now to do the Frozen Maw Meta in like 3 different map instances after another and everytime the game kicked me out due to such massive lag that the game client servers crashed for me for which ever reasons with such immense skill lag, that nothing happens until just the game client crash mention pops up sooner or later where i usred to be to play the game constantly without this problem

These kind of rubberbanding lags come up lately again since HoT got released.
never had this intense game client crashign in a row before ever, before today that I felt the need to make a thread about it, because that situation is absosutely unbearable.

I play the game with the 64 bit client, ive a very good, stabile and fast DSL connection. its not a freaking super meta event with like 150+ people doing it and even then ive my settings so, that not all peopel naturally get shown (Medium) just to go sure to prevent any kind of lag based client crashes

Am I the only one, who experiences lately more and more this kind of weird rubberbandign lags due to wild burst like ping increases suddenly and significantly more game client server crashes???

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

Fix the Rubberbanding Please

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Posted by: Misguided.5139

Misguided.5139

have you considered the possibility this is on your end?

Fix the Rubberbanding Please

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Posted by: RoseofGilead.8907

RoseofGilead.8907

I can’t say I’ve had any major lag problems (or even any minor ones) since HOT came out.

Fix the Rubberbanding Please

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Posted by: Urdfexe.9147

Urdfexe.9147

I experience this as well and I suspect servers are dying bc the new content (raid) somehow taxes them in an unforeseen manner. Idk why it affects some people and others not but it affects many who had 0 problems before HoT.

Fix the Rubberbanding Please

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Posted by: Orpheal.8263

Orpheal.8263

The weird thing is, these kind of rubberbanding lags suddenly come and suddenly disappear again after some time.

Sure I considered the problem being on my end, thats why Ive written some infos based on my side, that I play with the 64bit client, so one thought naturalyl might be, that its the cvlient self, because its still BETA you know.
So one hsould expect some issues coming from it maybe, but this kind of insane sudden rubberbandign and massive game client crashign not only once, but like 4-5 times in a row within a few minutes isn’t surely imo the fault of the 64bit client.

I’ve a VDSL50 connection, so its a stabile and good connection.
I’ve never ever before experienced in the 3 years that the game exists such a kind of rebubberbanding and client crashes en mass in the wayfarer foothills map when the frozen maw event was running.
As said, the map never actually reaches even at all the player amounts that like a Tequatl, a Tarir, a Tripple Wurm or a DS Meta event reaches.
if you see on the map at the event maybe like maximum 50-60 people there, then this is already very much and hsould cause by far not such a massive lag that my cam skill lags to the point that it crashes from it … when I experienced such kind of crashes only at these super events in HoT maps pre 64bit client at all

So I’m pretty convinced, that it is a kind of serverside problem that causes these current unstabile crazy sudden ping bursts, which suddenly became more and more only after HoT release and basically never exisated before (at least for me) ever in the game at all anywhere at any event situation, not even world bosses at maximum settings everywhere Ultra/High.

I seriously wouldnt have made this thread, I’f I’d find this situation not fishy and absolutely unnormal lately and it surely can’t hurt the game if the resposnible devs at least take a look over it tosee, if theres something maybe that could cause these problems what could get fixed to ensure, that the game gets again a morestabile performance with those weird rubberbanding lags disappearing again.

I have usually stabile pings between like 40-60 ms what is very good
When this value then suddenly bursts out of nowhere to massive 2340ms, drops down to 60 again just to burst then a few seconds later up again to massive 1250ms and wildly jumping up and down then between values that are still like more than 10-15x higher than normal, like a crazy jojo..then this is definetely NOT normal

I guess, that everyone can agree with me on this, right???

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside