•Fixed several exploits and bugs.
Agreed.
That is a statement that should never appear on a patch notes update. You can be more specific than that, especially since the patch should have fixed the bugs and exploits you’re talking about.
How’d that work out for us so far?
Now let’s try some ideas that will really work.
You folks sure do demand a lot from a company who doesn’t even have to tell you anything they do with their game.
You folks sure do demand a lot from a company who doesn’t even have to tell you anything they do with their game.
I don’t disagree that a lot of the people on this forum can be extremely demanding and needy.
But there’s nothing unusual about asking to know what bugs and exploits are being fixed. Other games do it, and there’s no reason (in the interests of transparency) to keep them a secret.
How’d that work out for us so far?
Now let’s try some ideas that will really work.
I actually disagree,
Exploits and (uncommon) Bugs don’t need further exposure.
They have to tell us if they don’t want us to hate them. They also don’t have to give us any drops at all. But we would all stop playing, so…
How about some complete patch notes!
I see Twilight is still up for sale. What was fixed?
I just did some pvp and got this….
You folks sure do demand a lot from a company who doesn’t even have to tell you anything they do with their game.
I don’t disagree that a lot of the people on this forum can be extremely demanding and needy.
But there’s nothing unusual about asking to know what bugs and exploits are being fixed. Other games do it, and there’s no reason (in the interests of transparency) to keep them a secret.
You are correct, other game companies do tell everything, but many do not. People want them to spend more time fixing things and then kitten because they don’t take the time documenting what they fix. And if they did document every little thing, someone would come along with a post to the effect of “stop wasting time with meaningless typing and fix the game more”.
It’s a video game patch, not a meal at a restaurant, you don’t have to know everything that goes in it.
You are correct, other game companies do tell everything, but many do not. People want them to spend more time fixing things and then kitten because they don’t take the time documenting what they fix. And if they did document every little thing, someone would come along with a post to the effect of “stop wasting time with meaningless typing and fix the game more”.
And when someone does that, please feel free to call them out on it.
Until then, the fact that you admit to other games doing it should be enough to end this debate. There’s no reason to keep them secret, no matter how mundane. This is how you establish trust with a playerbase that is (overly) jaded.
How’d that work out for us so far?
Now let’s try some ideas that will really work.
I agree. Maybe not exploits, but bugs, yes.
1. Was it a bug that we could use our own abilities against Jormag’s ice shield, and they fixed it? I’d like to know if that were the intention, as many others, so we could voice our opinions and concerns.
2. Did they fix a ‘bug’ by not letting us preview armor we can’t wear?
Or…hopefully this new patch fixed ‘those’ bugs which they introduced in the last patch. Much like they had to fix jumping quickly after they broke it last time.
And then there’s things like being able to transmute armor cross faction from one character to another. Will they fix that ‘bug’? I sure hope not, I don’t think it’s a bug myself. Luckily (hopefully) I’m done, but what if someone comes along behind those of us who have done it, read old posts on how to do it, buy the piece for 2g only to find out they “fixed a bug” and that no longer works?
Not to mention giving us the opportunity to voice our opinions about what they see as ‘bugs’.
And no, you can’t just reclassify things as exploits then so you don’t have to waste time typing it out. “No, no…no bugs this time, just lots of exploits!”
I just did some pvp and got this….
In case it doesnt show for some people, it was my death break down from a thief on steroids.
it went like this.
10k backstab
7k heartseeker (2 hits)
4k Cloak and Dagger
3.2k Steal
I had no chance. Although, my rifle felt a little meatier as well, maybe some damage adjustments were done. I am engie by the by.
The point of this excercise is to show “Acknowledgement”.
Do not click this link!
I actually disagree,
Exploits and (uncommon) Bugs don’t need further exposure.
If they fixed the exploits and bugs then telling us what got fixed isnt going to hurt them or us. If they did their job there should be no problem telling us what got changed.
One of the largest complaints going around is the non-transparency that Anet has apparently adopted. They stealth nerf and alter things constantly and make no mention of it. In most cases its warranted and needed. The fixes aren’t the problem, the problem is them doing things and not explaining what or why to the players. We pay them to make the game, and as such we deserve to be told what is happening with it.
Its no different than government, it doesn’t exist with out the people and when it does things behind our backs we get angry and eventually it leads to a revolt.
If the have a reason to change something and they spend the time to make that change in the game code, then they can take 30 seconds to add a line to a text file somewhere that becomes the patch notes. It isn’t hard or time consuming to quickly type one line that explains what the coder/dev just altered in the game. I understand that some things get changed and then may not go live for a few weeks or months, waiting for a few patches till they are sure or ready. It complicates things yes, but it doesn’t make it incredibly difficult to come up with a method that works for your team to be sure that patch notes explain EVERYTHING that got changed.
I am not personally asking for a 3 page description of the 2 lines of code they added in to fix some bug, but the mention of the bug that got fixed should happen.
Stealth changes to the game alienate the players and make many of us angry that things are happening with a game we love to play and have PAID for that we cant see. It raises questions such as “well if they changed that and didn’t tell us what else happened or happens that we know nothing about?”
tl;dr
Transparency breeds trust. What they are doing breeds distaste and possibly worse.
There is no need to post everything fixed.
If they are all posted, there will be more whine and hate even by someone who don’t even know them in the first place.
You don’t want ppl to know more on exploits and bugs even they are fixed, because it might be possible that some ppl will try to break the game and find another exploits from the relevant cases.
I’m sure the incident involving crossfire, which was a “bug” fix and later admitted to be a damage nerf is the reason for vague updates.
I’m sure they hid some more nerfs disguised as bug fixes and it will take the general population a lot longer to find them if anet keeps us in the dark.
One would think, posting these exploits/bugs would give anet the tools to discover whether these bug fixes/exploit fixes actually worked and allow them to fix them faster.
We’re just going to have to get used to the stealth nerfs.
Dragonbrand – Level 80 – Human Ranger
I would like to know what the reasoning was behind not letting us preview armor we can’t wear.
It would make sense if the different professions had different models – but you have have the same look for every body and features for every profession.
A lot of times I would preview different kinds of armor because I have 2 or 3 toons that look very similar and I didnt want to have to keep switching.
Other times I previewed armor with one tune although I intended it for another BECAUSE ALL THE ICONS LOOK ALIKE and I wanted to make sure this was indeed the piece of armor I was looking for.
Frankly, i see no logical reason to have changed this. They let us buy armor for another armor class and transmute it over (which i think is really cool and appreciate very much) but now we have no idea what it looks like until we have already bought it and transmuted it or have found a webpage somewhere with the picture.
As far as I can see it only introduces inconvenience.
Not the most sensible move I ever saw.
(edited by Lamont.5973)
Sometimes exploits/bugs aren’t fully fixed on the first try (or even the next few), and posting about them just encourages/educates people to see if it still works.
For potentially damaging exploits/bugs, there’s probably a good reason to keep them secret.
Not listing fixed exploits is fine by me, but I do agree that listing bugs should be done, where they definitively were affecting noticeable player game play/experiences. If the bugs involved some mechanic players would not even notice, no harm. However why even put this on the changes list to begin with if the players wouldn’t notice a change?
smack..Wut?…smack…smack…
We are desperate for bug fixes. They should be happy to give us what we want. It’s in their best interest to post every little fix they do to make us think they’re actually hard at work pleasing us. But they don’t.
Are any bugs fixed? Were the changes something that would make everyone angry?
Saying “fixed bugs” in the document that is supposed to list the bugs fixed is unacceptable, and it just breeds even more paranoia amongst the already paranoid user base.
Please list all changes from the past patches and from now on. If it makes us angry, let us get angry. At least we’d be able to rely on you to tell us the truth.
Sometimes exploits/bugs aren’t fully fixed on the first try (or even the next few), and posting about them just encourages/educates people to see if it still works.
For potentially damaging exploits/bugs, there’s probably a good reason to keep them secret.
There is a difference between bugs and exploits (im not saying this cuz i think you dont know but so i can make this point).
Bugs that are fixed should absolutely be expressly explained so that we know what is going on. At present we have no idea what bugs they fixed and what bugs still exist. As well, telling us what they fixed lets us go check and confirm that its done or that their fix didnt work or broke something else in the process.
I can understand the reasons people are giving for not being explicit about what exploits have been fixed. And that said i can let go of that particular complaint. I still think that if they fixed it as well as they think they did we should be told – but im willing to let that go.
Stealth changes and bug fixes should be expressly commented on so that we know what has happened and can help them to be sure its done and done correctly. Im sure that both they and we would like a bug free game (it will never happen, but we would all like it) and by communicating what they do with us we can help that to happen. By hiding behind a vague statement all they do is breed mistrust and distaste, when they could be sponsoring assistance and constructive help.
I strongly feel (you may not agree) that a large problem with the state of the game at the moment is the communication between Anet and the players. So many (though not all) of the whining and moaning threads and complaints could be stopped and prevented if they communicated better with us on what is happening and we felt we were actually being listened too. I constantly see thread antagonizing Anet for deleted posts and threads. I don’t actually believe this is happening, but the mistrust is making people feel its possible. I really feel this is because they have forced us into a state of mind where we don’t trust them – for a variety of reasons.
Anet if you’re listening – communicate with us, foster a trusting relationship please. We want to help make GW2 what it should be. We truly want to help but often times we really feel like you don’t care or aren’t listening. And I’m not just speaking about the forums, I’ve heard many arguments that the forums don’t include the opinions of all the players and it’s true.
(edited by Araneyl Armegil.2863)
You folks sure do demand a lot from a company who doesn’t even have to tell you anything they do with their game.
He asked and said please. ;/
Agreed, exploits should just be fixed and not detailed. Bugs however…
Colin Johansen hits you for 239407889 damage
Game over
You folks sure do demand a lot from a company who doesn’t even have to tell you anything they do with their game.
I agree with the OP,if something is fixed i honestly would like to know what is fixed and what is not..Maybe the list is too long ? Maybe its small things we dont care about ? anyway,i still think their should be more then just ’Fixed a bug".
I think some people might be a little “sour” over a certain “fix”
http://www.reddit.com/r/Guildwars2/comments/14zeel/this_is_hilarious_lemons/
I actually disagree,
Exploits and (uncommon) Bugs don’t need further exposure.
I agree here. Giving people details about how the game is exploited and how potential bugs crop up is only going to teach the community how to exploit and how to look for areas to exploit.
Standard bugs are one thing, but exploits and vital bugs should be kept internal.