Focusing on adapting weapons to other classes instead of adding new weapons.

Focusing on adapting weapons to other classes instead of adding new weapons.

in Guild Wars 2 Discussion

Posted by: Untouch.2541

Untouch.2541

We all like the concept of new weapons, adding new weapons from scratch.
I do, obviously I want more weapons.

But honestly, from a time standpoint, I think giving other classes weapons that they can’t use would be more logical.

I mean, look at the work it would take to add 1 weapon type into the game.
- Design, gotta come up with a design for the base weapon.
- Gotta do concept art for each set, each cultural, zone and dungeon set. (This will increase as time goes)
- Modelling, have to model each of these concept images and texture them.
- Coding for particles, certain weapons have particles (legendaries)
- Crafting, each weapon (and legendary) needs crafting recipes.
- Rigging, coding the position. etc
- Coming up with and balancing skills.

I know a new weapon would be more interesting, but giving classes existing weapons would give us more skills in less time.

What would you rather have?