Fractal Capacitor (Infused)

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: red.2387

red.2387

The final tier of this should count as legendary and you should be able to swap it’s stats at will. It would make the final upgrade actually worth it.

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: Vol.5241

Vol.5241

Why?

They’re incredibly easy to get

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: Neural.1824

Neural.1824

Why?

They’re incredibly easy to get

It’s the latest trend, Vol. Legendaries are now special, so now there’s going to be a huge push to make everything down to trash items have selectable stats, so everything can be equally different.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: data.4093

data.4093

The funny thing is this could actually create a more interesting, experimental game. Not just “need more zerk gear”. Anet could actually create vastly different bosses requiring different styles of play…just like that game…what was it called? Oh yeah guild wars.

GW1 armor was more narrow in stats(akin to sPvP armor) and was easy to obtain. This made gearing alts and play style diversity possible and necessary. But how many of you have 3+ characters you’re going to give multiple sets of ascended weapons to? What about ascended armor? Even full sets of asc trinkets isn’t that easy.

Older games got around this “1 set of max gear per character” rather easily- the gear was simple. Weapons gave power/mana/intelligence/magic or whatever and armor gave armor. There’s no issue for gear when it’s straightforward. But creating a game like GW2 and making it time consuming to get max stats with so many gear options inevitably limits those options and the entire PvE game.

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: Vol.5241

Vol.5241

The funny thing is this could actually create a more interesting, experimental game. Not just “need more zerk gear”. Anet could actually create vastly different bosses requiring different styles of play…just like that game…what was it called? Oh yeah guild wars.

GW1 armor was more narrow in stats(akin to sPvP armor) and was easy to obtain. This made gearing alts and play style diversity possible and necessary. But how many of you have 3+ characters you’re going to give multiple sets of ascended weapons to? What about ascended armor? Even full sets of asc trinkets isn’t that easy.

Older games got around this “1 set of max gear per character” rather easily- the gear was simple. Weapons gave power/mana/intelligence/magic or whatever and armor gave armor. There’s no issue for gear when it’s straightforward. But creating a game like GW2 and making it time consuming to get max stats with so many gear options inevitably limits those options and the entire PvE game.

You don’t need full ascended to experience content in this game. Rares can work well for you and you can get a whole lvl 80 rare set in under 5g.

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

You don’t need full ascended to experience content in this game. Rares can work well for you and you can get a whole lvl 80 rare set in under 5g.

And since rares are not so much better than greens… in the end we can just go in whites, since the difference between tiers can be ignored.
Why we’re even wearing armor anyway?

Actions, not words.
Remember, remember, 15th of November

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: data.4093

data.4093

You don’t need full ascended to experience content in this game. Rares can work well for you and you can get a whole lvl 80 rare set in under 5g.

I never said anything about experiencing content, although farming content required zerker gear in exotic/ascended. Fractals require ascended gear to advance and Anet will release more challenging stuff in the future requiring good gear to play. And you’ll be required to bring zerker stats.

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: Odinsfury.8360

Odinsfury.8360

That’s where I’m at with my ascended fractal capacitor. I refuse to put 250 ectos into it for a mere +5 AR.

Fractal Capacitor (Infused)

in Guild Wars 2 Discussion

Posted by: TheJokester.4672

TheJokester.4672

idk if it will be zerker stats but like you said about fractals you will DEFINATELY need ascended ie with experience u can go all the way to 19. after that Agony resistance is a must which means those WvW infusions you have are going to get replaced anything without ar will get replacedas you will die without it as well as the mobs get tougher not by a lot but they gradually get harder and harder requiring the best of the best gear not exactly zerk stats but the highest teir and anet will keep adding things like that which means the highest teir needs to be a bit easier to access cause atm u spend 40 ecto and 40 laurel or 5g+ 12 guild commendations(max 6 per week) rings 10 pristine relics 1 a day after personal level 10 or higher in fotm 35 laurel 25 laurel+250 badges of honor amulet 20L+250 badges or 30L ie with montly minus achievements just laurel would take 180 laurel 30 days a month 6 months -60 for 10 each month which drops to 4 months doing daily every day and monthly or u can spend 2 weeks all guild missions guild and get 1 access so 1 month on that 20 days for rings and 10 days + monthly for amulet with badges of honor in the end 1 month for a full ascended trinket minus back