Friendly Play, the hope shall not die, yet.

Friendly Play, the hope shall not die, yet.

in Guild Wars 2 Discussion

Posted by: Max Lexandre.6279

Max Lexandre.6279

Maybe i will be disappointed but… My hopes are:

- Balance how rewarding play on all maps is at once, Resource Nods, Mat drops, mob difficulty, events XP/KARMA/GOLD reward, at this moment lvl 80 maps are the only ones where our time is better spent.
- Fix issues with Parties and Overflows, stop breaking parties apart, WvW Party Queue instead of individual so all members enter the same time?
- Fix the Issues with Zerg-Lag-Farm Trains on PvE Maps, it’s just madness, it’s by far friendly play, it’s laggy, it’s a war to try to hit the max mobs we can for the max loot, this game was never meant to this to happen, make it stop!
- Fix the Issues with Party Kickers at Dungeons / Fractals, they keep trying to sell spots for gold, make it easier to report the party owner that just kicked us.
- Larger Parties, why not?
- Always wanted to easily find all Guild Members on the map i am on.
- Make World Bosses take longer to kill, some of them are scale absurdly, others die so fast no speed boost help us reach them in time.
- As others suggested, world bosses as Teqqual and Wurm should be added to the LFG.
- More love to Guilds, they need some love. Major feature would be Guild Commanders that, only guild members can see the tag.
- Other Guild Feature, guild leader can mass mail all its members, server-wide guild Influence would also make sense (as we can guest).

What other geral things are there to improve our gameplay sessions?

I’m The Best in Everything.
Asura thing.

(edited by Max Lexandre.6279)

Friendly Play, the hope shall not die, yet.

in Guild Wars 2 Discussion

Posted by: mPascoal.4258

mPascoal.4258

Some ideas here seem really cool and easy to adress. other seem bit more difficult and because of that problably not going to happen. Still ANet could look at some of these hopes

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant