Frustrations over lack of endgame

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Math.6904

Math.6904

lol, endgame starts on lvl 40, just saying….

besides, i like WvW, and i know many that love it just like me.

as someone probably said to you already, maybe this isnt the game for you.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

It’s harder to come up with good ideas than I thought. I don’t want it to resemble WoW/raiding/gear treadmill, but it has to have some way to continue progression in skill. pvp on the otherhand is a bit more straightforward. I think one obvious solution would be to reduce the number of CCs but increase their effectiveness and uniqueness through classes. What used to be CC could be changed into abilities that promote synergy or priority rather than just spamming whatever happens to be up. The traits could be have a more pronounced effect on abilities as-well. What really kills me are things like "increase daze duration by 10% while dazes are mostly 2 seconds long. Yay a .1 second longer on a tiny CC.