Further functions for guildranks

Further functions for guildranks

in Guild Wars 2 Discussion

Posted by: Silberfederling.9302

Silberfederling.9302

Yes hello again:

basically i cite Tobias Trueshots suggestion here who went through all the work to sum my rage post up(thank you for that):

“Please be careful about who you let access to your Guild Vault, and be careful of how much valuables are stored in there.”

And add:

- i think it would be very useful to have way more control over how much certain ranks can take from the guild bank.
- i know you could simply say hide the rare stuff in a deeper vault where not all have access
But what if:
- some guys just want to donate i.e. blueprints and want to make the into superior. the crafting materials are also available in the guild bank we have to give them the right to take as they please in the first vault

My Suggestion:

- Give the guild leader the chance to edit the number of items per rank/day/vault
- Possible result:
—Basic Grunt Rank: can add as many items as he wishes to the vault BUT can only remove 4 slots per day ( i.e. 250 ac plueprints/ 250 flameramblueprints/ 250 Mithril/250 wood

Why?

Well long story short we gave (after the initial time) a member of our guild the rank to access the first vault( as a wvw guild we a rather dependent on the donations of our members so they place materials and blueprints into the first vault and craft them up)

AANND? What was so bad??

Yes well. Basically during the night said guy thought it would be cool to take all that stuff and go sell it to buy his legy. We lost stuff worth 700g, he had a laugh, and no one will be able to help you.

i hope my suggestion will at least once be revived by a dev, because i think guild leaders need some more options regarding the permissions thy giver with the various ranks. i think this all or nothing solution is a tad unsubtle.

(edited by Silberfederling.9302)

Further functions for guildranks

in Guild Wars 2 Discussion

Posted by: Crimson Clouds.4853

Crimson Clouds.4853

Firstly, you have posted 3 different topics to do with the same problem (but from different angles) within the last hour or two… you might want to be careful doing this as posting multiple topics with the same theme is against the forum rules.

Secondly, there are various options in the “Ranks” section of the guild panel that solves most of your problems.

There are 4 options here that are toggleable for all ranks: Guild Stash Deposit, Guild Stash Withdraw, Treasure Trove Deposit and Treasure Trove Withdraw.

1) I would recommend having the Guild Stash Deposit option toggled on for all of your active members.

2) Have the Guild Stash Withdraw option (along with the first option) toggled on for your more trusted members. This pane is for day-to-day things like WvW Blueprints, Dungeon Slayer Tonics, Food etc. Nothing of huge value, but things that your more priviliged members can access and will use frequently.

3) (Optionable) Here, you could also allow your normal members to deposit into the treasure trove. The treasure trove is for more expensive things that the guild could benefit from- rarer sigils, materials, more expensive tonics and food etc.

4) Only have your moderators/officers and up be able to withdraw from the treasure trove. As I had already suggested on your other thread, you could say to your members that if they wanted something in particular stored in the treasure trove, they could kindly ask a moderator to move it from the stash into the trove.

A very simple solution for your problem/future problems. I don’t really think there is a need to over-complicate the guild accessibilities panel.

Further functions for guildranks

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Just be very cautious allowing people to take things out of your guild, and have your officers keep an eye on new members.

Setting your permissions so only officers can use Influence to queue up projects might be nice – I recall hearing once of a guild having someone basically build banners endlessly and keep the queue full so nothing else could be done.

But in all cases, it’s really . . . really . . . important to just be cautious who you let have access to your stuff. To quote a person I knew: “Security begins and ends with you and controlling access. If they can’t get their hands on it, they’re not tempted to do something . . . stupid.”

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