Future class development?
One thing Gw2 is missing a true Druid class in my opinion. Or rather a class dedicated to shapeshifting. I know Norn do some shapeshifting but Norn isn’t a class so I’m not counting them. ;3
I do agree a little, but now that norn is in, you can’t really have a class dedicated to it, imo
I’d personally like to see a Golemancer class like the Puppetmasters from FFXI. Basically a class where the pet IS the fighter and all the player does is support and control it’s actions.
Also there is still room for a class that really manipulates boons, stealing them from enemies, reapplying or adding time to current ones, maybe doing the same with conditions, differently than the mesmer or necromancer. This class could wield a big scythe, and I’d call it the dervish…:O
Ritualists are in a sense covered by Engineers in this game, with similar mechanics between turrets and spirits. But I could see a return of this class as well.
We miss warpriests. Healbots in heavy armor with massive warhammers. Every game needs one.
I’d personally like to see a Golemancer class like the Puppetmasters from FFXI. Basically a class where the pet IS the fighter and all the player does is support and control it’s actions.
Also there is still room for a class that really manipulates boons, stealing them from enemies, reapplying or adding time to current ones, maybe doing the same with conditions, differently than the mesmer or necromancer. This class could wield a big scythe, and I’d call it the dervish…:O
Ritualists are in a sense covered by Engineers in this game, with similar mechanics between turrets and spirits. But I could see a return of this class as well.
Golemancer is definately a neat idea, never heard of that before. Reminds me of a certain collect em all game. But theme-wise, I feel like your ideas could maybe be added abilities to existing classes, maybe with engies getting a controllable mech. Dervish sounds a loooooot like a necro to me lol
Same with battlepriests, sounds like guardian.