Fear the might of Shatterstone!
I really liked the way GW1 handled skill balancing by linking to a ‘developer updates’ page that explained the rationale behind all the skill changes made. I can appreciate that in most of these instances, the focus of the updates were purely skills based.
In the recent GW2 updates, we’ve had major content additions so I assume the team has had a lot of work on their plate!
I can also appreciate that GW1 style developer update notes may expose flaws in the way that the current team handles skill updates, because many of the recent skill changes are just bugged out skills that don’t function in certain areas of play. Thus I can understand why the rationale is not given, likely because ‘rationale’ is just someone punching the keyboard a few times
Just kidding!
I think it’d be nice to have something to work with though. It doesn’t need to be speculative of the future to give false hope, but I can imagine it’d help people appreciate where they are currently.
So do you reckon this is something that may be considered for GW2?
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