GW2 Design/Graphics/UI

GW2 Design/Graphics/UI

in Guild Wars 2 Discussion

Posted by: Hexi.9148

Hexi.9148

I am not talking about graphic details or any of that, but isn’t the design overall a bit worse than it was in GW1? Which by the way, even though a lot of the UI changed through the years, is quite old.

I know it is probably the purpose, but everything just looks grungy, blurry, etc. The GW1 UI was much sharper which I think a UI should be. Take for example the target’s health bar. In GW1 you clearly saw hex and condition HP degeneration. Putting aside all of the bars and unit frames, items in inventory looked better and cleaner without background. GW2 just seems too messy.

Then the armour sets and weapons – they are just not as sharp as they were.

And yeah, since a picture is better than thousand words:
http://s30.postimg.org/r9j52sgep/Untitled_1.png (or attached)

P.S. Not hating, just sharing thoughts.

Attachments:

(edited by Hexi.9148)

GW2 Design/Graphics/UI

in Guild Wars 2 Discussion

Posted by: The Pointless.3869

The Pointless.3869

It’s supposed to look painterly, if that was the term you were looking for, and no, not really. Some UI elements could do with being a lot less bulkier (or at least collapsible in places), but otherwise, no I don’t have any more difficulty using it than I did with that of GW1

GW2 Design/Graphics/UI

in Guild Wars 2 Discussion

Posted by: The Revenant.4970

The Revenant.4970

It’s supposed to look painterly, if that was the term you were looking for, and no, not really. Some UI elements could do with being a lot less bulkier (or at least collapsible in places), but otherwise, no I don’t have any more difficulty using it than I did with that of GW1

Watercolor aesthetics. I love how it looks. The UI does what it needs to do. Only thing that I think looks a bit off is when you first open your hero panel (H) and it’s bare with your character in the middle and a single menu in the top left. Seems kind of ‘incomplete’.