GW2 Devs Have In-game Powers?

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Im Mudbone.1437

Im Mudbone.1437

On the live servers, special Dev abilities (like immortality or teleportation) are limited to GMs, and all dev commands are logged and reviewed to make sure no one is abusing the system. The integrity of our live servers is very important to us.

It’s a shame Chris can’t use the immortality to help us kite a Wurm into the wall. Darn these morals! :P

But yeah, I’m very glad the GMs take the time to kick AFK leechers. I would go as far as calling them exploiters, since they’re abusing an in game mechanic that supposed to reward for rescue participation. Getting full credit for 1200+ rescue rewards while AFK is like buying Rare weapons for 10 Karma.

Over react much? AFK has been a part of every open meta, and never addressed until now, since it is perceived to be effecting Farmfest 2014. It has been an issue since launch and ignored. Some people are doing what they have done, with impunity, for more than a year. Now it’s an enforceable issue? Cuz bags?

Calm the rhetoric. I’d rather see 5 afks at the port in then deal with dumb zergs scaling every escort to champ level and ignoring civs.

Not sure you understand what’s going on here. When we do mass guild runs, each one of us is putting in efforts to help the server we guest to get the 1200+ loot drops. Even if there’s only 5 AFKers, each of those AFK players reap the benefits of our hard work. I’m completely fine with newbie players only doing what they can to help, since they’re actually doing something. But to let a character sit for 45 minutes and benefit for free, my opinion is that’s close to an exploit in the mechanics. But I’m sure it would be difficult for Anet to alter the way loot is rewarded without causing problems.

TTS back patting? Well, technically, every person that zones in to do a JP, explore the zone, do Achieve Events, hunt rubble is ALSO reaping the benefits of “your hard work” and not working on the civ counter. People mindlessly hitting 1 hugging a dorito are also “leaching” your civilian count.

You want GMs to also enforce those people to play “your way”?

It is not your call to “be completely fine” with what other players do. It is an open zone. If a new AFK policy needs to be in place, it should be in the TOS, effect all zones and all meta events, and be equally enforced throughout the game and not driven by players looking at one aspect of a zone full of different options and goals.

Im not in favor of unattended play, but this is all just “new event, different scapegoat”. Can’t blame bearbows, zerks, bads, etc so.. omg its all the AFK people’s fault!!

Blame. It’s what this “community” does.

DEWD, the point is at least they are DOING SOMETHING PRODUCTIVE not just mindlessly sticky-keyed running against a wall. Be thankful I don’t work there. -LOL

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Sizer.5632

Sizer.5632

I doubt anyone (other than the people who do this) would care about someone who afk’s for 45 minutes getting banned. It would be sad though if they start banning people for short afks. Ive played other games with similarly sized instances with a 2 minute afk timer and it was terrible, you could barely even go the bathroom most of the time. If its an hour long event you should be able to take a 5 minute afk but anything much longer than that should get a kick.

Borolis Pass – [TOVL]
Aeneaaa – 80 engineer
Aeeneaa – 80 Ele

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: knackyknave.7469

knackyknave.7469

I ran into this guy (Qt Spy on Blackgate main) last night and wasn’t too thrilled with the interaction.

Long story short, I went to let my dog out during the event and needed to AFK for a few minutes. So I moved my character out of harms way and set my heal to auto-cast just in case something did attack me.

When I get back I have Qt Spy mocking my hiding abilities and claiming I am using a macro to cast two abilities (heal and dodge rolling). His language was riddle with “bro” and “:)” and rude in general. I refuted his claims about a macro but there isn’t anyway to prove this and it’ll come down to his word against mine.

I understand people are upset with AFK leechers during this event and love to see bans given to those that deserve them.

However, not everyone can set aside 45 minutes to play interrupt free. Had my son or wife needed a quick hand with something I would be “AFK” for a few minutes. I don’t believe three minutes of AFK is worth a ban when I am rescuing civs the remaining 42 minutes.

As a side note, your character can be idle like the rest of the leechers but they don’t care as long as you respond to them. I guess you could idle away watching Netflix and just respond whenever an Anet player walks by.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

As a side note, your character can be idle like the rest of the leechers but they don’t care as long as you respond to them. I guess you could idle away watching Netflix and just respond whenever an Anet player walks by.

If your not there to respond, that could be considered “unattended play”, so that’s a good guess.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: JustTrogdor.7892

JustTrogdor.7892

I don’t think most people have a problem if someone AFKs for a few minutes to take a bathroom break, take a phone call or whatever comes up. It’s the people that auto run into the gate during the pre-event to make sure they get in right away and then stand at the entrance AFK for the entire time that people don’t care for. They are taking a spot from someone that wants to play the event just so they can get free loot.

The Burninator

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: zenleto.6179

zenleto.6179

I don’t think most people have a problem if someone AFKs for a few minutes to take a bathroom break, take a phone call or whatever comes up. It’s the people that auto run into the gate during the pre-event to make sure they get in right away and then stand at the entrance AFK for the entire time that people don’t care for. They are taking a spot from someone that wants to play the event just so they can get free loot.

And the people that spend the event hiding behind waterfalls, houses, and in the back of the ogre cave. I saw all that last night. Pretty kitten aggravating when we could have got the 1200 before the event finished instead of afterward. Though, that bit was tense and fun.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

It is not your call to “be completely fine” with what other players do. It is an open zone. If a new AFK policy needs to be in place, it should be in the TOS, effect all zones and all meta events, and be equally enforced throughout the game and not driven by players looking at one aspect of a zone full of different options and goals.

Gaining rewards with no effort is equivalent to “cheating”.

User Agreement:

8. PROHIBITED AND IRREPARABLY HARMFUL ACTIVITIES CONCERNING NCSOFT

d) Use, or provide others with, any “hack,” “cheat,” “exploit” or “mod”

In GW2, Trading Post plays you!

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Nova.8021

Nova.8021

In any case I hope the dev in question is given a stern talking to. There is a difference between those that afk for 30 mins and those that go to grab a drink, I feel that distinction was not made.

If players sitting around isn’t intended; they should make an accelerated log-out timer for players in the event not moving for 5 to 10 minutes. It’s not some devs job to police the server leaving customers vulnerable to human error.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Zaxares.5419

Zaxares.5419

People do get called away from the game sometimes. I don’t think they should be punished for that.

However, people who just zone into LA, park themselves in a safe spot, and just run into a wall so they don’t get booted for inactivity is also not cool.

For a better solution, why don’t we tie the group rewards to active participation? To qualify for the reward, you must have performed at least several activities including:

1. Rescued at least X civilians.

2. Killed at least X foes.

3. Taken part in at least 1 event.

It’s not terribly hard to meet these requirements even if you’re focusing on one specific type of activity in LA.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Substance E.4852

Substance E.4852

In any case I hope the dev in question is given a stern talking to. There is a difference between those that afk for 30 mins and those that go to grab a drink, I feel that distinction was not made.

If players sitting around isn’t intended; they should make an accelerated log-out timer for players in the event not moving for 5 to 10 minutes. It’s not some devs job to police the server leaving customers vulnerable to human error.

So getting booted by a human because you had to use the bathroom for more than 5 minutes is wrong but it happening thanks to an automated system check is okay?

I almost expect asinine arguments when dev/GM police threads pop up, but some of these are just silly.

Connection error(s) detected. Retrying…

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Bevillian.1260

Bevillian.1260

Of course Devs have special powers. What kind of question is that? They develop the game… They can do whatever they want whenever they want. Whatever systems they have in place to limit themselves or to record themselves doesn’t have anything to do with that fact that they are devs, and they can do whatever they want. But… they are devs… People who develop things can change it, or get around in it quicker than anyone playing it. This is common sense.

Guild Wars 2 Needs Hall of Heroes

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Nova.8021

Nova.8021

In any case I hope the dev in question is given a stern talking to. There is a difference between those that afk for 30 mins and those that go to grab a drink, I feel that distinction was not made.

If players sitting around isn’t intended; they should make an accelerated log-out timer for players in the event not moving for 5 to 10 minutes. It’s not some devs job to police the server leaving customers vulnerable to human error.

So getting booted by a human because you had to use the bathroom for more than 5 minutes is wrong but it happening thanks to an automated system check is okay?

I almost expect asinine arguments when dev/GM police threads pop up, but some of these are just silly.

How can you prove it was 5 minutes plus and not a minute? Will an automated system make an error like that? Most likely not.

I’m surprised that you find this silly because from a business standpoint it is a very dangerous business practice. That’s like if walmart’s policy was for them to shake you down if they suspect you have stolen something. They don’t even need to prove it, just perceive that you have stood near the coat isle a little too long.

You see the problem with this kind of enforcement? Unreliable. Automated systems not so much.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

The whole “AFKers get rewards” will likely be classified as an “exploit” soon.

Beware. Account bans incoming.

Good.

Wrong classification there on your part, but someone who is shamelessly and vigorously milking the event AFK deserves the account action, up to and including a ban.

I really like that they’re about in the event kicking people that are obviously AFK for most of the event. Gives me a warm fuzzy feeling inside. They really do care.

Don’t be that kitten. Do the event like you’re supposed to be doing and you won’t have a problem with anyone, player or GM.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Minos.5168

Minos.5168

The whole “AFKers get rewards” will likely be classified as an “exploit” soon.

Beware. Account bans incoming.

Good.

Wrong classification there on your part, but someone who is shamelessly and vigorously milking the event AFK deserves the account action, up to and including a ban.

I really like that they’re about in the event kicking people that are obviously AFK for most of the event. Gives me a warm fuzzy feeling inside. They really do care.

Don’t be that kitten. Do the event like you’re supposed to be doing and you won’t have a problem with anyone, player or GM.

On my part? It’s not up to me.

I still disagree with the fact that “crafting” and “salvaging” was labelled an exploit.

In my opinion, ArenaNet should have done something to discourage AFKing in the first place.

Like only giving out citizen bags to people that encourage citizens to escape.

But that’s require more forethought than their two-week release cycle promotes.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

It is not your call to “be completely fine” with what other players do. It is an open zone. If a new AFK policy needs to be in place, it should be in the TOS, effect all zones and all meta events, and be equally enforced throughout the game and not driven by players looking at one aspect of a zone full of different options and goals.

Gaining rewards with no effort is equivalent to “cheating”.

User Agreement:

8. PROHIBITED AND IRREPARABLY HARMFUL ACTIVITIES CONCERNING NCSOFT

d) Use, or provide others with, any “hack,” “cheat,” “exploit” or “mod”

LOL. Big stretch there. What you are attempting to defend is nothing about “cheating” and instead attempting to enforce “participation” in an event designed to reward without it.

As the event is designed, a person can enter, do nothing, and be totally unactionable if at the keys. “Gaining rewards with no effort” is in the design. By your definition of “cheat” anyone can “cheat”, legally, at the keys. This event rewards presence, not participation, and there is not a thing you can do about it.

The suspensions reek. I report bots, and understand they don’t immediately “poof”, as things require investigation and proof. These suspensions were done “on the spot” with an accusation of using a 3rd party mod or macro.. without investigation. It reeks of vigilantism. The time the suspensions were done, on a non working day, by what looks like a single Anet employee reeks of someone motivated by some outraged fellow players rather than an Anet policy being put in place.

Anet needs to Fix the Events. Define the AFK policy.

Stop attempting to force “your way” on other players.

The saddest thing about this is.. there isn’t even an achievement for 1200 rescues. You are raging over farming a bag.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Im Mudbone.1437

Im Mudbone.1437

In any case I hope the dev in question is given a stern talking to. There is a difference between those that afk for 30 mins and those that go to grab a drink, I feel that distinction was not made.

If players sitting around isn’t intended; they should make an accelerated log-out timer for players in the event not moving for 5 to 10 minutes. It’s not some devs job to police the server leaving customers vulnerable to human error.

I hope he/they are promoted to game operations managers.

I can probably say with a bit of certainty that 99% of the nay-sayers abuse the run-against-the-wall AFK situation and are just upset that only now are they being rallied against by the powers that be.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

(edited by Im Mudbone.1437)

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

This event rewards presence, not participation, and there is not a thing you can do about it.

Sure there is!
A quick screenshot when we enter, another as we leave showing you standing in the same spot, then a quick support ticket can give you a nice 72 hour suspension.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Otaur.9268

Otaur.9268

On the live servers, special Dev abilities (like immortality or teleportation) are limited to GMs, and all dev commands are logged and reviewed to make sure no one is abusing the system. The integrity of our live servers is very important to us.

ArenaNet employees can join the ArenaNet guild, and when we’re representing it, we get the special ArenaNet tag by our name. We don’t have any special abilities, though, and we don’t necessarily represent all the time, so the tag isn’t always visible. (I often rep another guild, since it has a lot of my RL friends in it.)

And also available to those who have hacked their client to use the same commands, thus allowing for Dev Abilities for the hackers! Truth set you free!

Blackfang’s Demon Alliance [BfDA]

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Zaxares.5419

Zaxares.5419

^ That would mean that every time the hackers used a dev command, it would also be logged, thus enabling them to be caught and banned extra quickly.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Otaur.9268

Otaur.9268

^ That would mean that every time the hackers used a dev command, it would also be logged, thus enabling them to be caught and banned extra quickly.

Yes, but it has been stated it only records if they teleport further than say a blink (1200 range) at a time. But what about those who become invulnerable or just “blink” under the ground in WvW… Or Walk through walls/teleport into keeps and just claim “mesmer hiding”. What about those who fly hack above towers / keeps until they are clear so they can port others in. If these are all truly logged, then why are they still so popular in WvW today?

Blackfang’s Demon Alliance [BfDA]

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Zaxares.5419

Zaxares.5419

Hmm… You could be right, but the way Jeffrey phrased it, it sounds as if every time a player used a dev command, regardless of what the command was or what it was used for, gets logged. By that assumption, it should be a simple matter to filter the logs and see if there’s any account using the commands that ISN’T one of the GM accounts.

Of course, this is just speculation since we don’t know for certain how the dev console commands work. Do you have a link to a dev comment about it only recording if they teleport further than a certain distance?

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

This event rewards presence, not participation, and there is not a thing you can do about it.

Sure there is!
A quick screenshot when we enter, another as we leave showing you standing in the same spot, then a quick support ticket can give you a nice 72 hour suspension.

One what grounds, if I am at the keys? Keep trying.

Furthermore, no reputable game bans by screenshot evidence alone. Or solely upon player input without investigation. But you can dream, go ahead.

And to make myself clear, I don’t afk anything. I just don’t buy rabid vigilantism.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: NoTrigger.8396

NoTrigger.8396

On the live servers, special Dev abilities (like immortality or teleportation) are limited to GMs, and all dev commands are logged and reviewed to make sure no one is abusing the system. The integrity of our live servers is very important to us.

ArenaNet employees can join the ArenaNet guild, and when we’re representing it, we get the special ArenaNet tag by our name. We don’t have any special abilities, though, and we don’t necessarily represent all the time, so the tag isn’t always visible. (I often rep another guild, since it has a lot of my RL friends in it.)

take a look at 99% of the arah path 2 seller who exploit 24/7 because they are too lowskilled to press the dodge key…

… and then tell me again “immortality and teleportation is limited to GMs”

[qT] Quantify

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’m pretty sure he meant most Devs don’t have those abilities. Not that hackers or exploiters or whatever-you-call-them can’t.

I’m pretty sure Devs that cheated in the Live Servers for personal gain would be frowned upon.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: OmaiGodman.2098

OmaiGodman.2098

Hmm I stand corrected on the Anet tag representation button! I swear I read a redpost here that said they can turn it on/off :/

I wonder what kind of stuff Anet employees dump into the guild bank ;o

They can, I was in a party with a dev once but he wasn’t representing the Anet guild at the time so he didn’t have the tag.

Any plan that involves dead quaggans is, by design, foolproof. I’m an unmitigated genius!

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Leo Paul.1659

Leo Paul.1659

LOL at the amount of self-righteousness in this thread. “If they aren’t doing something I want them to do, ban them! Rawr”. Such fierce.

As Teofa said, if there is a change in policy about going afk, it should be transparent. Right now we only have rumors going about with no idea about the specifics and it sounds very dictatorial.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Define the AFK policy.

AFK stands for Away From Keyboard. So if you’re AFK while an event takes place, and you get full credit for it, that’s a cheat/exploit of mechanics. Anet did not intend for players to just all stand around during a “Rescue” event. The very requirement of said “Rescue” event is that you go around saving citizens… hence the word “Rescue”.

I’m not sure why you’re so adamant with being allowed to AFK and gain max rewards. Perhaps you’ve been a victim of the mystery kick? All I know is that when Devs and GMs run with us, we respect them as we would any player. They don’t grant us favors. They don’t abuse their powers to help us. Heck, as it’s been stated, all actions are logged. So if someone were to activate the holy powers to smite AFKers taking up space on a map with a finite amount of player slots, I’m inclined to thank them by spending money on the Gem Store.

I look forward to running more events while this LS is active, and will be reporting more people standing around doing nothing. It’s within my player given rights to report these players, as is their rights to dispute any suspensions with Customer Support.

In GW2, Trading Post plays you!

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Define the AFK policy.

AFK stands for Away From Keyboard. So if you’re AFK while an event takes place, and you get full credit for it, that’s a cheat/exploit of mechanics. Anet did not intend for players to just all stand around during a “Rescue” event. The very requirement of said “Rescue” event is that you go around saving citizens… hence the word “Rescue”.

I’m not sure why you’re so adamant with being allowed to AFK and gain max rewards. Perhaps you’ve been a victim of the mystery kick? All I know is that when Devs and GMs run with us, we respect them as we would any player. They don’t grant us favors. They don’t abuse their powers to help us. Heck, as it’s been stated, all actions are logged. So if someone were to activate the holy powers to smite AFKers taking up space on a map with a finite amount of player slots, I’m inclined to thank them by spending money on the Gem Store.

I look forward to running more events while this LS is active, and will be reporting more people standing around doing nothing. It’s within my player given rights to report these players, as is their rights to dispute any suspensions with Customer Support.

It is not for you to determine ANET Policy. I don’t AFK myself. My issue is the manner in which suspensions were given, and the attitude among some players that they somehow have the right to both interpret ANET policy and tell other players to abide by their skewed interpretations.

Twist my statements all you wish. Your problem lies with people NOT participating in the Rescue event… for whatever reasons. This is spite of many, many reasons to be in LA that have nothing to do with rescues and many many legitimate reasons to appear to be “doing nothing” for several minutes at a time.

I am done with you until you can link ANET policy on AFK that is NOT 3rd party macros, link Policy from Anet stating that non participation is bannable, link ANY Anet policy that supports your extreme position.

I will repeat, I don’t AFK, I haven’t had a game ban or suspension since I started MMOs in 2003. You are not going to make an argument by smearing me. I am opposed to the manner in which these suspensions occured, the reason given (alleged use of macros), no investigation, and concerned that it seemed to be the work of a single individual. FAIRNESS AND TRANSPARENCY.

One line in the linked reddit chat concerns me. "[–]RovingSpirit 6 points 4 hours ago

Devs also do that to blatant afkers in TTS runs. Yay devs!"

Don’t even know how to comment on that except.. wow. And my first thought, unfortunately, was.. more of the same?

They have yet to announce a single thing officially regarding AFK policy for this event or any others. AFK… not running a “macro” or 3rd party.

and this.. “and will be reporting more people standing around doing nothing” Aren’t you too busy with rescues? So.. anyone standing around as you pass by gets reported? Or what? You going to send them a tell? Make any effort at all not to falsely report? You do know that abuse of the report function is Bannable?

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

Define the AFK policy.

AFK stands for Away From Keyboard. So if you’re AFK while an event takes place, and you get full credit for it, that’s a cheat/exploit of mechanics.

No. At best it is the mechanics working badly. Of course intentionally afk-leeching the event is rather low, and nothing that should be imitated (or be proud of), but calling it cheating or exploiting is in itself an abuse of those terms.
If Anet do not want people to afk in here, they should introduce 5-min afk ingame timer. What they should not do is to go around personally banning people left and right, when those people are not doing anything forbidden by the game rules. Doing that is a clear case of power abuse.

Actions, not words.
Remember, remember, 15th of November

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

I am fairly sure that getting rewards for events that occur while you are AFK is intended. It has been this way, known to be this way, since beta.

Getting rewards for events in which you did not actively participate is the norm in GW2. I have frequently experienced situations where I ran past an area to get to a destination further along only to receive reward for completion of an event that I had not even know was in progress and which I played no part.

Personally I find this to be a bit weird. I would much rather see higher minimum participation requirements for events, but any claim that standing around in a PvE zone is an exploit is a bit off. Any claim that getting rewards for events in which one does not participate is unintended or an exploit is completely inconsistent with the established and existing pattern of event rewards in the game. Such a claim would need to be accompanied by an additional claim that essentially 100% of all events in the game are not functioning as intended because they can all provide rewards for minimal or no participation.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I don’t think it was ever officially called an exploit. Rather an abuse of the event’s reward system. I am not sure it matters what it is labelled as.

It clearly states in the ToS that extended unattended play is not allowed, and this is a game owned by ArenaNet, who makes the rules, and enforces them as they see fit. It is a privilege to play, and their right to administer the game.

You can always choose to play elsewhere, and, of course, state your opinions constructively.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Leo Paul.1659

Leo Paul.1659

I don’t think it was ever officially called an exploit. Rather an abuse of the event’s reward system. I am not sure it matters what it is labelled as.

It clearly states in the ToS that extended unattended play is not allowed, and this is a game owned by ArenaNet, who makes the rules, and enforces them as they see fit. It is a privilege to play, and their right to administer the game.

You can always choose to play elsewhere, and, of course, state your opinions constructively.

EXTENDED unattended play. Such as using 3pp and macros.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

It clearly states in the ToS that extended unattended play is not allowed

Extended unattended play. That is, having a script/macro that “plays” in your place. AFKing has never been considered such. If a policy change took place lately, that needs to be announced, alongside clear info of what exactly is considered rulebreaking behaviour.

Actions, not words.
Remember, remember, 15th of November

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I can’t really find where they defined extended unattended play as macros, etc., but I guess I missed it.

Regardless, it is their game. And we all agreed to let them administer it however they see fit.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

I am fairly sure that getting rewards for events that occur while you are AFK is intended.

Yep. Stopped reading right there. Anything based on this premise isn’t worth the read. You’re daft if you honestly think it’s legitimate to AFK events at the expense of others.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: kRiza krimos.1637

kRiza krimos.1637

This is priceless!

They are suspending accounts for beeing afk!!! Yeah now you will say “afk-ers are not contributing” or “they are degrading experience of others”…well let me ask you something, if player has to go and take a dump, should they bring their desktop pc with them so they dont risk suspension?

Real smooth ArenaNet, real smooth…

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: kRiza krimos.1637

kRiza krimos.1637

I am fairly sure that getting rewards for events that occur while you are AFK is intended.

Yep. Stopped reading right there. Anything based on this premise isn’t worth the read. You’re daft if you honestly think it’s legitimate to AFK events at the expense of others.

Its system they created. They wanted to make everybody winners, no matter what. They changed their minds suddenly?

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Its system they created. They wanted to make everybody winners, no matter what. They changed their minds suddenly?

No ones begruding anyone a soda or a trip to the bathroom. Try again.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: kRiza krimos.1637

kRiza krimos.1637

Its system they created. They wanted to make everybody winners, no matter what. They changed their minds suddenly?

No ones begruding anyone a soda or a trip to the bathroom. Try again.

So if I i.e. need 15 mins to unload, and in meantime ANet employee comes and kick me out of LA, making me lose instance I was in and rewards alongside, that is according to you moraly justified?

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

So if I i.e. need 15 mins to unload, and in meantime ANet employee comes and kick me out of LA, making me lose instance I was in and rewards alongside, that is according to you moraly justified?

Life happens. Maybe you had to deal with something more important than an in-game event.

In which case, you shouldn’t care if you were simply kicked out of LA as opposed to banned or suspended.

Unless you make it a habit to consistently AFK the majority of a major event that you have to choose to show up to, you don’t need to worry about it if the worst you’ve done is taken an extended bathroom break.

Common sense. Practice it. When did getting soft-kicked from a video game event constitute a moral dilemma? Come on now.

Much ado about nothing.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Leo Paul.1659

Leo Paul.1659

I can’t really find where they defined extended unattended play as macros, etc., but I guess I missed it.

Regardless, it is their game. And we all agreed to let them administer it however they see fit.

Whatever happened to good faith i.e. to deal fairly and openly with consumers? :/

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: kRiza krimos.1637

kRiza krimos.1637

So if I i.e. need 15 mins to unload, and in meantime ANet employee comes and kick me out of LA, making me lose instance I was in and rewards alongside, that is according to you moraly justified?

Life happens. Maybe you had to deal with something more important than an in-game event.

In which case, you shouldn’t care if you were simply kicked out of LA as opposed to banned or suspended.

Unless you make it a habit to consistently AFK the majority of a major event that you have to choose to show up to, you don’t need to worry about it if the worst you’ve done is taken an extended bathroom break.

Much ado about nothing.

You sir, are replacing the thesis.

If somebody had to go to wc, im sure they would still care about event in game they were doing prior to it.

Common sense. Practice it. When did getting soft-kicked from a video game event constitute a moral dilemma? Come on now.

It should constitute moral dilemma for Anet employee doing the kicking. Since they were acting on behalf of company, it means that company thinks its alright to kick people from their fabulous living story event, just because they can.

Why dont they show up on every Jormag event to kick afk-ers there?

Because those LA afk-ers bothered that employee personally and he used his position privileges to kick them.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Its funny how they punish people for something minor as afking, even if they dont circumvent the afk timers. But people who make thousands of gold exploiting are not being banned. I know someone who made over 2000g profit duping Omega Golems and he didnt get any punishment whatsoever.
Its just lazy, instead of designing event in a way to not reward afkers they rather punish the afkers.
One more reason to buy TESO.

Luckily there seem to be very few developers on EU servers, didnt see a single Anet tag in over 5000 hours.

1st person worldwide to reach 35,000 achievement points.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: timmyf.1490

timmyf.1490

Here’s a fun thing to try: at 10 past the hour, go to Canal Ward and write down the names of all the players standing there. At 40 past the hour, go back and compare names.

You think it’s innocent, 5-minute AFKing? This should disabuse you of that notion.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Leo Paul.1659

Leo Paul.1659

Here’s a fun thing to try: at 10 past the hour, go to Canal Ward and write down the names of all the players standing there. At 40 past the hour, go back and compare names.

You think it’s innocent, 5-minute AFKing? This should disabuse you of that notion.

And they should be punished because? How about the people who jump overflows to earn several heirlooms?

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: timmyf.1490

timmyf.1490

Here’s a fun thing to try: at 10 past the hour, go to Canal Ward and write down the names of all the players standing there. At 40 past the hour, go back and compare names.

You think it’s innocent, 5-minute AFKing? This should disabuse you of that notion.

And they should be punished because? How about the people who jump overflows to earn several heirlooms?

Is this a cultural thing? Is there a reason that lots of people think this behavior is okay?

I’m confused because this not only seems wrong to me, it seems OBVIOUSLY wrong. To others, it seems OBVIOUSLY okay.

There’s something here that I don’t quite understand that’s leading us to such wildly different conclusions.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Leo Paul.1659

Leo Paul.1659

Here’s a fun thing to try: at 10 past the hour, go to Canal Ward and write down the names of all the players standing there. At 40 past the hour, go back and compare names.

You think it’s innocent, 5-minute AFKing? This should disabuse you of that notion.

And they should be punished because? How about the people who jump overflows to earn several heirlooms?

Is this a cultural thing? Is there a reason that lots of people think this behavior is okay?

I’m confused because this not only seems wrong to me, it seems OBVIOUSLY wrong. To others, it seems OBVIOUSLY okay.

There’s something here that I don’t quite understand that’s leading us to such wildly different conclusions.

Maybe… I dunno either. TBH, I do get why people are upset, but I don’t believe that anyone should be penalized for standing idly.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: timmyf.1490

timmyf.1490

Here’s a fun thing to try: at 10 past the hour, go to Canal Ward and write down the names of all the players standing there. At 40 past the hour, go back and compare names.

You think it’s innocent, 5-minute AFKing? This should disabuse you of that notion.

And they should be punished because? How about the people who jump overflows to earn several heirlooms?

Is this a cultural thing? Is there a reason that lots of people think this behavior is okay?

I’m confused because this not only seems wrong to me, it seems OBVIOUSLY wrong. To others, it seems OBVIOUSLY okay.

There’s something here that I don’t quite understand that’s leading us to such wildly different conclusions.

Maybe… I dunno either. TBH, I do get why people are upset, but I don’t believe that anyone should be penalized for standing idly.

My problem isn’t just that they idle.

My problem is that that idle in order to get rewards taking up valuable slots on the main server.

It sucks to not be able to play with guildmates because our server is hardcapped and there’s a dozen people idling by the waypoint.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Leo Paul.1659

Leo Paul.1659

Here’s a fun thing to try: at 10 past the hour, go to Canal Ward and write down the names of all the players standing there. At 40 past the hour, go back and compare names.

You think it’s innocent, 5-minute AFKing? This should disabuse you of that notion.

And they should be punished because? How about the people who jump overflows to earn several heirlooms?

Is this a cultural thing? Is there a reason that lots of people think this behavior is okay?

I’m confused because this not only seems wrong to me, it seems OBVIOUSLY wrong. To others, it seems OBVIOUSLY okay.

There’s something here that I don’t quite understand that’s leading us to such wildly different conclusions.

Maybe… I dunno either. TBH, I do get why people are upset, but I don’t believe that anyone should be penalized for standing idly.

My problem isn’t just that they idle.

My problem is that that idle in order to get rewards taking up valuable slots on the main server.

It sucks to not be able to play with guildmates because our server is hardcapped and there’s a dozen people idling by the waypoint.

As i’ve said previously, no one is denying anyone a spot to participate in the event by attending. That’s what overflows are for. You can enter one and have your guildies join you there. If taking up space is a violation, it should be clarified to the players and applied to all events. Kicking and suspending accounts randomly is poor practice imho. Define the terms; set rules transparently and clearly.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Palador.2170

Palador.2170

Honestly, I’d say that ANet has two problems here.

The first is that it looks like some GM or Dev took it upon themselves to act beyond policy. That’s… really, REALLY bad. Even if you agree with their actions, that’s bad. If they get away with it once, they may do it again. And next time, you might be the one they target. There’s no telling what sets off this particular person, maybe they’re on the verge of snapping about all the anti-Berserker rants. Maybe you’ll get banned for your equipment, or for being an “obvious” bear-bow ranger. Or maybe a bug will pop up with a racial skill, and they’ll start swinging the banhammer at anyone playing that race that they think is abusing said bug.

The second problem is the AFK timer itself. It has two problems. The first is that in some places, it needs to be on a shorter timer. In a combat zone event such as LA, it should be 15 minutes. The second problem with it is what it times. If you set yourself to run into a wall, it never kicks you even if you’re AFK. But if you stand still while answering questions and coordinating people between map chat, private tells, and team speak? It’ll target you, even though you’re actually incredibly active with the game at that moment. It needs to check for actual keyboard/mouse USE to reset the timer, so running into a wall doesn’t work. (And lots of RPers would thank you for that, as talking to people would be enough to keep them from getting kicked mid-RP.)

Sarcasm, delivered with a
delicate, brick-like subtlety.