GW2 Enchanter
Sounds pretty interesting to be honest. I’d play it. Issue is, if we need another profession, it’s a Heavy Armor profession, not a Light Armor profession.
Sounds pretty interesting to be honest. I’d play it. Issue is, if we need another profession, it’s a Heavy Armor profession, not a Light Armor profession.
Hm, Monk would be the next profession and I’m sure it’s already there to launch, but not announced yet. But aside from Monk the Enchanter should be there too^^
That’s sounds a lot like the Mesmer…. Or what it should be and not the Pseudo thief we got when changing from GW1 to GW2.
Also, where did you get that Hunter + Thief is mesmer
I’m usually typing on my phone
Sounds pretty interesting to be honest. I’d play it. Issue is, if we need another profession, it’s a Heavy Armor profession, not a Light Armor profession.
Hm, Monk would be the next profession and I’m sure it’s already there to launch, but not announced yet. But aside from Monk the Enchanter should be there too^^
The monk isn’t going to be put in game… Arenanet has been adamant from the start about NOT having a healing class in game, that’s why the monk was excluded in the first place. The entire game is designed around NOT having dedicated healers, throwing one in at this point would be game breaking.
So nope, no monk… Ever.
And I agree with LumAnth, what you’ve described sounds an awful lot like a Mesmer.
Who said anything about a healer monk? Ever hear of Shaolin Monks? Can easily add a monk class and have him use melee staves/swords/axes.
Gw has 2 professions that are, without a doubt, something you don’t see every day in every mmo.
Paragon and Dervish included in the first chapter with the Nightfall expansion
Who said anything about a healer monk? Ever hear of Shaolin Monks? Can easily add a monk class and have him use melee staves/swords/axes.
I’d love that.
I’d love to see a Taoist (Onmyoji) type profession. Would fit in well with Cantha lore (though Anet has been doing everything in their power to keep that region out of the game >_>) and has a lot of possibilities for their abilites
Split a Warrior from another MMO and get: Warrior, Guardian
Copy Hunter and get: Ranger
Copy Wizard and get: Elementalist
Copy Thief and get: Thief
Mix Wizard and Hunter and get: Necromancer
Mix Warrior and Hunter and get: Engineer
Mix Thief and Hunter and get: MesmerIs it time for more unique professions? I’d like to see one of the most impressive professions I’ve ever played in an MMO and this was an Enchanter in DDO. A Wizard specialized in mind controlling foes that changed side.
In GW2 it would be interesting to balance such a profession but it’d be possible by turning hostile foes into neutral NPCs, who fight against red NPCs but attack players who do too much damage to them.
I always loved to interact with hostile NPCs more than just beat them down.
Psionic/Enchanter
wearing light armor using
focus (main hand/off hand)
staff
club (main hand)Skills could be various NPC enchantments that have condition effects. And turn a Player hostile for 10 Seconds (like Moa) and make him use his equipped skills against his friends.
The idea is to make the Enchanter squishy like an Ele but short-term and indirectly powerful like a GS Warrior.
Is it time for a new profession?
Uh, you forgot that we have a mind controlling class, it’s called Mesmer, who have undernames like Enchanter too, well in GW1 it was. And Mesmers also have Elite skill named “Polymorph” which turns enemy player/NPC into moa/tuna…
Ranger, Warrior, Elementalist and thief are rather basic professions anyway.
I know, when Tengu become playable race, they bring us 2 professions:
Kenshi (Blademaster)
Miko (Monk like profession, but not a healer class)
Just joking…
I rarely do PvP or Hard PvE, unless it’s organized.
(edited by FrostSpectre.4198)