GW2 Feedback: Queensdale

GW2 Feedback: Queensdale

in Guild Wars 2 Discussion

Posted by: oplompolom.4379

oplompolom.4379

Background:

- Have not played GW1.
- Bought GW2 on expected graphics and MMO mechanics.

Through Queensdale (1-16):

The Warrior class is what all the other classes should give back to a player playing their chosen class that isn’t Warrior. Warriors beat engineers for Gun abilities. Warriors beat Elementalists for damage output (Greatsword).
The Mesmer can use a Greatsword. The Illusions need to go. Removed. Replaced.
The Elementalist can summon an Elemental that you would probably not miss if it were not there. The Earth attunement doesn’t help with a group of Bandits 3 Levels below you that will kill you in no time at all.
The Guardian doesn’t have the durability of the Warrior (1-16). The Guardian isn’t Guarding. It should be able to pull aggro off of any class, and survive with healing against anything.
Warrior took me all the way through Queensdale with everything I expected of a modern MMO.
All the other classes did not by a long way.

The Dodge/Roll thing (Tera MMO):

You see this used in Demons’ Souls and Dark Souls. You see this used in Tera.
DS is stupid with it; Tera is great with it; GW2 just came on board with it.

Performance:

I get 60fps on High settings (no FXAA) with a 4Ghz i5-2500k, nVidia’s 660Ti, 8Gb DDR3-1600-1T Memory, Intel X-25M 80Gb SSD. Big boss battles will hold 60fps in wide open spaces (like the Cave Troll appearance in the middle of the field). There are some caves that affect the frame rate with multiple torches (the first and earliest Bandit cave in Queensdale drops it below 15fps for no reason other than ‘World Leaking’).

Gameworld, Design: and that 3D engine:

Woah… if only Blizzard used that ‘look’ with World of Warcraft: Unfortunately, Blizzard have a Yacht anchored in a harbour awaiting departure every other day due to the Helicopter pad on every building being out of order.