(edited by deanven.5830)
GW2 Localization
I’m not sure you would get any developer assistance for this. There is a massive massive amount of text in the game and it is scattered across many many places. A single player game might be a better subject for that kind of thesis?
As it is you’ve also got to remember that a large amount of the game is voice acted, and often without a text equivalent, meaning that you’d be either trying to listen to hundreds of hours of dialogue in order to translate it, or just have to ignore spoken text.
If you’re wanting to translate the game and implement the translation, then that’s not really going to be possible. I don’t think you can apply changes to the client from your end (and doing so would be a breach of the EULA) and Arenanet isn’t going to use a fan translation on the actual game client as there would be legal issues with doing so.