GW2 Races need a Chubby option
But we run everywhere….
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
Yes I agree but with all the streching/clipping issues on current charrs do we really want them to add more?
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
dunno, Linnea is kinda chubby, and she fights and runs places. her body shape isn’t available though.
https://wiki.guildwars2.com/wiki/Linnea#vendor1
| 61 Asura | 5 Charr | 2 Norn | 1 Human | 1 Sylvari |
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
-cough-waypoints-cough-break-cough-immersion-cough-
[????] – HoD
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
-cough-waypoints-cough-break-cough-immersion-cough-
There is an explanation for waypoints though. I want to know how you will explain a chubby adventurer.
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
In Japan, Sumo are some of the healthiest and athletic people on the planet. In wrestling, The Big Show can do a moonsault.
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
In Japan, Sumo are some of the healthiest and athletic people on the planet. In wrestling, The Big Show can do a moonsault.
Don’t they have a very specific training routine though? Does any culture in GW have anything like that at all?
Norn male body types include a rather chubby version. Good luck finding an outfit in which your hands don’t clip through the sides of your body though…
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
In Japan, Sumo are some of the healthiest and athletic people on the planet. In wrestling, The Big Show can do a moonsault.
It’s more likely that they are healthy simply because of young age and daily exercise than being healthy because they are sumo wrestlers. Sumo wrestlers also undoubtably start their career as healthy individuals (as sick people would be unable to compete) and this good health continues while they gain weight. However there’s evidence that their risk for diabetes and hypertension is higher than that of the surrounding general population and they also have a high incidence of knee problems.
ANet may give it to you.
(edited by Just a flesh wound.3589)
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
In Japan, Sumo are some of the healthiest and athletic people on the planet. In wrestling, The Big Show can do a moonsault.
It’s more likely that they are healthy simply because of young age and daily exercise than being healthy because they are sumo wrestlers. There’s evidence that their risk for diabetes and hypertension is higher than that of the surrounding general population. They also have a high incidence of knee problems.
One of the trade-offs though, is their bone strength, least for their legs, is often much higher than someone of a “healthier” weight. Granted, having bones of steel doesnt help much when your knees are made of paper.
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
In Japan, Sumo are some of the healthiest and athletic people on the planet. In wrestling, The Big Show can do a moonsault.
Those are pretty loose definitions of healthiest and most athletic. Don’t get me wrong, they’re not just fat, and many of the most muscular people in the world have large guts, but this claim is pretty untrue. They’re in amazing shape for their size, but only because of the work they do and dedicating themselves entirely to maintaining that size through dietary means as well.
Per Wikipedia:
“The negative health effects of the sumo lifestyle can become apparent later in life. Sumo wrestlers have a life expectancy between 60 and 65, more than 10 years shorter than the average Japanese male. Many develop diabetes or high blood pressure, and they are prone to heart attacks due to the enormous amount of fat they accumulate”
Doing a backflip is also considered much easier than a front-flip, per the words of professional gymnasts and slopestyle skiers/snowboarders.
Unless you’re living for the sumo lifestyle, you’re not holding onto that weight with the amount of cardio our characters do in-game.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
They also have a high incidence of knee problems.
Who needs knees when you can have mounts? Just saying.
Like real life, people in Tyria come in all different shapes and sizes. While there are some “thicker” options when in your character customization, there’s no “chubby”. I think it’s time for more diverse settings to make your character look the way you want them to look. There’s already a slider for height, so why not a slider for width?
My goal is to make my asura a super cute ball of joy (almost quagganesque), and my charr to look like Clawhauser from Zootopia. But with the current options, I’m limited with sleak to fierce looks.
Sorry, but with the charr and their militaristic society, a chubby charr shouldn’t exist. They’re disciplined first and foremost to be soldiers of war
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
In Japan, Sumo are some of the healthiest and athletic people on the planet. In wrestling, The Big Show can do a moonsault.
It’s more likely that they are healthy simply because of young age and daily exercise than being healthy because they are sumo wrestlers. There’s evidence that their risk for diabetes and hypertension is higher than that of the surrounding general population. They also have a high incidence of knee problems.
One of the trade-offs though, is their bone strength, least for their legs, is often much higher than someone of a “healthier” weight. Granted, having bones of steel doesnt help much when your knees are made of paper.
They might have higher bone strength but the part that gives out with knee problems is cartilage, which is not increased by exercise and if torn or worn away regenerates very slowly.
ANet may give it to you.
They also have a high incidence of knee problems.
Who needs knees when you can have mounts? Just saying.
I see. So this is actually a cleverly disguised mounts thread.
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
Haha @ people arguing physiology in a fantasy game where, for example, a tiny Asura can wield a massive two handed hammer and smash a giant. Forum PvP because reasons.
Haha @ people arguing physiology in a fantasy game where, for example, a tiny Asura can wield a massive two handed hammer and smash a giant. Forum PvP because reasons.
Someone said it’d break immersion and explained why, counter-arguments were posed, and some facts were disputed.
Frankly, a “tiny” creature wielding a hammer and dealing huge damage with it isn’t that illogical. Give a ten year old a sledgehammer and they’ll be able to kill an adult bear given a good blow to the head (the dexterity of using such a weapon and responding to a bear being things they’d not have experience with, so it’s obviously not a realistic scenario).
Plus, forum PvP is more balanced than the PoS state of the game balance right now in GW2 xD
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Fat-bottomed charrs you make the world vs. world go round…
Haha @ people arguing physiology in a fantasy game where, for example, a tiny Asura can wield a massive two handed hammer and smash a giant. Forum PvP because reasons.
Getting back on topic, I want to roll a chubby asura and charr. If I could, I would do the same for all my female human toons. I have a stash of makeover kits just waiting for the day I can make my girls big.
You know what they say – Big is beautiful (for all races). Quaggans are a good example of this.
Diversity isn’t necessarily a bad thing, but in this case it would be completely immersion-breaking. With all of that fighting and running around, I can’t see any character being chubby.
-cough-waypoints-cough-break-cough-immersion-cough-
There is an explanation for waypoints though. I want to know how you will explain a chubby adventurer.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
I am also in favor of more body type choices.
(Pic 1) I have a Zuko toon and he is lost and confused without the guidance of his dear Uncle Iroh.
(Pic 2) Look at how he babbles nonsense in his Uncle’s absence!
(Pic 3) If you haven’t seen a fat man kick butt and be totally awesome you haven’t watched enough proper cartoon shows.
(Pic 4) So please help me make a properly portly and short Uncle to reunite with my sad sad sad emo Zuko!
Also other large characters who can throw a decent punch in an action/super powered setting: Dokitten, Kingpin, Tohru (Jackie Chan Adventures), the Blob, Gluttony (Full Metal Alchemist), etc… So chubby hasn’t been an uncommon body type in the action/fantasy scene for quite some time now, and I would greatly appreciate having the option to use it on more than just Norn!
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Fat-bottomed charrs you make the world vs. world go round…
This made my morning. Thank you~
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
i’d love a fluffy chubby charr kitty or a kitten chubby norn female who kicks your kitten
not immersion breaking at all tbh, the most populair chubby character who does nothing but run around all day would be super mario :> (some may also know: heavy(tf2 http://vignette1.wikia.nocookie.net/teamfortress/images/c/c5/H.W.G.png/revision/latest?cb=20150127181133 ) and as mentioned above: iroh (avatar)( https://youtu.be/X6k_a0pEi7c?t=1m19s ) to name very few
Fat people is not healthy. That is true.
However, that doesn’t mean fat people can’t be strong, skilled or bad-a-s—s
It doesn’t mean either fat people can’t be soldiers, adventurers or scholars.
Besides, you are arguing “real life logic” reasons to NOT allow character diversity in a fantasy setting. Don’t you see that is plain WRONG?
Even worse, the fat warrior, fat sage and fat trickster are very known and very loved archetypes in multiple fantasy worlds. People here are seriously saying those character concepts shouldn’t exist?
Why can’t we have fat (or old) characters in Tyria? It IS stupid.
that it makes every other class in the game boring to play.”
Hawks
If we get chubby, I petition also for skinnier. Flat-chested females, scrawny male warriors, whatever. Give us more sliders.
But I fear armor models are the issue, making them look good on a wider range of body types.
And how about age? You can put gray hair on your toon, but they still look like a teenager.
Why do people always feel the need to add diversity into games? It isn’t wrong not to have it just because if was designed with skinny fantasy characters.
Fat people is not healthy. That is true.
However, that doesn’t mean fat people can’t be strong, skilled or bad-kitten
It doesn’t mean either fat people can’t be soldiers, adventurers or scholars.Besides, you are arguing “real life logic” reasons to NOT allow character diversity in a fantasy setting. Don’t you see that is plain WRONG?
Even worse, the fat warrior, fat sage and fat trickster are very known and very loved archetypes in multiple fantasy worlds. People here are seriously saying those character concepts shouldn’t exist?
Why can’t we have fat (or old) characters in Tyria? It IS stupid.
But people are trying to bring real lice diversity into a fantasy game as well and bring real world issues into it, it works both eays here you cannot argue fantasy vs realism when it fits your argument.
Addressing the underlying issue, I would prefer that video games did not reflect the boring manufactured “issues” of contemporary life. When I play I don’t want to be reminded that we live in a culture with a self imposed victim hierarchy that must be maintained. I want to play in a saner albeit fantasy world.
There are some heavier builds for all races and genders, though maybe not nearly as pronounced as some people may wish.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
If we get chubby, I petition also for skinnier. Flat-chested females, scrawny male warriors, whatever. Give us more sliders.
But I fear armor models are the issue, making them look good on a wider range of body types.
And how about age? You can put gray hair on your toon, but they still look like a teenager.
I’ve seen only one female face that looks like an older woman – only on Human female. There really is a lack of choice.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
We need more chubbies! Maybe skimpy armor would help.
…snip…
Even worse, the fat warrior, fat sage and fat trickster are very known and very loved archetypes in multiple fantasy worlds. People here are seriously saying those character concepts shouldn’t exist?
I think it’s safest to actually go with the archetypes. I mean the safest way to protect ourselves in games from an effete culture. Google images for archetypal warrior; you will be hard pressed to find a fat one. A fat warrior may have existed in a story, but it is not the archetype.
Like real life, people in Tyria come in all different shapes and sizes. While there are some “thicker” options when in your character customization, there’s no “chubby”. I think it’s time for more diverse settings to make your character look the way you want them to look. There’s already a slider for height, so why not a slider for width?
My goal is to make my asura a super cute ball of joy (almost quagganesque), and my charr to look like Clawhauser from Zootopia. But with the current options, I’m limited with sleak to fierce looks.
Sorry, but with the charr and their militaristic society, a chubby charr shouldn’t exist. They’re disciplined first and foremost to be soldiers of war
Klingons on Star Trek are a warrior species that are very charr like in their culture and they have chubby Klingons. Especially older ones.
No, Ryou. You aren’t understanding.
The laws of physics, the human concepts and ideals, and the world of aesthetics work togheter, but on different levels.
Fantasy MUST touch concepts from society and explore them. It doesn’t need, however, to adjust itself to real life limitations. On the contrary, it HAS to break those limits to trascend them and reach deeper into the symbolic, metaphysic and speculative.
TLDR: Taking everything from real life is not what fantasy does. Superman exist to explore human nature, not biomechanics.
that it makes every other class in the game boring to play.”
Hawks
If Chris Farley could do cartwheels, I can suspend my disbelief enough that a fat man with a giant sword in a magical fantasy realm could kick monster tush.
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No, Ryou. You aren’t understanding.
The laws of physics, the human concepts and ideals, and the world of aesthetics work togheter, but on different levels.
Fantasy MUST touch concepts from society and explore them. It doesn’t need, however, to adjust itself to real life limitations. On the contrary, it HAS to break those limits to trascend them and reach deeper into the symbolic, metaphysic and speculative.
TLDR: Taking everything from real life is not what fantasy does. Superman exist to explore human nature, not biomechanics.
Is that sarcasm? I hope so because ive read and played plenty of fantasy that dont have anything to do with real life concepts or politics.
Fat people is not healthy. That is true.
However, that doesn’t mean fat people can’t be strong, skilled or bad-kitten
It doesn’t mean either fat people can’t be soldiers, adventurers or scholars.Besides, you are arguing “real life logic” reasons to NOT allow character diversity in a fantasy setting. Don’t you see that is plain WRONG?
Even worse, the fat warrior, fat sage and fat trickster are very known and very loved archetypes in multiple fantasy worlds. People here are seriously saying those character concepts shouldn’t exist?
Why can’t we have fat (or old) characters in Tyria? It IS stupid.
But people are trying to bring real lice diversity into a fantasy game as well and bring real world issues into it, it works both eays here you cannot argue fantasy vs realism when it fits your argument.
Yes we can. Fantasy can have anything. Magic, guns, politics, fat people, skinny people, realistic armor, unrealistic armor, Dragons, lizards, gods, mortals, etc.
There is no limits to Fantasy. You cannot say what fantasy cannot have because it can have anything even a bow that shoots unicorn, or a gun that shoots confetti’s.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Yes! More chubby options please! Please! I know the armor clipping happens even with the bigger body options now, but please! Chubbier options for all races! Please! It would make me so genuinely happy you have no idea. Please please. Please. It would be so wonderful.
In defense of the chubby adventurer argument- and I admit my history may be a wee bit off on this one- I’m pretty sure it was reasonably common for fighters who were well fed, such as knights or prized gladiators, to have a little bit of a gut to them. After all, they weren’t bodybuilding, they were just well trained in hitting things. As far as fiction goes I can name at least one precedent: Porthos of the Three Musketeers. In the sequels, the guy kept getting fatter while maintaining his notable strength.
As far as development time and resources, I’ll offer a compromise. You can have your chubby adventurers so long as I get proper beards on humans.
About an “age” slider, the only race that might cover this are the Asura. With one or two settings, you can literally switch from young to old and even older. The latter resembles the halloween pumpkin you forgot in the garden while mowing the lawn .. in July. But they are there.
For a “weight” slider, I think that would be okay, but “chubby” already sounds, I don’t know, … dumb. Many Asian games have this chubby-but-adorable way of thinking and I wonder where this is coming from (fat chocobo for example). One of the side effects would be very skinny people, too (by moving the slider to the left), allowing very skinny Necromancers.
and politically highly incorrect. (#Asuracist)
“We [Asura] are the concentrated magnificence!”
1. Clipping, clipping everywhere
2. Adventurers are always running, they do a massive amount of cardio
3. How much does your character even eat? Nal gets a few scoops of icecream a day if she’s lucky
4. There are already a lot of ‘chubby’ models, especially for Norn, Charr and Asura
5. Does sylvari physiology even work that way? For all we know they all about that photosynthesis
1. Clipping, clipping everywhere
2. Adventurers are always running, they do a massive amount of cardio
3. How much does your character even eat? Nal gets a few scoops of icecream a day if she’s lucky
4. There are already a lot of ‘chubby’ models, especially for Norn, Charr and Asura
5. Does sylvari physiology even work that way? For all we know they all about that photosynthesis
Not sure why there would be clipping- armour stretches to the frame of the character. Your second/third points are sort of argued against by the 4th…
And sure, trees can be “chubby”
(Cacti do a similar thing where they absorb as much water as they can during a wet spell. That’s why many cacti have ridges, so they can stretch out to make room for more water)
I am also in favor of more body type choices.
(Pic 1) I have a Zuko toon and he is lost and confused without the guidance of his dear Uncle Iroh.
Off-topic, but meh…
You’ve pulled off a fairly accurate Zuko! I’m kittened impressed with it.
Like real life, people in Tyria come in all different shapes and sizes. ~snip~
The legendary Smooth Penguin is back again. You do realize this is a fantasy game, right? Why does everything have to be based on real life stuff? Come on, bro.
(To be clear, I’m not against the suggestion. A chubby asura would amuse me greatly. I’m just not a fan of every post you make having to be related to something in the real world. It’s getting a lil’ old.)
OT: Also, just made a human female necro today. There was a body option that I considered to be “chubby”. But because of the storyline I selected for her, I didn’t think it would be thematic for my toon. Therefore she’s as thin as a rail.
(edit: Clarification on my opinion of the chubby option)
(edited by Silas Eorth.7348)
Ummm. One of my characters is a Norn.
His name is, Big Fat Templar Joe.
Yeah, trust me, there is a “chubby” option.
In wrestling, The Big Show can do a moonsault.
Pics or it didn’t happen.
On topic: thicker options would be fine by me.
I honestly don’t think clipping is too much of an issue, since there’s already a lot of armor clipping in game. And the way character models work, simply increasing the width means the armor expands with the body model.
I honestly don’t think clipping is too much of an issue, since there’s already a lot of armor clipping in game. And the way character models work, simply increasing the width means the armor expands with the body model.
I disagree. I think the sight of chunks of flesh outside of armour and other places it’s not meant to show through would be unsightly, compared to a shortbow or a staff going through armour.
What you’re asking for is something that should have been implemented before release in 2012. It’s probably way beyond it now, with the amount of skins that are available.