(edited by TRON.1085)
GW2 and Performance
So will there be any actual performance increases or just more “here are settings to turn stuff down?” Sorry we forgot to put them in the game…
Bill Friest mentioned that in a couple weeks a patch will be pushed out which will increase performance in crowded scenarios. I think this is just another culling patch and doesn’t solve the core flaws in the game engine.
So I agree with you 100%. They are dodging the core issue and are just releasing quick little bandages to make it seem like they are doing work. The intelligent people can see through that.
ASUS Sabertooth Z77 | 16GB Corsair Dominator Platinum 1866MHz @ 2400MHz
Samsung 840 PRO 512GB SSD | Windows 10 x64
This game BARELY uses my video card, but instead puts all the pressure on my poor poor cpu :’(
Just the opposite here. Game uses about 20% of my CPU and 70% of my GPU.
Intel Core i7-3770K @ 4.5
Sapphire VaporX 7970 3GB
Even if the game doesn’t use all the available resources, you will still get a performance boost from raw cycles. Meaning overclocking helps even if more resources aren’t being used.
ASUS Sabertooth Z77 | 16GB Corsair Dominator Platinum 1866MHz @ 2400MHz
Samsung 840 PRO 512GB SSD | Windows 10 x64
What is this magic game you are referring to?
Dragon Steel [DSL]
Henge of Denravi
Although substitute models do a great deal to alleviate the zerg problems, I can’t help but feel performance actually got WORSE since first release. It’s hard to tell because it’s so random and unstable to begin with.