GW2 and Teamplay...

GW2 and Teamplay...

in Guild Wars 2 Discussion

Posted by: Cedric Ambidexter.9174

Cedric Ambidexter.9174

Hi,

I’ve been playing GW2 for about a month now. I finally decided to purchase it after a long time.

I’ve been playing GW1 on and off since around 2005 so I consider myself an old fan, and I never really got into the other big MMOs.

One thing I noticed about this game is how much I ENJOY and look forward to playing it. It’s so RICH and the story is just endless…

However recently, since learning the basics of controls and gameplay, I have begun to literally ‘crave’ teaming up with other players to do missions: this is something that was really necessary to play GW1 – and I remember you were allowed a certain number of npc henchman and then you had to find other players to help you out.

This co-op play made GW1 great, and is the central purpose of playing an MMO in my opinion.

I really want to start teaming up with other players, but I am not finding GW2 really dependent on co-operative play, and teamplay so far is minimal at best. I see lots of players running around in the same instance, but nobody really interacts with you, and it’s all independent journeys.

This feels like such a shame, because I really want to do ‘missions’ with a group of players and travel through parts of the map together. It was a great way of making friends in GW1 – and I made a lot of friends in the beginning I remember.

I just don’t get the point of having instances with all these independent stories with players running around past each other….it’s a bit aimless…

Why don’t I just play a single-player game…it’s what I’ve been doing right?

My character is level 19 now. Does teamplay and co-op play get better?

I hope so.

*Ok, so yesterday a group of players randomly got together to defeat a spider queen which was impossible to do solo. On one occasion I died and was revived by a player, which brought back good old co-op gameplay memories. But the thing is this wasn’t a planned group, or setup. It was all random – whoever was in the area at the time joined in the match. It just isn’t the same. Maybe I’m missing GW1 too much? Maybe I need to get used to the new GW2 and style?

I don’t know if I can… It’s an online MMO.

(edited by Cedric Ambidexter.9174)

GW2 and Teamplay...

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Posted by: Valky.2574

Valky.2574

Dungeons start to open up around 30-35 ish there is also fractals -high level ones – at 80
and they also put in raids you can also play Spvp for good 5vs5 team play tho prob want to find a pvp guild or one that dose pvp to

GW2 and Teamplay...

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Posted by: Healix.5819

Healix.5819

This co-op play made GW1 great, and is the central purpose of playing an MMO in my opinion.

Co-op is its own style, where the content is specifically designed for groups. MMO simply means that there are multiple players playing in the world.

GW2’s open world was not designed for set teams, but rather for individual players to dynamically form pseudo groups with those around them. This is how an MMO should be, compared to the much older style where you had to join a group if you wanted any credit. There’s no difference in the content itself.

As you progress through the game, you will find more “group” events and more people, however a set group will never actually be required. If you want to group in the open world, you’ll have to do it because you want to, not because you’re forced to. The only actual group content (PvE) is dungeons, fractals and raids.

and I remember you were allowed a certain number of npc henchman and then you had to find other players to help you out.

You were always allowed full henchmen teams, except in the few elite areas/dungeons where they weren’t available. Heroes were added later, which you could only have a few of and then was later changed to full parties.

GW2 and Teamplay...

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Posted by: Cedric Ambidexter.9174

Cedric Ambidexter.9174

I understand what an MMO is and what co-op play means and you just reiterated what my view of GW2 gameplay is…it just proves my point… it’s an independent play game, so I may as well be playing a single-player offline game.

What’s the point in putting all that effort into creating an online MMO when the co-op content is minimal?

At level 24 now and I’m getting quite tired of doing solo missions…. it’s just getting very boring playing alone… I just don’t see why I’m playing in this game and not interacting with other players.

It’s weird…..

I know GW1 may be considered ‘old-style’ and basic, but it was fun.

GW2 and Teamplay...

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Posted by: Cedric Ambidexter.9174

Cedric Ambidexter.9174

You were always allowed full henchmen teams, except in the few elite areas/dungeons where they weren’t available. Heroes were added later, which you could only have a few of and then was later changed to full parties.

True, thanks for correction.

GW2 and Teamplay...

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Posted by: Swift.1930

Swift.1930

Hi,

I’ve been playing GW2 for about a month now. I finally decided to purchase it after a long time.

I’ve been playing GW1 on and off since around 2005 so I consider myself an old fan, and I never really got into the other big MMOs.

One thing I noticed about this game is how much I ENJOY and look forward to playing it. It’s so RICH and the story is just endless…

However recently, since learning the basics of controls and gameplay, I have begun to literally ‘crave’ teaming up with other players to do missions: this is something that was really necessary to play GW1 – and I remember you were allowed a certain number of npc henchman and then you had to find other players to help you out.

This co-op play made GW1 great, and is the central purpose of playing an MMO in my opinion.

I really want to start teaming up with other players, but I am not finding GW2 really dependent on co-operative play, and teamplay so far is minimal at best. I see lots of players running around in the same instance, but nobody really interacts with you, and it’s all independent journeys.

This feels like such a shame, because I really want to do ‘missions’ with a group of players and travel through parts of the map together. It was a great way of making friends in GW1 – and I made a lot of friends in the beginning I remember.

I just don’t get the point of having instances with all these independent stories with players running around past each other….it’s a bit aimless…

Why don’t I just play a single-player game…it’s what I’ve been doing right?

My character is level 19 now. Does teamplay and co-op play get better?

I hope so.

*Ok, so yesterday a group of players randomly got together to defeat a spider queen which was impossible to do solo. On one occasion I died and was revived by a player, which brought back good old co-op gameplay memories. But the thing is this wasn’t a planned group, or setup. It was all random – whoever was in the area at the time joined in the match. It just isn’t the same. Maybe I’m missing GW1 too much? Maybe I need to get used to the new GW2 and style?

I don’t know if I can… It’s an online MMO.

The thing is (and this is something that bothers me sometimes too), GW1 has always been considered a CORPG instead of an MMORPG. It was designed for cooperative gameplay (and was very fun for it). While I love Guild Wars 1 and 2 both, I must admit that the shift was a little too overt. Mobs are now loners. Group play is random. Everything except story instances is based around events or mob respawn timers.

This still disappoints me sometimes, because Guild Wars 1 had such an amazing mood and setting that when I entered Guild Wars 2, hoping for a sequel of similar style, I was somewhat disappointed. I mean it’s still a good game, but it’s nowhere near as epic in delivery. Nothing feels urgent or sad (did you ever play Gwen’s storyline in Eye of the North?) or moving like in the prequel.

I guess I’ve gone completely off topic, though… in Guild Wars 2, if you want to get regular group gameplay in, you’ll need to form a friend list or a guild (or join one).

(Oh, and remember all those wonderful support skills in GW1? Sadly, they’re gone.)

Been there, punned that.

Ehmry Bay Guardian

GW2 and Teamplay...

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Posted by: Torqiseknite.1380

Torqiseknite.1380

If you want a group for running around and doing story missions, try listing a party under the Open World Content category of the LFG tool. Even if it’s not for a dungeon or raid, there are usually some helpful (or bored) players willing to take the time to join newbies and play through old content.

If that doesn’t work, feel free to add me (if you’re on NA servers) and I’ll be happy to group up with you whenever I’m free. You could also try going to the Looking for… section of the forums to find a guild.

Best of luck!

GW2 and Teamplay...

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Posted by: Swift.1930

Swift.1930

If you want a group for running around and doing story missions, try listing a party under the Open World Content category of the LFG tool. Even if it’s not for a dungeon or raid, there are usually some helpful (or bored) players willing to take the time to join newbies and play through old content.

If that doesn’t work, feel free to add me (if you’re on NA servers) and I’ll be happy to group up with you whenever I’m free. You could also try going to the Looking for… section of the forums to find a guild.

Best of luck!

Likewise, you can add me (also only on NA servers). I’m not on as much as I’d like to be, but I’d be happy to group up sometime.

Been there, punned that.

Ehmry Bay Guardian