As true as Odin’s spear flies,
There is nowhere to hide.
while reading a review for TESO, i found this:
“you can switch between sets during battle, Guild Wars 2 style, but The Elder Scrolls Online’s combat is not nearly as snappy as Guild Wars 2’s, nor does it offer many reasons to switch sets in the middle of combat. "
isn’t that strange? a game like the elder scrolls online can’t hold a flame to GW2’s dynamic combat. i have a ton of trouble going back to other games(although i do when i get bored, or my morale in wvw is exhausted) i simply can’t get back into other games where i cannot cast while moving.
while reading a review for TESO, i found this:
“you can switch between sets during battle, Guild Wars 2 style, but The Elder Scrolls Online’s combat is not nearly as snappy as Guild Wars 2’s, nor does it offer many reasons to switch sets in the middle of combat. "
isn’t that strange? a game like the elder scrolls online can’t hold a flame to GW2’s dynamic combat. i have a ton of trouble going back to other games(although i do when i get bored, or my morale in wvw is exhausted) i simply can’t get back into other games where i cannot cast while moving.
I’m not quite sure if that reviewer actually played enough of ESO, but there’s a huge incentive to switch mid-combat in some cases.
It’s not exactly GW2-style either, because you mostly weapon swap in GW2 for rotations, unless you’re a thief.
The combat in ESO uses zero cooldowns on anything apart from passive effects, so unlike GW2, you don’t switch weapons as part of a rotation. Like thieves, you switch weapons to either for access to a set of skills for a different situation. Or something like if you got your buffs on one bar and DPS skills on another.
So for example, you might stealth and ambush a player with your bow to shoot him off his horse, but then switch to melee to gap close and engage him.
GW2 has a leg up on quite a few MMO’s for combat, but in my mind, D3 (strictly in terms of combat) flows much nicer. It is more kinetic. It is faster paced. Skills fire off rapidly, and resources recharge quickly.
GW2 feels just a little too much like old style MMO combat – but I think they could easily ramp this up, and make it more actiony, if they tried to.
One thing would be to remove tab targeting completely – maybe replace it with a mouse auto-lock, kinda like in DDO (but more accurate and responsive than in that game). Of course, most skills would have to be rebalanced around a more FPS style of combat – but this would be a good thing.
GW2 has a leg up on quite a few MMO’s for combat, but in my mind, D3 (strictly in terms of combat) flows much nicer. It is more kinetic. It is faster paced. Skills fire off rapidly, and resources recharge quickly.
GW2 feels just a little too much like old style MMO combat – but I think they could easily ramp this up, and make it more actiony, if they tried to.
One thing would be to remove tab targeting completely – maybe replace it with a mouse auto-lock, kinda like in DDO (but more accurate and responsive than in that game). Of course, most skills would have to be rebalanced around a more FPS style of combat – but this would be a good thing.
Have you played a thief? If you haven’t you’d probably like that class.
GW2 has a leg up on quite a few MMO’s for combat, but in my mind, D3 (strictly in terms of combat) flows much nicer. It is more kinetic. It is faster paced. Skills fire off rapidly, and resources recharge quickly.
GW2 feels just a little too much like old style MMO combat – but I think they could easily ramp this up, and make it more actiony, if they tried to.
One thing would be to remove tab targeting completely – maybe replace it with a mouse auto-lock, kinda like in DDO (but more accurate and responsive than in that game). Of course, most skills would have to be rebalanced around a more FPS style of combat – but this would be a good thing.
D3 isn’t really a comparison, as combat is focused on killing as many enemies as possible as fast as possible, and centered around the mouse. but i do agree they could learn a bit from TERA.
……..
isn’t that strange? a game like the elder scrolls online can’t hold a flame to GW2’s dynamic combat…..
ESO can’t hold a flame to anything. Period.
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