i dont know if anyone else is feeling this but the holidays in GW2 have failed to live up to the novilty that those from GW1 brough to the community, its not that they are bad, its just that there is no conclusion that marks it as the end. it builds up throught the event in the earlyer phases then the final phase just kills the experiance out of sheer bordum and repatition. the reason why i beleave GW1 events had soo much more novalty for them was that the conclusion event was limited (this does not mean they were one time only i’ll explain in a sec for those that were not present for GW1 holidays).
GW1 hollidays were a building process for a final day of the event, on the final day for the event there was the end event that ran every 3 hours from 12AM pst to 12 AM pst the fallowing day. this created a much tighter community expecialy for holidays like the canthian new year where alliances and guilds sponsered the scavenger hunt events on the final days in all the diffrent distrects to finish the events and get the max reward possible.
now in GW2, so far the final phase or event for holidays are week long and always availible which results in a lack of luster and appreciation for the end of the holiday, it really does not give a feeling like “This big celebration is coming to a close” its more of a “heh look at this, ill do it a few times then mabe if i got nothing else to do later in the week” kinda feeling, i really think if the events if not limited to a day, but at least limited to being able to be compleated every few hours would set the novilty at a much higher level and give much more apreciation for the conclusion for holidays by making it not availible 100% of the time.
this would allow people to complete the event since it would not be a one time deal but it would also encurage people to take advantage of it much more when it is availible insted of passing it off as it is always there so there is no real rush. This will also of course reward players who play more for them being able to access the event more so there will be more incentive to be on the game if a player wants more chances at a particular reward.
i just think this would help fight the burnout that seems pretty promanent in the current holiday systems. keep things intresting and make the holiday something to attend! not just something there
thoughts? questions?
discuss.
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