GW2, not a sequel.
People in gw2 are in LA because they are bored with playing the game
People that actually were bored with playing did quit some time ago.
You really try to imply that they are stupid because of being bored and yet sitting ingame.
Also people playing GW1 won’t simply admit that they spent so much life AND money in that game and don’t know how to let it go. Like EVE online for instance.
Why would some one wanna let go of a superior way more fun game just to go play something that’s newer and more flashy but not as fun. I think we are all allowed to spend our time as we see fit. And I really don’t think anyone should tell some one else what they are supposed to be doing for fun rather than what they want to do for fun.
I guarantee that when Deserted Desert Borderlands cycle back in I will be back in GW1.
I was the entire time it was up last time.
GW is like reading Starship Troopers. GW2 is like watching the Movie. Same title..not the same at all.
(edited by Teofa Tsavo.9863)
Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.
This Seriously just made my night
Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.
This Seriously just made my night
Hey, I was being serious.
For example GW attribute system was steps ahead of GW2 stat system. It’s like Anet woke someone from crygenic sleep who only thought of stats as something you see in rpgs, like tabletop D&D, and had no idea what something like MtG even was.
Gw2 will shutdown before gw1.
I doubt it, since Anet more likely has long term goals and plans to continue on with GW2 with expansions and whatnot while older and newer players will continue to be logging in to keep the game going, unlike GW1 where there will most likely NEVER be any new content and expansions. Do me a favor, log into GW2 and go to LA. See how active it is? Now log into GW1 and go to LA. See the difference?
That logic of yours…
All the people in gw1 are in Kamadan buying/selling stuff or actually playing the game. People in gw2 are in LA because they are bored with playing the game >.<
Actually, people in LA are in there because they’re buying/selling stuff on the TP to play the game with (Or just play the TP with), flushing things down the mystic toilet, hanging out with friends, trolling map chat, hunting Karkas, grabbing JP chests, exploring for transmutation charges, and bouncing on the launch pads.
Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.
This Seriously just made my night
Hey, I was being serious.
For example GW attribute system was steps ahead of GW2 stat system. It’s like Anet woke someone from crygenic sleep who only thought of stats as something you see in rpgs, like tabletop D&D, and had no idea what something like MtG even was.
Yeah. Another of those “things you loved about gw1” that didn’t make it into gw2. It was a great way to have individualized professions that was tossed aside to put in old style armor stats instead.
ANet may give it to you.
Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.
This Seriously just made my night
Hey, I was being serious.
For example GW attribute system was steps ahead of GW2 stat system. It’s like Anet woke someone from crygenic sleep who only thought of stats as something you see in rpgs, like tabletop D&D, and had no idea what something like MtG even was.
That’s right and I think that’s a conscientious decision … it’s the market they want to target; casual players that don’t want to do hours of math to determine what the best setup is for their character … it works too.
Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.
This Seriously just made my night
Hey, I was being serious.
For example GW attribute system was steps ahead of GW2 stat system. It’s like Anet woke someone from crygenic sleep who only thought of stats as something you see in rpgs, like tabletop D&D, and had no idea what something like MtG even was.That’s right and I think that’s a conscientious decision … it’s the market they want to target; casual players that don’t want to do hours of math to determine what the best setup is for their character … it works too.
Now casual players get to farm 14 pieces of equipment to heal better, and another 14 pieces of equipment to do more damage. XD
Attributes didn’t require hours of math. It was a streamlined system governing the effectiveness of skills. It helped close the gap between build making in PvE and PvP so that players could transition between the two with ease.
(edited by Redfeather.6401)
Ain’t gonna be another GW. The dinosaurs won. Evolution is just a gimmick.
This Seriously just made my night
Hey, I was being serious.
For example GW attribute system was steps ahead of GW2 stat system. It’s like Anet woke someone from crygenic sleep who only thought of stats as something you see in rpgs, like tabletop D&D, and had no idea what something like MtG even was.Yeah. Another of those “things you loved about gw1” that didn’t make it into gw2. It was a great way to have individualized professions that was tossed aside to put in old style armor stats instead.
That really must have been the reason, and the only reason. The current system is a drag, and I wouldn’t have chosen it unless I wanted to making respeccing a huge pain in the kitten . At least they were smart enough to use amulets in PvP, knowing the system they have for PvE is something no player in PvP would tolerate.
(edited by Redfeather.6401)