GW2 should have been human only.

GW2 should have been human only.

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Posted by: Harper.4173

Harper.4173

The lore could have been just as rich regardless of what races we could or could not play. This is not an argument.

It is so. Nyeh.
Also, arguing against something that has already happened and cannot be reversed seems like something that’s actually “not an argument”.
Seriously, what’s the action item you’re proposing with this hypothetical?

GW1:EOTN had rich asura, norn and charr lore without the PC being either of those races. Parts of the story were specifically fixed on these races and there was a very lore-rich narrative there.
In a way I feel it was much more interesting to experience these races as the odd one looking in. They felt somehow unique and more interesting back in GW1 particularly because you couldn’t be a part of them. Being able to make a character of that race feels kinda odd to me.

But the PC is still an outsider. The lore can build, yes, but it’s deeper by having the character experience it directly.

A human-only choice of playable races doesn’t mean the other races don’t exist lore-wise – that they can’t have stories or meaningful impact. It just means they would have an easier time as developers making skins.

And yes – having fewer races to put armor on means that you could make MORE armor but also better quality armor. We’re not getting either at this time.

Quality armor starts in the design phase. The concept phase. Considering the number of questionable items that have actually been released, I’d say the concept phase is experiencing some failures. No amount of manhours invested on the execution on bad concepts is going to produce results. Three quality armors that I will actually use means much more than twelve lip-curling, shoulder-cringing armors that are more easily produced. Those twelve armors take the same time and effort as the three really-awesome ones.

The action item is this: Anet should be aware they did a poor job – should be aware WHY they did a poor job and should not do it in the future ( possibility of adding more races) because they’ll probably only make it worse.

Also – they could use armor concept from GW1 – if only they would – it would sell really well too.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Gehenna.3625

Gehenna.3625

Also – they could use armor concept from GW1 – if only they would – it would sell really well too.

They have already. They brought out one of the GW1 monk armour sets and there is one of the heavy armour sets as well, I forget the name.

Personally I would like to see more of that too.

It’s a game forum. The truth is not to be found here.

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Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

The action item is this: Anet should be aware they did a poor job – should be aware WHY they did a poor job and should not do it in the future ( possibility of adding more races) because they’ll probably only make it worse.

And with this statement, I now am convinced this is a troll thread. Tah-tah.

~EW

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Posted by: Rednik.3809

Rednik.3809

Yes – but there are 5 races. Obviously there are going to be more of the other 4 combined than any one of the races.
But the fact that there are more humans than any other races and the fact that the second closest is norn – which are literally bigger humans does say something too.

In fact you are purposing to lose majority of game population only because you think that it will somehow increase amount of armor sets made. Ugh.

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Posted by: Curunen.8729

Curunen.8729

lol this is going nowhere fast. xD

1. I identify with asura perfectly fine despite being human IRL. I’d go as far as saying I identify with asura MORE than in game humans, personality wise. In game humans are stereotypical fantasy nonsense. Therefore having player character be asura is a must.

2. I don’t care about having a billion armour skins – there are enough currently in the game to have fun with.

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Posted by: Leo G.4501

Leo G.4501

My point is this. If you only had humans as a race that would be the situation in which you would have the fastest possible output of new armor skins. Anything on top of that – more races – means less armor overall.

If all players played humans then making ONE set meant you’ve covered 100% of the player base.

The aspect you miss by everyone playing one race is lack of customability. So you have a bunch of armor, half of which looks the same from a moderate distance. So what? What do you accomplish that hasn’t been done already by nearly half the MMOs out there? Does this somehow make the game stand out and attract more players?

Your “all sets cultural solution” is only a half-fix – because if you make one norn set for example you only cover the norn part of the player base.

So in order to bring sets to ALL the players you must make 5 “cultural” sets. Instead of one.

Get my point?

The point of the “solution” (because we’re really not trying to solve anything, but instead ping pong hypotheticals) is that, in the scope of the current game, if armors are only developed for each race, it’d be EASIER to implement MORE races.

Because, even though you have to make a set of armor for each race to “cover” all your bases, you DO NOT have to release those armor sets at the same time. Or even in the same equivalency. I.e. an event could release that has a set of armor skins made for Charr and Norn. Later, you make a set built for Tengu and Humans. Etc. etc.

Even if it takes much less time to make ONE cultural set – having 5 races means the last race to get a set has to wait 5 times while other races get sets. You’re changing the situation from: Everyone waits X time – to some people wait X time and others wait less.

Waiting for what? Do you always chase the latest armor, put it on and then wait? And what’s stopping you from making another race character and chasing THEIR armor that just got released while you’re waiting?

These are just self-entitled misgivings that you’re just developing in your own head.

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Posted by: SyllyReth.2495

SyllyReth.2495

Sylvari were the crowning reason why I preordered GW2. Had I only been able to play as human, I likely would not have purchased the game as early as I did, if at all. I’m a human in my daily life. I want to be something else in game, and to this day I only have one human character – a mesmer that I hardly touch. That was because I tried out each of the races for the personal story.

I find the game much more interesting when I am partied with varying races, and I, personally, find humans to be boring “vanilla” options.

In short, fewer options would hurt the game, not help it.

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Posted by: Sartharina.3542

Sartharina.3542

Basically I’m just getting a lot of “I like X race” but do you think that it’s worth it in the long run? Look at how pitifully few armor skins HoT came with?

and how many less skins would there have been if there was only one race?

I only played GW2 because of multiple playable races otherwise there are tons of other completely the same MMOs to play.

There would have been MORE skins. Because in the time it took fitting the HoT skins to 4 more races they could instead have made MORE.

No there wouldn’t. There wouldn’t be any armor skins at all. At least not of any relevance.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

First of all I’m talking about armor skins here – not weapon skins.

You missed my point: I’m comparing them because weapon skins aren’t race-specific, so they are a good benchmark for how long it takes to produce any sort of skin at all.

Second of all they’re not really producing them at a “good” pace at all.
Compare how many armor sets the core game shipped with against how many armor sets have been added since in an almost 4 year period and you’ll see what I mean.

Again, you’ve missed my point: the pace is never going to be as good as we want. The theory of the opening thread is that if this were a human-only game, the pace would be so much better that people would feel differently about the game. My contention is: no chance; there are just too many other reasons why skins are slower to produce in GW2 than other games.

The existence of 5 races instead of one is the main reason we don’t get more armor more often.

I’ll grant it’s important, very important.


That said, I agree with a previous respondent who said (in effect), “who cares? we can’t go back and have a human-only GW2; the game is as we find it”.

Thus I doubt we’ll get a dev response because they won’t know any better than we do what might have happened. And I can’t imagine them saying that they regret the choice to offer five races. That would be more damaging than saying it takes 9 months to shepherd a new armor set through the development process.

tl;dr I don’t happen to agree with the OP’s theory and even if I did, it’s not as if that matters now. People can choose to accept the fact that we’ll never see as many armor sets as we’d like or not. I’m not going to worry about it, mostly because I never like more than 1 in 10 skins, so a few skins more or less won’t change my enjoyment.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Swagger.1459

Swagger.1459

Watching WP’s recent video about new races really made me crystallize some thoughts that I’ve had for a long time.

Watch it yourself: https://www.youtube.com/watch?v=4oVADcOSTeY

The game is struggling with the production of cosmetic items and one of the main reasons is the fact that it has too many races.
The main culprits here are the Charr – but every race’s particularities have some part in slowing down the process of creating new armor.
This is a problem because armor and cosmetics are the primary driving force that keeps people going in GW2. It’s not gear grild – it’s skin grind – and we’ve got very very little skins.

The game released with a good abundance of skins – but ever since we’ve had too little come into the game either through the gem store or other means.

That aside I also feel the story could have been much more interesting, focused and well written if they didn’t have to write a neutral 5-race story and by doing so distanced themselves quite a lot from the franchise’s original lore and setting.

I don’t hate the non-human races – In fact they could have had just as much story and lore expanding their stories in the game but the only playable race should have been limited to humans – for practical reasons.
Humans are already the most popular race in-game and were so even close after launch.

I’m actually curious how others feel. Do you like the fact that we have 4 other races even if it means we get armor very very very rarely? Do you think it was worth it?

This thread is pretty pointless honestly.

If you want more gear then ask them to hire more staff, or restructure, to work on gear.

This thread is here because I want to discuss these issues. I also want to point out that I feel more races would be a mistake.

your op did not state anything about not creating new races

And before people go crazy – yes I would like more races in my game but I’m also grounded in reality enough to notice Anet is already struggling and would only dig themselves even deeper into kitten they can’t get out of.

new races add replayability for players, add another selling point to expansions, encourage players to buy more character slots and spend money, plus in game resources, to gear up their characters…

your op purely looks at races from an armor creation standpoint, but you fail to see the business and money and retention aspects of having multiple races. This is not human vs zombies and this is not gw1, this is a medieval fantasy genre game with a diverse group of playable characters for reasons. If you want more armor then ask for more devs and resources to be put toward armor and gear in general, like legendaries, better back items, dyeable high end weapons and back items… Anet is not some dirt poor company that can’t afford to do things, they just choose not to do things in lieu of other things…

Bolded.

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(edited by Swagger.1459)

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Posted by: Gehenna.3625

Gehenna.3625

Watching WP’s recent video about new races really made me crystallize some thoughts that I’ve had for a long time.

Watch it yourself: https://www.youtube.com/watch?v=4oVADcOSTeY

The game is struggling with the production of cosmetic items and one of the main reasons is the fact that it has too many races.
The main culprits here are the Charr – but every race’s particularities have some part in slowing down the process of creating new armor.
This is a problem because armor and cosmetics are the primary driving force that keeps people going in GW2. It’s not gear grild – it’s skin grind – and we’ve got very very little skins.

The game released with a good abundance of skins – but ever since we’ve had too little come into the game either through the gem store or other means.

That aside I also feel the story could have been much more interesting, focused and well written if they didn’t have to write a neutral 5-race story and by doing so distanced themselves quite a lot from the franchise’s original lore and setting.

I don’t hate the non-human races – In fact they could have had just as much story and lore expanding their stories in the game but the only playable race should have been limited to humans – for practical reasons.
Humans are already the most popular race in-game and were so even close after launch.

I’m actually curious how others feel. Do you like the fact that we have 4 other races even if it means we get armor very very very rarely? Do you think it was worth it?

This thread is pretty pointless honestly.

If you want more gear then ask them to hire more staff, or restructure, to work on gear.

This thread is here because I want to discuss these issues. I also want to point out that I feel more races would be a mistake.

your op did not state anything about not creating new races

And before people go crazy – yes I would like more races in my game but I’m also grounded in reality enough to notice Anet is already struggling and would only dig themselves even deeper into kitten they can’t get out of.

new races add replayability for players, add another selling point to expansions, encourage players to buy more character slots and spend money plus in game resources to gear up their characters…

your op purely looks at races from an armor creation standpoint, but you fail to see the business and money and retention aspects of having multiple races. This is not human vs zombies and this is not gw1, this is a medieval fantasy genre game with a diverse group of playable characters for reasons. If you want more armor then ask for more devs and resources to be put toward armor and gear in general, like legendaries, better back items, dyeable high end weapons and back items… Anet is not some dirt poor company that can’t afford to do things, they just choose not to do things in lieu of other things…

Bolded.

This is most certainly not a medieval fantasy game. Too much tech in this game for that, but I digress.

Personally I see armour sets as part of my customisation options, because they also determine the look of my character.

Of course when some people asked ArenaNet why it takes so long to get new armour sets, they did give the example of the issue of having various races and how they need to redesign each one to fit the different races.

So it’s not strange for someone to think that if we hadn’t had multiple race choices that armour sets could be released more frequently. Of course that is taking it out of the context of the entire game set up and that’s what the original poster doesn’t understand.

It’s a game forum. The truth is not to be found here.

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Posted by: Swagger.1459

Swagger.1459

Watching WP’s recent video about new races really made me crystallize some thoughts that I’ve had for a long time.

Watch it yourself: https://www.youtube.com/watch?v=4oVADcOSTeY

The game is struggling with the production of cosmetic items and one of the main reasons is the fact that it has too many races.
The main culprits here are the Charr – but every race’s particularities have some part in slowing down the process of creating new armor.
This is a problem because armor and cosmetics are the primary driving force that keeps people going in GW2. It’s not gear grild – it’s skin grind – and we’ve got very very little skins.

The game released with a good abundance of skins – but ever since we’ve had too little come into the game either through the gem store or other means.

That aside I also feel the story could have been much more interesting, focused and well written if they didn’t have to write a neutral 5-race story and by doing so distanced themselves quite a lot from the franchise’s original lore and setting.

I don’t hate the non-human races – In fact they could have had just as much story and lore expanding their stories in the game but the only playable race should have been limited to humans – for practical reasons.
Humans are already the most popular race in-game and were so even close after launch.

I’m actually curious how others feel. Do you like the fact that we have 4 other races even if it means we get armor very very very rarely? Do you think it was worth it?

This thread is pretty pointless honestly.

If you want more gear then ask them to hire more staff, or restructure, to work on gear.

This thread is here because I want to discuss these issues. I also want to point out that I feel more races would be a mistake.

your op did not state anything about not creating new races

And before people go crazy – yes I would like more races in my game but I’m also grounded in reality enough to notice Anet is already struggling and would only dig themselves even deeper into kitten they can’t get out of.

new races add replayability for players, add another selling point to expansions, encourage players to buy more character slots and spend money plus in game resources to gear up their characters…

your op purely looks at races from an armor creation standpoint, but you fail to see the business and money and retention aspects of having multiple races. This is not human vs zombies and this is not gw1, this is a medieval fantasy genre game with a diverse group of playable characters for reasons. If you want more armor then ask for more devs and resources to be put toward armor and gear in general, like legendaries, better back items, dyeable high end weapons and back items… Anet is not some dirt poor company that can’t afford to do things, they just choose not to do things in lieu of other things…

Bolded.

This is most certainly not a medieval fantasy game. Too much tech in this game for that, but I digress.

Personally I see armour sets as part of my customisation options, because they also determine the look of my character.

Of course when some people asked ArenaNet why it takes so long to get new armour sets, they did give the example of the issue of having various races and how they need to redesign each one to fit the different races.

So it’s not strange for someone to think that if we hadn’t had multiple race choices that armour sets could be released more frequently. Of course that is taking it out of the context of the entire game set up and that’s what the original poster doesn’t understand.

We don’t want to niggle about classification here, it has dragons and magic and gods and whatever…

Then op should ask the devs to devote the person power and resources to improve gear creation, not jump on the “too many races” thing because it’s completely pointless… Ask for gw3 to be all human, way to late to have any sort of silly race vs slower gear pace discussion now.

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Posted by: Gehenna.3625

Gehenna.3625

We don’t want to niggle about classification here, it has dragons and magic and gods and whatever…

Then stop niggling about it. I already said I digressed on that topic and if I now say that it still has too much stuff that’s too far off for it to be considered medieval you will want to reply to that anyway, so if you don’t want to niggle, feel free to lead by example.

Because it’s not the point here and we agree on that.

Then op should ask the devs to devote the person power and resources to improve gear creation, not jump on the “too many races” thing because it’s completely pointless… Ask for gw3 to be all human, way to late to have any sort of silly race vs slower gear pace discussion now.

Following the explanation by ArenaNet this is how he feels. I agree it’s pointless and yet we are both here talking about it. So what does that mean then? I guess the topic is interesting enough for people to react but indeed I do not expect any changes by ArenaNet as a consequence of this discussion.

It’s a game forum. The truth is not to be found here.

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Posted by: Leiloni.7951

Leiloni.7951

We get a good amount of new armor sets compared to other games along with cosmetic items. I’m not sure why all the complaints. And extra races are a must. Even though I like humans, I have Sylvari and Asura as well. The variety keeps things interesting visually and lore wise whether you play them or not and attracts more players to games. They’d be dumb to do human only. I think it would be a great idea to make an additional race for an expansion as well.

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Posted by: Harper.4173

Harper.4173

Also – they could use armor concept from GW1 – if only they would – it would sell really well too.

They have already. They brought out one of the GW1 monk armour sets and there is one of the heavy armour sets as well, I forget the name.

Personally I would like to see more of that too.

They did the monk thing for outfits. And out of all the armor from GW1 we’ve only seen a very very tiny part be brought back.

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Posted by: Gehenna.3625

Gehenna.3625

Also – they could use armor concept from GW1 – if only they would – it would sell really well too.

They have already. They brought out one of the GW1 monk armour sets and there is one of the heavy armour sets as well, I forget the name.

Personally I would like to see more of that too.

They did the monk thing for outfits. And out of all the armor from GW1 we’ve only seen a very very tiny part be brought back.

That is correct.

It’s a game forum. The truth is not to be found here.

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Posted by: Harper.4173

Harper.4173

The action item is this: Anet should be aware they did a poor job – should be aware WHY they did a poor job and should not do it in the future ( possibility of adding more races) because they’ll probably only make it worse.

And with this statement, I now am convinced this is a troll thread. Tah-tah.

~EW

I am not trolling – I honestly believe they’re not going to be able to pull it off. Just like they promised LS every two weeks and were unable to keep up the pace.

Just like they promised a full set of new legendary weapons and were unable to deliver.

I just don’t want them to dig themselves deeper. They should realize they can only do so much and then accept that fact – and ultimately deliver content reliably and of high quality instead of trying to do everything at once.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

The action item is this: Anet should be aware they did a poor job – should be aware WHY they did a poor job and should not do it in the future ( possibility of adding more races) because they’ll probably only make it worse.

Seriously, if anyone was unsure whether the OP was a useless waste of space or not, this should remove all uncertainty.

You’re amazing – just because someone has a different view and opinion suddenly that person is a “useless waste of space”.

Good job friend.

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Posted by: Harper.4173

Harper.4173

Yes – but there are 5 races. Obviously there are going to be more of the other 4 combined than any one of the races.
But the fact that there are more humans than any other races and the fact that the second closest is norn – which are literally bigger humans does say something too.

In fact you are purposing to lose majority of game population only because you think that it will somehow increase amount of armor sets made. Ugh.

Reading comprehension?

I am not proposing anything be done to the existing races – the 5 races are there – they’re not going away nor am I proposing that.
I am proposing we don’t get MORE races that will only make everything EVEN HARDER for Anet.

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Posted by: Harper.4173

Harper.4173

Basically I’m just getting a lot of “I like X race” but do you think that it’s worth it in the long run? Look at how pitifully few armor skins HoT came with?

and how many less skins would there have been if there was only one race?

I only played GW2 because of multiple playable races otherwise there are tons of other completely the same MMOs to play.

There would have been MORE skins. Because in the time it took fitting the HoT skins to 4 more races they could instead have made MORE.

No there wouldn’t. There wouldn’t be any armor skins at all. At least not of any relevance.

Objectively there would be more. Subjectively they wouldn’t be of relevance to you – which I don’t really care about.
My statement is true – yours is false and you’re using your subjectivity as a crutch to your argument. It’s a bit funny and a bit sad.

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Posted by: Extreme.8350

Extreme.8350

The culprit here. Everytime a new armor is released. Arenanet have to
make 30 different versions of that armor. As well as make them look good.
If they did add another race that would be 36 versions.
Thats why some of the armors look the same. Thats why we have outifts.
Thats also why some armor clips because they didnt bother redoing it properly.
In my opinion they would be better of
if they never made more than human and asura to begin with.
With that in mind we should be happy to see new sets in game.

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Posted by: Moderator

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[Thank you for the feedback and discussion. This has gone off track now, and is closed.]