GW2 so far
We did get that new heal skill lol.
Honestly I would love to see more progression in the form of ranking up weapons, the more you use them and allow us to unlock more weapon skills to swap out existing ones. Example warrior greatsword 3 is a whirlwind attack and if we rank up to X rank we can replace it with a new skill (whatever new stuff they come up with). Something to give us some awesome horizontal progression like guild wars 1 had.
I think precursor crafting would be possible by the end of the year; the datamining of some parts of the process suggests that it’s far enough along that some of it is getting into the recent builds of the game, even if it’s not accessible yet. It would be a great way to end the year on a bang, but even if it slips past, I’m expecting it early in 2014.
As for other, new Legendary weapons, I imagine that might be on hold until precursor crafting is out, so it probably won’t come until later in 2014. No sense rocking the boat too much, when they can implement precursor crafting, see what effect it has, and decide if they want to implement additional Legendaries the same way. That’s one of the key advantages of the frequent release cycle, after all.
As for new skills/traits, I wouldn’t expect them until next year. There’s a big balance patch on Dec. 10th, and it wouldn’t make sense to make sweeping balance changes, only to upset the ship two weeks later with a bunch of new ones.
All in all, I’m pretty satisfied with the checklist. There have been a lot of good improvements, and the things getting delayed are either ambitious, open-ended expansions (new skills/traits, more legendaries) or something they seem to be taking time on to do it well. (Precursor crafting.)
Edit: Ascended armor is also on the “not there yet” list. I’m not exactly in a hurry to have more 400+ crafts, however, so I can’t say I mind them drawing it out.