GW2 unlikely to get expansions [Interview]

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

What’s the reason for lockouts? Slowing people down. And of course the rep grind, 25 daily quests, they want you slowed down.

Guild Wars 2 dailies are NOTHING compared to WoW dailies.

To be fair. You don’t need to do any dailies to gear up in 5.3, and they’re completely removing the rep requirements from gear in 5.4 So, I think even Blizz sees that these dailies were a bad idea.

Cheers.

How many years did it take them to do this?

Does it matter? Your point is fine. WoW is a gear grind, and they want you to take your sweet time getting that gear. They add new content all the time that gives you new ways to get the gear, and new gear to get. It’s a treadmill, granted. GW2 is totally different.

But to get back to the point of the thread, isn’t it kind of sad that it looks like no more levels and no more zones for GW2?

Cheers.

I don’t know why you think it will be no more zones. Not sure about levels either, but I sure hope there are no more levels.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

………

……..

………..

“You can’t compare flight paths with map travel for speed.” Not sure what you want to say with this. You did say flight paths where there so everything would take you longer didn’t you? I think they are there because it makes more sense as teleporting all over the map (more immersive) and so you get the feeling of a big world.

“Guild Wars 2 is particularly fast to get to max level and max gear” that part is true however personally I think the leveling is a little boring for alts. Kill x attacking centaur to scare them away, collect x that, find x samples. In other games many of the quest where similar but you could also go for the quest that had more of a story and usually they even gave you more xp. To make the leveling more fun in GW2 that would not be a bad addition. But indeed purely looking at the time it takes less time to get to 80 and some exotic lvl 80 gear (at least for the first char, alt chars tent to go faster then the first char in other MMO’s while in GW2 they all have the same speed).

The first time you do flight paths, they’re awesome. The second time to. By the 75th time you do the same flight path, there’s nothing awesome about them. They’re time wasters. And if you don’t believe they were put in for that way, there’s nothing much I can say.

Particularly when you have to take multiple flights to get somewhere. It’s just there to slow you down. The leveling takes a long time to slow you down. Everything takes time to slow you down.

It’s funny to me that you believe that everything in a cash shop game is designed to take you to the cash shop, but everything in a pay to play game isn’t designed to keep you playing longer. WoW is a business. They designed the game to keep you playing. Part of that is by intentionally making it addictive and part of it is by slowing you down (historically things like lockouts). I played Guild Wars 1 and I never heard of a lockout on dungeon there. And while Guild Wars 2 does have diminishing returns on tokens, that’s just for dungeon armor. You can still run dungeons (CoF path 1 anyone) whenever you want.

What’s the reason for lockouts? Slowing people down. And of course the rep grind, 25 daily quests, they want you slowed down.

Guild Wars 2 dailies are NOTHING compared to WoW dailies.

And it’s funny to me how you keep making things up. I did not say everything in a pay to play game isn’t designed to keep you playing longer. I already agreed leveling takes longer and that is most likely to keep you busy longer. But your flight path example is just hmm.

You know.. if they did not put them in traveling took even longer. Just saying.

And if they put more portals or waypoints in traveling would be faster. These companies do nothing by accident. Not Anet and not Blizzard. If it’s in there, it’s in there because somehow they think it’s better. Flight paths take longer, and keep people playing longer than fast travel.

Getting faster mounts you have to grind for, also keeps people playing. You wouldn’t really have to grind for faster mounts if you could instantly be anywhere.

You can say my example is meh, but you weren’t present when the game was being designed and I wasn’t either. I’m relatively sure that every element they put into that game is based on the idea that they want people logged in for longer amounts of time.

I did not say they did it on accident, I said they did it because it would make more sense.

If I was to develop an MMO I would do the same not to take time but because it would make sense.. I would also put in stuff to keep people busy and in that will indeed take time.

GW2 has waypoints and still people like to grind for mounts so it’s something like.. to collect such items.

There will be elements in it for that reason but I simply don’t believe flight-paths and crafting time are one of them. Now temporary content or time-gated content in GW2 is one. Rare drops in WoW is also one. With this example I would love to farm for the rare drops but I hate to have to log in on a daily base because of temporary or time-gated content.
Another one in WoW is having to get better gear after every expansion and Anet said thats not what they are gonna do in GW2 and there GW2 is better.

But crafting-time and flight-paths no, I don’t believe that.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

What’s the reason for lockouts? Slowing people down. And of course the rep grind, 25 daily quests, they want you slowed down.

Guild Wars 2 dailies are NOTHING compared to WoW dailies.

To be fair. You don’t need to do any dailies to gear up in 5.3, and they’re completely removing the rep requirements from gear in 5.4 So, I think even Blizz sees that these dailies were a bad idea.

Cheers.

Honest question.. what was the unique currency you got in WoW with daily’s? Here we have Laurels but I had the idea that in WoW daily’s where not much more then normal quest with the difference that you could do it on a daily base (well maybe with some better loot but nothing unique like laurels). But I might be wrong.

Edit:
I just look it up: http://www.wowwiki.com/Daily_quest
So it’s just a normal quest with better loot that you can do on a daily base. It does not have some unique currency as GW2 and you could even farm daily’s as you could do up to 25 and now as many as available.

Now I might be missing something but then I think there daily system is no problem because even if you reached the max of 25 daily’s or now the max of daily quest in the game you can still get the same stuff from other quest. Sure you might need to do 3 of them but as I read it here it should be possible. Not some unique drop.

So if I am not missing something they did not really have content time-gated (there where other, maybe harder but still other ways to get the loot) daily’s making there daily’s better then the time-gates laurels in GW2.

(edited by Devata.6589)

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: killcannon.2576

killcannon.2576

What’s the reason for lockouts? Slowing people down. And of course the rep grind, 25 daily quests, they want you slowed down.

Guild Wars 2 dailies are NOTHING compared to WoW dailies.

To be fair. You don’t need to do any dailies to gear up in 5.3, and they’re completely removing the rep requirements from gear in 5.4 So, I think even Blizz sees that these dailies were a bad idea.

Cheers.

Honest question.. what was the unique currency you got in WoW with daily’s? Here we have Laurels but I had the idea that in WoW daily’s where not much more then normal quest with the difference that you could do it on a daily base (well maybe with some better loot but nothing unique like laurels). But I might be wrong.

Edit:
I just look it up: http://www.wowwiki.com/Daily_quest
So it’s just a normal quest with better loot that you can do on a daily base. It does not have some unique currency as GW2 and you could even farm daily’s as you could do up to 25 and now as many as available.

Now I might be missing something but then I think there daily system is no problem because even if you reached the max of 25 daily’s or now the max of daily quest in the game you can still get the same stuff from other quest. Sure you might need to do 3 of them but as I read it here it should be possible. Not some unique drop.

So if I am not missing something they did not really have content time-gated (there where other, maybe harder but still other ways to get the loot) daily’s making there daily’s better then the time-gates laurels in GW2.

Some, but not all, were for rep grind. Not a currency per se, but a way to rank up to get certain rewards. Think the way achieve rewards are handled here and you would be on the right track.

The rep dailies were a time gate, but there were ways you could speed up that time by doing certain dungeons, or killing certain enemies, or turning in certain items. It’s a less limited form of time gating than laurels.

Time gating in general here has to be more severe due to there being less progression in other areas of the game.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

What’s the reason for lockouts? Slowing people down. And of course the rep grind, 25 daily quests, they want you slowed down.

Guild Wars 2 dailies are NOTHING compared to WoW dailies.

To be fair. You don’t need to do any dailies to gear up in 5.3, and they’re completely removing the rep requirements from gear in 5.4 So, I think even Blizz sees that these dailies were a bad idea.

Cheers.

Honest question.. what was the unique currency you got in WoW with daily’s? Here we have Laurels but I had the idea that in WoW daily’s where not much more then normal quest with the difference that you could do it on a daily base (well maybe with some better loot but nothing unique like laurels). But I might be wrong.

Edit:
I just look it up: http://www.wowwiki.com/Daily_quest
So it’s just a normal quest with better loot that you can do on a daily base. It does not have some unique currency as GW2 and you could even farm daily’s as you could do up to 25 and now as many as available.

Now I might be missing something but then I think there daily system is no problem because even if you reached the max of 25 daily’s or now the max of daily quest in the game you can still get the same stuff from other quest. Sure you might need to do 3 of them but as I read it here it should be possible. Not some unique drop.

So if I am not missing something they did not really have content time-gated (there where other, maybe harder but still other ways to get the loot) daily’s making there daily’s better then the time-gates laurels in GW2.

Some, but not all, were for rep grind. Not a currency per se, but a way to rank up to get certain rewards. Think the way achieve rewards are handled here and you would be on the right track.

The rep dailies were a time gate, but there were ways you could speed up that time by doing certain dungeons, or killing certain enemies, or turning in certain items. It’s a less limited form of time gating than laurels.

Time gating in general here has to be more severe due to there being less progression in other areas of the game.

Well I don’t like time-gated / temporary content (it’s basically the same) so then I would prefer some more progression on other area’s.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: lordkrall.7241

lordkrall.7241

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Not really no.

If it had said: “Buy this to get xx free votes” I would have agreed, now you still need to actually DO stuff though.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Not really no.

If it had said: “Buy this to get xx free votes” I would have agreed, now you still need to actually DO stuff though.

Your votes are getting doubled. So whatever amount you get in those 30 min yourself you get also for free.

Pay 2 win does not mean you just pay to increase you rank on the leaderless.. you always have to do something with it.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Win what? LMAO!

This is the weakest post I’ve seen you make. Normally you’re logical even if I don’t agree with you, but this time…wow…just wow

You gain no advantage, because you’re not winning anything. This will change which fractal gets added to the Fractals of the Mists for everyone. I’m pretty sure no matter what you do, Evon Gnashblade is going to win. There’s far too much support for the Abbadon fractal. So we’ll have cheaper keys instead of cheaper waypoint costs for a month. But everyone gets that fractal and that disount.

You’re paying so EVERYONE can win. Not quite what pay to win means.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Not really no.

If it had said: “Buy this to get xx free votes” I would have agreed, now you still need to actually DO stuff though.

Your votes are getting doubled. So whatever amount you get in those 30 min yourself you get also for free.

Pay 2 win does not mean you just pay to increase you rank on the leaderless.. you always have to do something with it.

But how is getting more votes winning?

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Win what? LMAO!

This is the weakest post I’ve seen you make. Normally you’re logical even if I don’t agree with you, but this time…wow…just wow

You gain no advantage, because you’re not winning anything. This will change which fractal gets added to the Fractals of the Mists for everyone. I’m pretty sure no matter what you do, Evon Gnashblade is going to win. There’s far too much support for the Abbadon fractal. So we’ll have cheaper keys instead of cheaper waypoint costs for a month. But everyone gets that fractal and that disount.

You’re paying so EVERYONE can win. Not quite what pay to win means.

Why would having a better chance at winning the elections be that much different from winning a match? This is even bigger because the winner leaves a permanent difference. The fractal from the loser will never be in the game. This is much bigger as winning or losing a normal match. So yeah, for sure P2W.

I am also not so sure why you think Evon will win. What I see about 1/3 go’s for Evon and 2/3 go’s for Ellen. Many people don’t care about what fractal gets in so they vote vor gem-reduction vs waypoint reduction and of those who do care about what fractal gets in some would like to see the Abbadon fractal while some people who are interested in the story like to see the reactor fractal because they want to know what is the story behind it while the story behind the Abbadon dungeon is fully known.

On the other hand, the P2W system gives Evon a big advantages because people who do not look at the fractals and vote for keys vs way-points of them the frequent gem-buyers are most likely in favor of the Evon and now they have twice the amount of votes.

In a way you can even see it as a vote for gem-store focus vs game-focus as Evon has the gem reduction while Ellen has a ingame gold-reduction.

Anyway, I don’t know who will win I see a clear advantage for Ellen but this advantage with buying stuff from the gem-store gives Evon a clear advantage.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Not really no.

If it had said: “Buy this to get xx free votes” I would have agreed, now you still need to actually DO stuff though.

Your votes are getting doubled. So whatever amount you get in those 30 min yourself you get also for free.

Pay 2 win does not mean you just pay to increase you rank on the leaderless.. you always have to do something with it.

But how is getting more votes winning?

Winning the election… Get it your way.

Those with the most votes win the elections and so get it there way. They get the fractal they want and they get the gold or gem reduction they want.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Not really no.

If it had said: “Buy this to get xx free votes” I would have agreed, now you still need to actually DO stuff though.

Your votes are getting doubled. So whatever amount you get in those 30 min yourself you get also for free.

Pay 2 win does not mean you just pay to increase you rank on the leaderless.. you always have to do something with it.

But how is getting more votes winning?

Winning the election… Get it your way.

Those with the most votes win the elections and so get it there way. They get the fractal they want and they get the gold or gem reduction they want.

Umm, getting the changes you want in the game isn’t winning inside the game. Pay to win means you get an in game advantage to playing. It doesn’t mean the content you’d prefer gets produced.

For one thing, this is something the entire player base is participating in. No one player, no matter how much they pay, is going to make that much of a difference. And no player will have an advantage. Let’s say that Ellen Kiel wins and we get the thermonuclear reactor fractal.

Those who spent money on it have absolutely no advantage playing it as those who didn’t pay a cent.

You’re changing the definition of pay to win completely.

Selling stats in game is pay to win. Selling weapons in the cash shop you can’t get in game is pay to win. This isn’t pay to win.

It’s not even demonstrable that paying money would change the outcome since presumably people on both sides will be paying.

GW2 unlikely to get expansions [Interview]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

“Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.”

Pay to win.. there we are.

Not really no.

If it had said: “Buy this to get xx free votes” I would have agreed, now you still need to actually DO stuff though.

Your votes are getting doubled. So whatever amount you get in those 30 min yourself you get also for free.

Pay 2 win does not mean you just pay to increase you rank on the leaderless.. you always have to do something with it.

But how is getting more votes winning?

Winning the election… Get it your way.

Those with the most votes win the elections and so get it there way. They get the fractal they want and they get the gold or gem reduction they want.

Umm, getting the changes you want in the game isn’t winning inside the game. Pay to win means you get an in game advantage to playing. It doesn’t mean the content you’d prefer gets produced.

For one thing, this is something the entire player base is participating in. No one player, no matter how much they pay, is going to make that much of a difference. And no player will have an advantage. Let’s say that Ellen Kiel wins and we get the thermonuclear reactor fractal.

Those who spent money on it have absolutely no advantage playing it as those who didn’t pay a cent.

You’re changing the definition of pay to win completely.

Selling stats in game is pay to win. Selling weapons in the cash shop you can’t get in game is pay to win. This isn’t pay to win.

It’s not even demonstrable that paying money would change the outcome since presumably people on both sides will be paying.

“getting the changes you want in the game isn’t winning inside the game. Pay to win means you get an in game advantage to playing.”

The voting here is part of the game and you get an advantage to voting so to playing.

And yeah Evon has the advantage because it’s the gem-man.