Game designers need less coffeee

Game designers need less coffeee

in Guild Wars 2 Discussion

Posted by: Fatum.5430

Fatum.5430

So.. I enjoy this game, but some of these world events just leave me scratching my head wondering wth they were thinking when they made it. Found a champion that literally did nothing but spam a whirlwind that knocks me back and stuns.. oh thats so much fun as a melee player…. wonderfully designed. There are events that will randomly kill players with no warning.

So.. I enjoy this game, but some of these world events just leave me scratching my head wondering wth they were thinking when they made it. Found a champion that literally did nothing but spam a whirlwind that knocks me back and stuns.. oh thats so much fun as a melee player…. wonderfully designed. There are events that will randomly kill players with no warning.Oh and should I mention aggro? What is the deal with randomly picking 1 person to lock on and chase around the map while people kill?

So.. I enjoy this game, but some of these world events just leave me scratching my head wondering wth they were thinking when they made it. Found a champion that literally did nothing but spam a whirlwind that knocks me back and stuns.. oh thats so much fun as a melee player…. wonderfully designed. There are events that will randomly kill players with no warning.Oh and should I mention aggro? What is the deal with randomly picking 1 person to lock on and chase around the map while people kill?I thought this game was about skill or knowing how to play a fight like most.. but this is just stupid easy…. roll ranged and learn how to bug each boss for free loot…

So.. I enjoy this game, but some of these world events just leave me scratching my head wondering wth they were thinking when they made it. Found a champion that literally did nothing but spam a whirlwind that knocks me back and stuns.. oh thats so much fun as a melee player…. wonderfully designed. There are events that will randomly kill players with no warning.Oh and should I mention aggro? What is the deal with randomly picking 1 person to lock on and chase around the map while people kill?I thought this game was about skill or knowing how to play a fight like most.. but this is just stupid easy…. roll ranged and learn how to bug each boss for free loot…if there is ever a gw3 I hope they actually test the game before releasing it

So long and thanks for all the fish, too bad it had to come to this.

Game designers need less coffeee

in Guild Wars 2 Discussion

Posted by: Thrashbarg.9820

Thrashbarg.9820

Ouch, you got the repeating forum bug….

Melee player? Which profession doesn’t have access to ranged weapons?

Aggro? ( http://wiki.guildwars2.com/wiki/Aggro )
While it does sort of exist in this game, it’ different than other MMO’s. Every character is an individual, more versatile than a simple healer/tank/dps.

Bugging bosses is for boring people. Free loot is just pixels, and getting them with less effort doesn’t make you cool. You can play the game for fun if you want to. Players who “bug bosses for free loot” are throwing out the journey for the destination, they are the type of people who cheat at solitaire, there is no teaching them about “fun” because they don’t understand the “point”.

They did (and continue to) test the game. What they failed to do is teach humans who refuse to have fun how to do so, which wasn’t (and shouldn’t be) their goal anyway. There is no way to control human behavior completely, and they cannot limit sales of their product to people who won’t try to get around game mechanics or people who enjoy occasionally switching to a ranged weapon when the situation arises.

Hats off to all the ones who stood before me, and taught a fool to ride.