Game feels solo oriented pre 80

Game feels solo oriented pre 80

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Posted by: smfc.4570

smfc.4570

Hello

I want to share my concerns of some game mechanics. Im playing ranger 55LvL now and 90% of game i have spent solo, not just cos i did not want to play with someone but cos there is just no need for party and people don’t look for it. Well yes there were dungeons but and some random events with random people but as i mentioned its like 10% of all time i have spent in game. Also while trying to get group for dungeons i noticed that majority of people in LFG are LvL 80 and LF others lvl 80…I had been kicked form lvl 30 dungeon groups while i was 30-35 just cos they were looking for lvl 80 and faster runs.

I have heard that late game is fun and team oriented pvp and game is on top of mmorpg lists but so far i struggle to get there, just cos i get bored after hour or less solo running and doing quests. Lets not talk of pvp here, you can level up there i know it but im not in to that atm.

One major factor that leads to this solo playing is – you can solo, as im playing ranger now im feeling like playing some support/summoner with bow, why archer has a heal? Why he has a tank pet? So he can solo.. So why then pre 80 archer would take support class in team if he can heal himself? Or tank class in team to protect him from mobs?

May be im too used for ’’oldschool’’ mmorpg formula where if you are damage dealer your hits hurt bad , i mean rly bad, but you die like paper and rely on tank to protect you, healer to heal you, support to buff you or boom you as they say in gw + deboom enemy , while tank,support and healer rely on you to do damage cos they cant. You and they are motivated to form teams to do something and these teams lead to constant parties and guilds. Well at least that’’s how it used to be.

Im old-school mmoplayer who did spend so many time in Lineage 2 (b4 it went rly lame and bad after GOD update and later on). Im not promoting that game in any way cos good part of it is left only in private servers, and there are so many private server with way way more players than official one). My point is that game mechanics where you not just want to play with team but simply cannot do anything solo are what bind players to spend more time playing together that they spent with family on weekends, bad joke but as they say – every joke has a part of truth.

Gw2 has fun concept, yes you can team up with randoms while event spawns but after it ends everyone just leaves and you stay solo, cos no one needs you and you don’’t need anyone. I have tried to talk to people about doing things together but thats almost never works, people are busy to rush to 80 and you are not making things faster in general. Characters in gw2 are more like universal washing powders, you are +- good in everything but not rly good in something special. At least that’’s how I feel about my character at lvl55.

When i was playing L2 If i was playing tank i knew that no matter what i can keep enemy on me until I have mp and i will not die for at least 30 sec ( in low lvl ) with my ult def skill. While i was playing healer i knew that noone in my team will die or if ‘’crit happens’’ i will ressurect them at instant until i have mp left and tank is doing his job by keeping mob agro from me or enemy player from disabling me. There were no hp or mp pots.

It seems that there will be some more specialization coming in future but until you can heal your self and do 90% of content solo that will not change a thing,

I hope i have explained why i feel the way i do about Gw, and this feedback is maybe useful for someone.

ps. tribute to Lineage 2 best pvp mmorpg in history. R.I.P

https://www.youtube.com/watch?v=-7Fwdv6MKwI

Game feels solo oriented pre 80

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Posted by: lordkrall.7241

lordkrall.7241

So you basically want the old trinity system back and force people to team up?

That is simply not what Guild Wars 2 is about.
It is about people being able to choose how to play.
If they want to team up they can (due to scaling) if they want to solo, they can do that as well.

It is also rather usual that you actually do stuff together with people but simply not having formal parties.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Game feels solo oriented pre 80

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Posted by: smfc.4570

smfc.4570

No i don’’t want anything, I’’ts a good game and works for many people who rly want to have this ‘’no obligations’’ team style. One of the things i have learned from gaming for many years is – don’’t try to change game that is not working for you, just find a game that is, saves so many time and energy. Also I have had my own ,small ,Lineage 2 private server back in a days and from managing it i learned that feedback is important, you cant change things players want if you don,t know about it. Also that with max online of -+ 100 people only few of them visit forum, even less write feed-backs and most just leave when encounter something they don’t like, some bug or tech problem. So now as a player i feel obligates to share my personal thoughts with team managing this game not hoping to change anything but to inform that there is a + in case anyone else has a problem with this game mechanics. Is that a bad thing?

Game feels solo oriented pre 80

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Posted by: lordkrall.7241

lordkrall.7241

It is not necessarily a bad thing. But when it basically goes against the whole core of the game it seems like “wasted” feedback, seeing as it is more or less impossible for them to change stuff based on said feedback without completely redoing the game.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Game feels solo oriented pre 80

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Posted by: smfc.4570

smfc.4570

Well probably i could just look up ncsofts contact info in web and send them email – Look, when making next mmorpg game +1 from me for trinity.
Here tho I will if someone share same my opinion on trinity question they may also speak up and that could bring more people informing dev team about this argument.

Game feels solo oriented pre 80

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Posted by: zenleto.6179

zenleto.6179

Meh. Why would you want a boring trinity when you could have more in a quadrininty or a fiveinivity? They’re almost as much as fun as making up words.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

Game feels solo oriented pre 80

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Posted by: smfc.4570

smfc.4570

Well may be its fun in late game, as i mentioned i have problem with this just cos now in my 55 lvl i have to solo most of the time or just beg someone to party with me.
May be its fun and works inlvl 80 but at lvl 55 being just average at everything gets me nowhere but soloing with my pet

Game feels solo oriented pre 80

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Posted by: zenleto.6179

zenleto.6179

You aren’t in a guild then?

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

Game feels solo oriented pre 80

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Posted by: smfc.4570

smfc.4570

You aren’t in a guild then?

I am but they are just doing dailies and 80 stuff, also i don’t rly like to beg for party, i want to be needed in party, at my level, at my level dungeons and zones, is that a strange thing for a mmorpg player?

Its plain simple as i see it – no one needs you until level 80

Game feels solo oriented pre 80

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I don’t think you are going to find it changes much at Level 80. Unless, of course, you are just referring to Dungeons and Fractals. Still, it won’t be that you are needed, but more that you will be accepted.

This just isn’t that kind of game, and thank Dwayna it isn’t.

Good luck.

Game feels solo oriented pre 80

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Posted by: zenleto.6179

zenleto.6179

Well, my only advice is to start your own and try and attract people who also want what you want. There’s a sub forum for stuff like that. We do groups with all sorts of levels within my two main guilds and its fun but most of us played together in another game so its easier for us I’d imagine.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Lethalvriend.1723

Lethalvriend.1723

There are guilds out there that have players level together and such, perhaps the guild you are in right now doesn’t fall into that category. I personally level my characters solo for the most part but I do run into people that like to team up for some hours. You are right there isn’t something hard at low level that requires groups with some exceptions but that’s how the game works and I don’t think it is going to change. Once you do get through levelling and exploring all the zones you can start doing things where you can make a difference, the biggest one being dungeons and fractals where a single person can make a big difference.

Game feels solo oriented pre 80

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Posted by: Jockum.1385

Jockum.1385

GW2 has nearly no “true” teamcontent. There are 8 dungeons and thats it. It should be possible to do all of them on one day. Anyting else can be done solo – and most players do so.
There were like 5 Billion topics about how to improve teamplay (for example: groupprogress for hearts; runes turning healing power into dmg so a healer gets more dmg and closes the gap to fullbersi; more teamcontent (dungeons, instanced stuff)) since release. Nothing has changed. If I remember correctly Ramon domke (community manager) was asked ~ a year ago if more teamcontent will be implemented – and he answered something with worldevent stuff. So: no true teamcontent, only mass-zerg-events. Even for HoT there are no new dungeons etc. confirmed. Anet said something about “challenging teamcontent” which could be dungeons – but also could be another world boss, zerg-event.

If you’re going for “better” dungeonruns players start to interact with each other, one player drops a field and others blast it for example. There are some “soft” roles (might stacking, stealth, stabi/condiremoval).
But basically GW2 is more a hack’n slay then a teamgame. Its made for soloplayers.
A guildie of me told me he is not playing a MMO to play solo – I think he has a point. He’s not playing GW2 anymore (WoW afaik now).

—>Gameplay won’t change much if you reach lvl 80. In dungeons is teamplay needed and GW2 has some “soft roles”. But you want to run dmg first and maybe some support without sacrificing too much dmg.
This game needs no healers and no tanks. If you want to support other players you bring (for example) as a warrior a banner which increases dmg of other players.
Its basically a hack’n slay, you don’t want to bring a “fullhealer” in a hack’n slay. You want to kill enemies. Its nice to be able to heal allys – but not necessary. Dmg is necessary.
(you can play whatever you want in GW2. Everything will work. Somehow. But like in Hack’n slays you need dmg. And you don’t need healing, tanking or so. Can be helpfull, but you dont need it.)

There are like ten topics per day criticising this. Some players obviously want to run healing builds and stuff. But GW2 won’t change.
Many players like to play solo, they don’t want to interact with others. So there will never be healers or anything. Maybe Anet fixes condi-dmg so you could choose between direct dmg and condidmg. But thats it. If you prefer a teambased game GW2s gamemechanics (no roles) won’t really support this. GW2 offers nearly no teamcontent. So it might be better to do it like my guildie: look for another game which offers teamplay.

Game feels solo oriented pre 80

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Posted by: heartless.6803

heartless.6803

It only feels solo friendly cause maps are near empty most of the time. Most maps past the starter zone racial maps are less and less populated.

I’d love to see the map generating server favor larger population sizes.

Disclaimer: Under no circumstance should you take this seriously.

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Posted by: IEximius.9204

IEximius.9204

I’m sorry @ op for all of the people trying to counter your post.

It seems so very common in the GW2 forum for people to immediately act that way towards anyone being critical of “their” game.

Yes, this game does seem solo heavy pre 80. Unfortunately the world isnt as “alive” as it once felt during the beta phases and upon release, a lot of people have thinned out a bit and are playing endgame content. There are of course other people but it’s just not lively.

On top of that Gw2 bragged about “everyone gets their own loot, you dont have to party up for it…just join in on the event” which works when were at max capacity for every map and everyone’s running around slaying and chatting, but it is now a major contributor to people feeling a bit more lonely since no one is actually required to take the time to interact with each other before playing the game.

GW2 will not change, just like the mentality of several people who have previously posted in this thread, and its a shame but you have to get used to it.

They will make excuse to the extremes as if YOU’RE the one doing something incorrectly or playing incorrectly. “Don’t you have a guild” " We shouldn’t have to play a trinity/party up to play the content etc"

Just like when people say GW2 has a lack of endgame content for hardcores… “Don’t you have a guild” “Did you hunt every single achievement point there is.” “Did you explore 110% of the world.” etc
People will defend this game until the very end, but others like me enjoy the game but aren’t blinded fanboys.

It gets a bit better at 80 if you dungeon run for your gold, but beyond that yeah, nothing too party oriented or strategic to be quite honest.

Game feels solo oriented pre 80

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Posted by: xarallei.4279

xarallei.4279

We don’t want the trinity. The whole core of this game is to NOT have that and most of us specifically play this game because we do not like the trinity. If you want the trinity there are plenty of games out there with it. GW2 just might not be the game for you. But I would say at least level to 80 and try to forget all the things you know from other mmos. You don’t need to rush to 80. Just go explore or jump into WvW or anything really.

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

Gw2 is solo oriented :/. You need party only for dungeons/fractals. Same with guilds. They are basically chat channels. You need guild only for guild missions.

Game feels solo oriented pre 80

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Posted by: Khalisto.5780

Khalisto.5780

Here is the thing, the game is pretty much like you feel now, or you solo lvl or you go to eotm spamming auto attack and lvling faster.

Ppl may say, you play the way you want, half truth, you do play the way you want, as long as you keep playing alone, for dungeon runs you will most likely be kicked if you show up with a tank or support build, anything than zerker will probably get you kicked.

The closest you will get to roles is on spvp, but dont expect to be near as efficient like you would be in a role oriented game, you wont tank up 2, 3 guys unless they are really bad or running a full support or tank build, you wont heal for huge amount as well, you can have big heals but they have a fair long cooldown, as i said you wont get a guy from 0 to 100% with your heal skills.

At lvl 80 you will start the fashion wars, you will mostly run the pve to get gold and buy the skins you want.

If you are somewhat ok with what the classic MMOs are about, you might be leaving the game very soon, or becoming a full time pvp/wvw player like i did.

btw pvp and wvw are really good.

Love roaming builds and non meta silly builds.
Don’t worry boys, Blade and Soul is coming.