Gated skill challenges are confusing

Gated skill challenges are confusing

in Guild Wars 2 Discussion

Posted by: JonnyBlu.3486

JonnyBlu.3486

Simply put the new compass tracker sends me to a skill point challenges that I cannot initiate. This is both frustrating and annoying. Please do not level gate skill challenges. Especially ones that are in an appropriately leveled zone.

Gated skill challenges are confusing

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Posted by: Taygus.4571

Taygus.4571

yup, skill challenges shouldnt be gated, maybe aney should just add a suggestion/tooltip, for the first time a user comes to one saying something like.
“this is a challenge, it may be easier with a friend”.

so the whole, cant beat it, doesnt scare people off or whatever.

Gated skill challenges are confusing

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Posted by: Danikat.8537

Danikat.8537

I had the opposite experience. Even after I hit level 13 and I was allowed to do skill challenges it wasn’t sending me to them. Even when I was stood right next to one that was at my level it was trying to send me 1/2 way across the map to find a waypoint instead.

I’m guessing this is another bug with the content guide rather than something that’s intended, but you never know.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Gated skill challenges are confusing

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Posted by: JonnyBlu.3486

JonnyBlu.3486

I was level 16 standing on the skill challenge… talked to the guy and the object and it wouldn’t let me do anything. What level are all skill challenges unlocked?

Gated skill challenges are confusing

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Posted by: Kveldulf.1065

Kveldulf.1065

they should unlock at level 13

Gated skill challenges are confusing

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Posted by: Furyan.9578

Furyan.9578

If there is level based content all that content needs a clear indication that it is as such and what the requirement it.

If the skill points are going to continue to have a level requirement at low levels, it should have an indication on the message when you either hover over the icon on the map/mini-map or when you interact with the skill challenge itself so clarification is made. This seems a reasonable functionality seeing as how all these changes were supposedly made to help new players. How is it helping new players, especially those who came in just before the update, when you don’t clearly indicate it? None of this is especially hard since it already has the functionality in place to check your level.

It seems counter intuitive to have other elements display the fact that they have a requirement (or recommended level in some cases) and then some not, especially when it breaks the flow of the established elements around it. To me it seems backwards to have events and hearts around a skill point all with some indication of their level requirement (especially when they start to develop a region divide – ie 5 – 10 level content exists here on the map, levels 10-15 over that part and 1-5 over that way) and then skill points run off a different thing all together.

(edited by Furyan.9578)