Gear inspection idea
They will get harassed. if they join a party whos leader has it turned on, and they dont. guess what, the harassment starts. If 1 person is advertising for a run and a party of 2 or 3 join and demand a gear check and if that person doesnt want to, Toddles.
Having this solves nothing and does nothing for the game.
No thank you. Pinging gear is quick enough already. Takes barely any time to shift click all the gear in your inventory. would it be a little faster? maybe.But its not needed.
It’s more complex than that though, they’d have to build an entire ‘inspect’ ui for looking at other players.
They will get harassed. if they join a party whos leader has it turned on, and they dont. guess what, the harassment starts. If 1 person is advertising for a run and a party of 2 or 3 join and demand a gear check and if that person doesnt want to, Toddles.
Having this solves nothing and does nothing for the game.
No thank you. Pinging gear is quick enough already. Takes barely any time to shift click all the gear in your inventory. would it be a little faster? maybe.But its not needed.
That’s not all that different from the way things are right now. You have your zerks only ping gear or kick groups, and you have your all are welcome groups. People who don’t like one type will join the other type. Having this feature won’t do anything to affect that.
It’s more complex than that though, they’d have to build an entire ‘inspect’ ui for looking at other players.
I can’t imagine it’ll be too hard to implement… they already have something similar for previewing dyes and armor.
Nope don’t want to.
I dont really see an upside to this but plenty of downside. Gonna have to disagree OP.
That’s not all that different from the way things are right now. You have your zerks only ping gear or kick groups, and you have your all are welcome groups. People who don’t like one type will join the other type. Having this feature won’t do anything to affect that.
I can’t imagine it’ll be too hard to implement… they already have something similar for previewing dyes and armor.
Thats where you are wrong in my opinion. if you join a zerker only ping group than you had better expect to be kicked if you arent wearing zerker armor. They advertised for zerker armor, you arent wearing it or are unwilling to, then you get booted. its that simple.
With this, you could join an “all welcome” party or create an “all welcome” party and demand gear inspections. Its really none of your business what gear im running in an “All welcome” party, and it never will be(Granted i run full exotics, mostly zerker but has some other stuff mixed in). But if you give people the tools to look at armor, they will demand that you use it too, and heaven help you if you dont want to let them look at your armor.
My first lvl 80 exotic armor came from dungeons. If you let people look at armor, and you try and join a group, even an “all welcome” group in Blues or greens, they will likely kick you. Its how people in MMOs are. Not everyone of course, but enough that it makes me glad that GW2 has no tools for this.
So i am against this, it has no place in this game outside of very high level Fractals and zerker dungeon groups, but guess what?! you can already demand them to ping their armor in those groups or get booted. No need for more tools its already in game.
(edited by Dante.1763)
Its not an accident there isn’t one now and wasn’t one at launch and those reasons haven’t changed.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
Pinging gear is quick enough already. Takes barely any time to shift click all the gear in your inventory.
Sure it’s easy, but you can still ping gear you’re not actually using.
EGVA SuperNOVA B2 750W | 16 GB DDR3 1600 | Acer XG270HU | Win 10×64
MX Brown Quickfire XT | Commander Shaussman [AGNY]- Fort Aspenwood
Pinging gear is quick enough already. Takes barely any time to shift click all the gear in your inventory.
Sure it’s easy, but you can still ping gear you’re not actually using.
Why yes, yes you can. Possibly because the game design itself makes it abundantly clear you should focus on playing your character rather than trying to play mine for me.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
Why yes, yes you can. Possibly because the game design itself makes it abundantly clear you should focus on playing your character rather than trying to play mine for me.
By and large I agree (or really just don’t care what people are running as long as they’re competent unless it’s really, really bad), but if you’re joining a group looking for certain gear requirements, then you should be playing with the setup those people are looking for.
EGVA SuperNOVA B2 750W | 16 GB DDR3 1600 | Acer XG270HU | Win 10×64
MX Brown Quickfire XT | Commander Shaussman [AGNY]- Fort Aspenwood
Maybe instead of gear inspections, there could be a different way.
Something like “minimum requirements” built into the LFG. The advertising leader can set minimum power, precision and ferocity (or toughness, vitality for equality). Only people who meet those requirements can join the party. Solves the issue of needing to check gear without pressuring anyone. You don’t meet the requirements? You can’t join. Simple, right?
my gear is nothing of your kittening business…neither is my build. Play your own char and dont try to tell me how to play mine…nuff said
my gear is nothing of your kittening business…neither is my build. Play your own char and dont try to tell me how to play mine…nuff said
It is my business if i advertise a LFG and put in the box “Zerker only” and you join without being a zerker. But that can still be done by ping clicking the gear. So again no need for this.
Maybe instead of gear inspections, there could be a different way.
Something like “minimum requirements” built into the LFG. The advertising leader can set minimum power, precision and ferocity (or toughness, vitality for equality). Only people who meet those requirements can join the party. Solves the issue of needing to check gear without pressuring anyone. You don’t meet the requirements? You can’t join. Simple, right?
This would work actually, really wouldnt have to much of a problem with this. Casuals dont have to use it and never have to worry about getting booted because of their gear, but Zerker groups can stop people from joining unless they meet the minimum
seriosly… why we just dont make a system that gives people auto zerk and meta builds once they enter a dungeon and no way to change it… thats what you people ask for anyways.
seriosly… why we just dont make a system that gives people auto zerk and meta builds once they enter a dungeon and no way to change it… thats what you people ask for anyways.
No it is not. Way to take what i said out of context entirely. If you are joining a Zerker group you had better wearing Zerker armor and you had better be expected to ping it. If you join a “All is welcome” or “Lvl80s EXP” Group then you can wear whatever the hell you want and nobody will care.
I Dont care what you are wearing, unless im in a speed run group or zerker group where its clearly stated what the group is for.
seriosly… why we just dont make a system that gives people auto zerk and meta builds once they enter a dungeon and no way to change it… thats what you people ask for anyways.
No it is not. Way to take what i said out of context entirely. If you are joining a Zerker group you had better wearing Zerker armor and you had better be expected to ping it. If you join a “All is welcome” or “Lvl80s EXP” Group then you can wear whatever the hell you want and nobody will care.
I Dont care what you are wearing, unless im in a speed run group or zerker group where its clearly stated what the group is for.
yea then just kick people if they either dont show the gear or read the battle log to see if the one in question does not got the output of a zerker? Problem solved. No system needed. Also in PuGs you shouldnt demand that everything is running perfectly…or a system just to check 1 stat combination in game…well THE stat combination better said..
yea then just kick people if they either dont show the gear or read the battle log to see if the one in question does not got the output of a zerker? Problem solved. No system needed. Also in PuGs you shouldnt demand that everything is running perfectly…or a system just to check 1 stat combination in game…well THE stat combination better said..
Thats EXACTLY WHAT I SAID. My god. I literally said it three times that if you dont ping your gear you will get kicked. I literally said it multiple times that we dont need a system in place to do this. Did you even read my posts in this thread?
And again no pugs cant be perfect, but it players arent reading the group requirements and join up without meeting the groups requirements then they are at fault.
Also wrong on the stat combo, ive pugged many a group where we only made it through because of my condition necro. Why? because i can survive long enough and do a ton of damage over time while rezzing newer players. you can use other builds just fine in dungeons. My posts are not about that, i was using zerker as an example, learn to read please.
Maybe instead of gear inspections, there could be a different way.
Something like “minimum requirements” built into the LFG. The advertising leader can set minimum power, precision and ferocity (or toughness, vitality for equality). Only people who meet those requirements can join the party. Solves the issue of needing to check gear without pressuring anyone. You don’t meet the requirements? You can’t join. Simple, right?
How will this work with upscaling/downscaling, temporary boost like food,… ? Also not every build has/requires the same stats so you can’t judge them well especially if you want roles (with different stats) for some reason.
Way too many drawbacks for this idea to happen. And by providing a reason “people will kick you now if you dont ping gear” is lame. I have ascended zerker gear and avoid groups that require ping on join. I play how I want and I’m very good at it. I shouldn’t have to open my equipment tab to prove it.
This is suggested almost every time one of these threads pops up.
It’s never going to be implemented because….well, see the rest of the thread. Even if the concept itself worked it would be hugely controversial and just adding it in would upset people because it would be taken as Anet endorsing that type of elitist group.
“Life’s a journey, not a destination.”
I do not care for pings. I have so many builds and gear to choose from…
I run speedrun zerk meta on some chars. And I will join
l80 Zerk Meta (Speedrun / EXP /xk AP/ Ping Gear) but I prefer not to ping,
I run zerk non meta on some.
l80 Zerk (Speedrun / EXP /xk AP/ Ping Gear) but I prefer not to ping,
I run non-zerk meta on some.
((Partial) zealots/valkyrie(/soldiers/clerics/cavalier/knights) armor)
I run non-zerk non-meta on some
I run hybrids (sinister(/carrion/rampager))
I join: l80 EXP (xkAP) I will not ping
I also run full condi’s (rabid/dire) and I do not join with those.
Not for dungeons with any full condi. I would kick somone with a full condi build myself, or leave. Last time 2 or 3 condi players is quite a while ago, but still…. It wil turn out to be annoying and sometimes way to lengthy as well.
I expect people to be honest about their joining a party, it’s a matter of good faith.
I kick naggers, whiners and people who make my run “not-fun” if I need to.
I kick trolls and block them and if needed I report them,
I kicked 4 people in 900 days of playing this game for being annoying…
I seconded at least 50 ppl’s kicks due to gear. Generally only in zerk(-meta) parties , I will kick scepter guardians, necro’s and mesmers quite fast, as I do shortbow rangers.
In l80 exp I’ll tolerate anything as long as it does dmg. even mace guardians. A zealot mace guard is something different then a clerics i know but I still hope people strive to efficiency. I sometimes play (partial) zealot necro/ele/guard and IMHO they can fit in zerk parties as well. but even though it would work I will not do so.
I kicked/ seconded at least 100 ppl for leaving party/ excessive AFK / the need for long phonecalls without any warning, but if someone asks I do not mind them being AFK and I’ll go on 4 man-ning the dungeon, reasons I do not object to are babies, phonecalls, food on (the) fire, toilet, door, and so on.
I do object to having to wait.
I do not care for a gear check, ANY good party with decent buffs and good (dungeon) gear will always outperform a l80 zerk without buffs, meta dungeon weapons / utility and food.
Been There, Done That & Will do it again…except maybe world completion.
(edited by PaxTheGreatOne.9472)
There already is a system like this in place and its called achievement points. Thats how the elitists know if youre good or not.
Thats sarcasm.
I agree with the associated problems brought up by other users. This idea doesn’t “bypass” harassment for gear checking, it just changes the values of gear checking. Instead of harassment over the type of gear, it will be harassment over whether or not the option is even turned on – and someone reluctant to turn the option off won’t matter.
Besides, I don’t see why a gear check matters anyway. Someone in Berserker gear isn’t automatically good at the game – you’re taking a risk by just inviting someone random into your party.
Isn’t this game more about player skill than gear, though? If I can fight a boss using Knight’s gear just as easily as a guy running Zerker, doesn’t that say a lot about skill instead of gear? Granted stats do matter in the case of this game, but at its core it’s more about how well you do than what you’re wearing.
| Proud roleplayer! |
| Biyx’s All-For-Nothing Challenge |
Isn’t this game more about player skill than gear, though? If I can fight a boss using Knight’s gear just as easily as a guy running Zerker, doesn’t that say a lot about skill instead of gear? Granted stats do matter in the case of this game, but at its core it’s more about how well you do than what you’re wearing.
A player having zerker gear makes him more likely to know how to do things like dodge, stack might, execute a proper rotation, bring utilities to support the party, and not put troll light fields over the ele’s fire fields. A player not having zerker gear makes it less likely he knows (or cares) about that list of things.
When we ask for specific gear we are hoping to increase our chances of finding someone who knows how to do all of those things. It’s not a perfect filter, but most of us will honestly not give a crap about exceptions getting left out unless we have a friend or guild connection to those exceptions.
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.
What about a little box on the Hero panel that is labelled “Ping all?” If clicked, it would put in Party Chat the player’s equipped armor, trinkets and weapons. This would speed up the clicking process and allow for spot inspections in the dungeon if switching gear is suspected.
I dont really see an upside to this but plenty of downside. Gonna have to disagree OP.
That’s more polite than the F* No I was going to use.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
And none of this will actually change the fact gear does not = skill. So checking for gear doesn’t really do anything.
Maybe instead of gear inspections, there could be a different way.
Something like “minimum requirements” built into the LFG. The advertising leader can set minimum power, precision and ferocity (or toughness, vitality for equality). Only people who meet those requirements can join the party. Solves the issue of needing to check gear without pressuring anyone. You don’t meet the requirements? You can’t join. Simple, right?
How will this work with upscaling/downscaling, temporary boost like food,… ? Also not every build has/requires the same stats so you can’t judge them well especially if you want roles (with different stats) for some reason.
Well in a simplified manner, the party advertiser would select the “required gear” out of the menu. Just check off which gear you want in your party, whether it is only berserker or assassin and knight gear, etc. Could also chose required rarity (rare, exotic, ascended, etc) which would be more helpful in fractals. Downscaling wouldn’t be an issue as you only have to have the gear equipped to join the party.
I would be okay with those listings only showing up if you meet the requirements. Completely eliminate the hostility between the zerker only and play how i want crowds. The two obviously can’t get along, each thinking they themselves are right. Why not just separate them so they don’t even see each other?
Personally I am one of the few that does want an inspect- simply because I want to drool over other people’s cool gear and see which specific skins they’re using.
I couldn’t care less what folks are using in my groups, as long as fights go fast and nobody is getting everyone else killed. It’s just plain cool to see the stuff everyone worked hard for.
Where my opinion might be really weird though is this:
Go ahead and add /inspect to the game. But for the love of kittens add in some kind of DPS meter at the same time.
Theorycrafting starts fights. DPS meters end them.
If you could see your personal dps you could optimize your gear and play to maximize your potential and become the very best at your class that your ping, playstyle, and reflexes allow. And by sharing those numbers you could prove that it works for you- and teach others the secrets to your kittenitude, whether cookie-cutter or something new.
It’s so weird to me how everyone starts yelling about gear in GW2, because without a DPS meter the arguments are rather pointless. Of course gear arguments all end up being so mean-spirited and smack of elitism and assumptions. They do all boil down to assumptions and generalizations, because that’s all we really have to go on.
Personally I am one of the few that does want an inspect- simply because I want to drool over other people’s cool gear and see which specific skins they’re using.
I couldn’t care less what folks are using in my groups, as long as fights go fast and nobody is getting everyone else killed. It’s just plain cool to see the stuff everyone worked hard for.
Where my opinion might be really weird though is this:
Go ahead and add /inspect to the game. But for the love of kittens add in some kind of DPS meter at the same time.
Theorycrafting starts fights. DPS meters end them.
If you could see your personal dps you could optimize your gear and play to maximize your potential and become the very best at your class that your ping, playstyle, and reflexes allow. And by sharing those numbers you could prove that it works for you- and teach others the secrets to your kittenitude, whether cookie-cutter or something new.
It’s so weird to me how everyone starts yelling about gear in GW2, because without a DPS meter the arguments are rather pointless. Of course gear arguments all end up being so mean-spirited and smack of elitism and assumptions. They do all boil down to assumptions and generalizations, because that’s all we really have to go on.
This is exactly why dps meters weren’t added to other games. If you add it, people can and WILL use that to measure
This is exactly why dps meters weren’t added to other games. If you add it, people can and WILL use that to measure
What on earth is bad about measuring performance in a game?
The only thing that causes problems is measuring performance wrong.
(edited by Silalus.8760)
This is exactly why dps meters weren’t added to other games. If you add it, people can and WILL use that to measure
What on earth is bad about measuring performance in a game?
The only thing that causes problems is measuring performance wrong, which is exactly what starts so many fights around here.
I could see using it to see if everyone else is doing say, 5k dps and this guys only doing 1k, somethings wrong. But what will happen, and does happen, is people will use dps as a kick stick, sort of like achievement points.
it CAN measure skill, and gear, however is never ALWAYS accurate of even mostly accurate, and will be used wrong most of the time.
I’d rather someone who doesn’t do as much dps who knows the fights, and can actually live to do the dps, than measuring someone by artifical numbers. Dead men don’t do dps.
Now in a perfect world you would find competent people with good dps, and having a meter would help.
I think a proper solution to this would be having a dps meter that only shows to the players.
This would allow each invidiual player to see if theyre improving or not with gear and practice, while not allowing people to use it as a measurement for skill/content.
I feel it would be too much work have to try to get people to post dps if it was made available only to that player etc.
I could see using it to see if everyone else is doing say, 5k dps and this guys only doing 1k, somethings wrong. But what will happen, and does happen, is people will use dps as a kick stick, sort of like achievement points.
I’ve played other MMO’s through a lot of end-game content, and I’ve never once seen a dps meter used to kick someone from a pug that didn’t really, really deserve it. It lets you discover the drunk guy who’s putting up 1k despite being in highest tier gear.
What really happens otherwise is you start to see how a variety of gear and play styles and classes all end up more similar than you’d think. You start to get an idea of what’s within an acceptable range for each kind of content… And best of all you know whether you are actually within that range or not, so you know if you are personally ready.
If a player engages in content for which they aren’t personally ready, isn’t it ok for there to be some consequences to them? After all, they are creating consequences for the people who are ready…
I’d rather someone who doesn’t do as much dps who knows the fights, and can actually live to do the dps, than measuring someone by artifical numbers. Dead men don’t do dps.
100% agree- but DPS meters actually are how you see this, instead of just pointing fingers and yelling about why the bosses health is or isn’t going down fast enough.
DPS meters aren’t meant to be used a second at a time. In my experience the first time you look at a DPS meter in a group is after the first boss goes down. (And even then, usually only if it went down slower than you’re used to….) You look at average DPS done over that fight, which includes all those seconds ticking away while you’re dead.
For GW2 I’d also make sure the DPS meter separately also reported the amount of health returned while massaging, so you can see who was carrying the dirt-kissers by getting them back up…
I think a proper solution to this would be having a dps meter that only shows to the players.
Honestly I’d be ok with this, because then at least we could screenshot it and post it in forums to prove that a particular theory is correct in a particular situation.
But seriously, I’ve played some games with a lot of potential for elitism, and I really haven’t seen it happen with DPS meters. People make irritating assumptions and argue about things before the numbers get posted. Afterwards, what is there to argue about?
Here’s the reality: GW2 players are already measuring each other. You aren’t going to change or stop that. It’s the inexorably advancing wall of ice. The best thing you can do is mitigate it by making sure they are measuring each other fairly in a way that leads to fewer arguments and less frustration.
(edited by Silalus.8760)
No thank you to this idea for the various reasons stated.
I can’t imagine it’ll be too hard to implement… they already have something similar for previewing dyes and armor.
Those are some seriously famous last words :p
The issue is that it takes some to implement, and it’s at best 50/50 in player opinion and it doesn’t really do much for QOL except for people that are trying to police groups, which I’m not entirely sure anet wants to encourage anyways.
Gear inspection will be used to “filter” the unwanted. If you have your box unchecked you will be “filtered” as well. By preventing all players is the only way to prevent discrimination when PUGing.
RIP City of Heroes
checking for gear doesn’t really do anything.
This is not necessarily true because gear does contribute to character effectiveness and group synergy.
Of course player skill is important, but that does not mean that gear is irrelevant.
Instead of an “inspect gear” checkbox, they should make a checkbox for “meta” in the LFG tool. When you put the party in LFG and check the “meta” option, people that aren’t running meta builds are automatically kicked or simply cannot join the group at all. That would be a much better solution than a “inspect gear” option.
The only type of gear check system I think the game need is one to identify which skins are being used as sometime you just want to know what a piece of armor is.
The only type of gear check system I think the game need is one to identify which skins are being used as sometime you just want to know what a piece of armor is.
What’s wrong with just asking the person who has the skin you like? No reason to be shy.
The only type of gear check system I think the game need is one to identify which skins are being used as sometime you just want to know what a piece of armor is.
What’s wrong with just asking the person who has the skin you like? No reason to be shy.
Sometime they are afk and up until megaserver if felt like my server was the unofficial Portuguese language server and so far all I’ve learned of that language has been guild recruitment phrase and insults not exactly help there.
100% yes.
I want to kick players not wearing zerkers in my zerk speed run. I don’t want my speed runs to be ruined because some dude thought it would be funny to wear nomads in a lfg that specifically states: “Zerk speed run!”
Trolling aside, I do need this so I can link builds to new players very easily instead of typing it all down in chat.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
(edited by runeblade.7514)
I suggest using the dps meter software as a way to inspect peoples gear if you are trying to organize a full zerk pug. See that guy with more than average health?… you know he isn’t zerk.
100% yes.
I want to kick players not wearing zerkers in my zerk speed run. I don’t want my speed runs to be ruined because some dude thought it would be funny to wear nomads in a lfg that specifically states: “Zerk speed run!”
Trolling aside, I do need this so I can link builds to new players very easily instead of typing it all down in chat.
That is more of a build template thing like back in GW1. Gear inspection would still require you to type out all the stuff about the traits.
Well in a simplified manner, the party advertiser would select the “required gear” out of the menu. Just check off which gear you want in your party, whether it is only berserker or assassin and knight gear, etc. Could also chose required rarity (rare, exotic, ascended, etc) which would be more helpful in fractals. Downscaling wouldn’t be an issue as you only have to have the gear equipped to join the party.
You did not answer my question about people wanting different roles(with different stats) for their lfg.
The solution doesn’t even solve the whole issue since it does not adress runes,sigil and traits while some people demand meta builds in the lfg. So this idea is a incomplete solution for a problem for a ‘small’ problem.
Also let’s take this scenario: At TA there is a a guardian with a greatsword and a staff, The greatsword is berserker and the staff cleric. This person will contribute with the staff outside of combat by mowing down blossoms and in combat he will use greatsword. He will be banned from this group because he has a cleric staf even though it does not hinder contribution at all. Same for thiefs who use shortbow solely for stealth.
Also demanding exotic zerker/assassin will prevent people with exotic armor but a rare bacpack prevent from entering even if thy wore acended rings amulets and earings.
I would be okay with those listings only showing up if you meet the requirements. Completely eliminate the hostility between the zerker only and play how i want crowds.
This never, it will feel like the dungeon/place is empty while it is not. Also some people have multiple sets waiting in their inventory.
The two obviously can’t get along, each thinking they themselves are right. Why not just separate them so they don’t even see each other?
Sorry, a minority (there aren’t that many speedclear haters, most ‘fear’ this kind of stuff because it can negatively affect play how you want groups) can’t get along with another minority, this kind of stuff will always be, no reason to split the community on this one.
Instead of an “inspect gear” checkbox, they should make a checkbox for “meta” in the LFG tool. When you put the party in LFG and check the “meta” option, people that aren’t running meta builds are automatically kicked or simply cannot join the group at all. That would be a much better solution than a “inspect gear” option.
And who will decide meta? Some random player nobody knows about? Also it means that with every balance patch the lfg has to be adapted to the new meta. So quite a bit of effort for a small problem with lots of extra problems waiting around the corner.
Altair it is not bad idea; Square Enix and other mmo game have that feature. Difference with those other game gears with Guild Wars 2 gears is that, the other mmo game gear have effect on game play and effect on many situation… where Guild Wars 2 gear only have effect on 1 situation and on 1 game play— Zerk… including bunker class.
It is sad and true because Guild Wars 2 gear is all about zerk-fast kill, instant kill, instant burst, high dps, do everything fast. I do many research-there is really only 2 class in Guild Wars 2 that is fill in bunker/support role.
So if there were gear inspection in Guild Wars 2; would it really matter? No!
So if there were gear inspection in Guild Wars 2; would it really effect game and situation? No! except for 2 bunker/support class.
So if there were gear inspection in Guild Wars 2; would it make game challenge? No! and No!
Suggestion; only make gear inspection access to level 80 player
Ankur
(edited by DarkSyze.8627)
What on earth is bad about measuring performance in a game?
Because games are games and not jobs. If you’re attitude toward a game is legitimately “maximize performance” – might I suggest taking that attitude to the employment scene and then, instead of playing games, have so much money you can enjoy cruises, safaris and an unlimited potential of new games to play? Nobody in their right mind should want to keep pushing the boundaries of effort in video games when they do it on a regular basis in every other [important] facet of their life.