(edited by Bolthar.7192)
Gem Store Content VS Game Content
China Market > Player Housing + Trait Build Save combined.
When the China release is complete, and the massive funds start to flow, then perhaps we’ll see more ‘serious’ Game Content.
Seriously, stop wasting money on crap completely unrelevant to the lore and history of guild wars and start giving us something that we really want. Also you better hurry cause well wildstar with their housing feature + the combaat system will probably steal part of the GW2 community, i mean i have been playing their open beta and the game (even though its quests and thingies are boring) looks pretty great and i just won’t play it casue of the subscription.
well more Lawless craps and kiddie hats just in gem store now
Seriously, stop wasting money on crap completely unrelevant to the lore and history of guild wars and start giving us something that we really want. Also you better hurry cause well wildstar with their housing feature + the combaat system will probably steal part of the GW2 community, i mean i have been playing their open beta and the game (even though its quests and thingies are boring) looks pretty great and i just won’t play it casue of the subscription.
Or just let people just pay for the content in stead of for cash-shop items. Throw all those items in the game.. making it game-play and release expansions to generate income.
There are indeed a few other mmo’s releasing soon (or have been released). One I am not even allowed to mention as I am then ‘derailing the thread’. So it seems that they are very much aware of those games. However for Anet to consider it a thread it needs to be F2P or B2P needs to have a living world creating much what Anet promised (so something like a sandpark where people change the world) and need to be focusing on more ‘casual’ gaming. And then I do not mean casual as ’ only plays a few hours’ but people who care about skins, housing, mounts and so on.
Then again, most of the games that are getting releases their own problems. Grindy (even more then GW2), of subscription or simply a complete different audience.
About the Wildstar example. People who switch because they are unhappy with the road GW2 took you should understand that both games are from Ncsoft. So as far as steering towards getting more income vs create a good game and get money that way it will likely be the same.
Slaving off a couple of art types to crank out an armor set they sell off 2 parts at a time is a minor allocation of resources. Bringing back old items or putting items on sale takes virtually no allocation of resources.
So ask yourself, what are they spending their 300 person team on during this interlude? And it’s not all or even mostly China (I estimate at this point, maybe 20%). It’s getting the groundwork laid out for the next round of the LS. It’s the same how comic artists get a couple a week buffer done in case life or artist block crops up. If they are going back to their 4 teams, 2 week schedule then new common critters need to be created, new changes to existing zones or (gasp) a new zone. Maybe they are working on several iterations of Lion’s Arch being rebuilt.
Regardless, a staff that size isn’t sitting on their hands and they aren’t all off in China and they aren’t all doing tchotchkes for the Gem Shop. That leaves content development. Have some faith.
RIP City of Heroes