General feedback about many aspects

General feedback about many aspects

in Guild Wars 2 Discussion

Posted by: Almdudler.8621

Almdudler.8621

Hello,

first of all about myself, some days ago I finished my Kudzu after ~1200h playtime and I’m very happy with it. I run fractals daily (am level 36 now) and Ive got myself the dungeon master title. Furthermore I manage a smaller guild. So I think I can talk in a wide spectrum.

First of all Id like to refer to the most hot topic here, the legendary. For me personally it’s based to much on money. You theoretically need zero skill to get one, you can simply faceroll CoF all day or be a genius in the TP and buy it off (please why in gods name you made them sellable -.-). And no I am not a TP rich-guy nor did I get lucky. I grinded the hell out of this game. I ran cof/coe/fractals plenty of times a day and made some money with that. I think that most stuff of the legendary process is fine but the precusor is not good implemented. I bought mine off for 335 gold and I think its not good that this is just about money or get lucky. Its definitly the hardest part of a legendary.
A lucky person should get good loot, but not just 50% of the legendary process by luck thats just not fair. Mystic Clovers are meant for that. Neither my quest to the legendary should be manipulated by some TP-geniuses. Some recipe/vendor where u can get a precusor by adding 250 of all dungeons tokens together would have been cool.
Or implementing achievement points because they actually show how much aspects of the game you discovered. Also wvw badges loot should be reduced by JP and added more to killing enemies because that is the sense of wvw.
In short: Too much braindead grind, and no I’m fine with grinding and working hard for my stuff but why so much of one thing? Its not fair that early players had to pay 50g for the precusor I was exploring and actually playing the game it was meant to be played at that time. If you ever implement scavenger hunt please make it hard as possible. There are already too many persons who have a legendary in my opinion.
One a side note, the skins are a bit weird balanced, some are really childish and girly (dreamer) while other look really epic (twilight). I cant imagine playing a dark-themed necro and run arround with bifrost. Im glad I made a female norn Kudzu looks awesome on her

Lets look at grouping, I think its about time for a intern dungeon-finder. When I started the grin I mainly used gw2lfg because it grants you good groups in really good time. If you advertise in chat it takes you up to 15min+. But an extern website can’t be the solution and it kind off died out with the new patch. Thats really a missing feature and should be have higher priorty.

I really like the dungeons, but its a bit out of balance. Why are some paths taking up to 1hour while others can be done in 20minutes with the SAME reward? No one will play the long paths anymore after finishing them once. Same applies for story, it gives you nothing really worth back, and some story bosses were really cool made (example: inquest final boss). The new feature with wp-rezzing is fine, but you shouldve implemented it alot earlier, I’m not a fan of changing whole mechanics after this long time. Also fix the loot, because if you die at a boss and he gets killed you get no loot. Really annoying if you make a mistake 10 seconds before boss downs.

Facing the fractals, I think this is a really good thing you guys created. Really challenging in higher levels and you meet some skilled players. I like it! The problem is what to do with all the pristine relicts/relicts? I was hoping to buy some amulets with them, but now I have to do dailies for a fractals thing? Also what to do with all the rings? Make them salvagable for ectos or add some mystic forge recipes, please.

I also like to say something on the guilds. They need at least a calendar where you can add some dates. Since we are rather small it’s not so easy to get a full guild run for Arah at any time. A calendar would really help. Also a name change feature and a guild hall would be nice (for influence of course).

In my grinding time I figured out that some classes are just to OP. When I started grinding I mostly used my warrior because he was more effective in clearing dungeons. Its just a sad fact, but except arah/fractals I think you are faster with a well played warrior who pulls out 15k small AoE crits without a problem. Not the biggest issue because I still can kick kitten with my ranger, but Id like to have it mentioned.

I really like the game but there is always room for improvements Thanks for reading, anything on these thoughts is appreciated. See you all in Tyria