Gift of Exploration

Gift of Exploration

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Posted by: Felicela.2810

Felicela.2810

Could we possibly see in the future a way to get more gifts besides world completion on more than one character? I have an Engineer who I love, and do change styles frequently, and with that I would like all 4 Legendaries available(no matter the time). I hate the fact I will have to complete the world again in order to accomplish this.

So please consider a quest chain or something to provide more than 2 Gifts of Exploration. These can be character bound like Dyes so if you want them on a different character you still need to complete exploration.

Gift of Exploration

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Gifts of exploration are account wide. Not to mention legendaries are not bind when picked up. You can make a legendary on any character and stick it in your bank for a different character or even mail it to someone.

Gift of Exploration

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Posted by: Melana.8345

Melana.8345

Gifts of exploration are account wide. Not to mention legendaries are not bind when picked up. You can make a legendary on any character and stick it in your bank for a different character or even mail it to someone.

This. Technically this means you could create a character solely to do map completion for the gifts (and money from hearts/mats/etc), then delete them, so as to have as many gifts as you want/need.

Which, if you’ve got the patience to gather the money/mats for 4 legendaries, could be considered part of gathering those mats.

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Gift of Exploration

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Posted by: Astralporing.1957

Astralporing.1957

Eventually there will be legendary armor pieces as well – will they need the Gifts of Exploration too? If so, i see problems.

Actions, not words.
Remember, remember, 15th of November

Gift of Exploration

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Posted by: Felicela.2810

Felicela.2810

Gifts of exploration are account wide. Not to mention legendaries are not bind when picked up. You can make a legendary on any character and stick it in your bank for a different character or even mail it to someone.

I am fully aware of this, but spending another 30-40 hours roughly probably longer, especially depending on WvW, just for another two gifts on a new character is something I would rather avoid. I see no reason why a 5-10 hour quest even couldn’t be added, so you main character is able to obtain as many of these as they would like.

The problem I see is, why is it mandatory for me to make an alt to get all legendary weapons for a single character? Are the other requirements honestly not enough?

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Posted by: Finaldeath.1059

Finaldeath.1059

What the game should do is once you get 100% completion it should give you the gifts and unlock them to be purchased from the skill point vendor.

Gift of Exploration

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Posted by: Felicela.2810

Felicela.2810

What the game should do is once you get 100% completion it should give you the gifts and unlock them to be purchased from the skill point vendor.

I would be fine if Karma, Skill Point, Quest Given or any of the three. I would also consider it a viable option to get more from completing new content areas.

I just really dont want to level a second character through world completion, I plan on having multiple alts, and already do but my Engineer is my main and who I want to be dressed to the nines but cant do that without my other characters currently is just depressing.

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Posted by: Sarie.1630

Sarie.1630

Eventually there will be legendary armor pieces as well – will they need the Gifts of Exploration too? If so, i see problems.

You want the good stuff – you work for it, regardless whether that involves 3 characters getting 100% completion for the armour parts alone.

I see no problem…especially since the introduction of Ascended gear. Evidently it’s the way the game is going.

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Posted by: Felicela.2810

Felicela.2810

Ascended Gear is not the topic of discussion here, and secondly you dont need multiple characters for the current Ascended gear.

To completely gear a character in any other way does not require more than one character except for this.