Gilded Infusions

Gilded Infusions

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Posted by: Vanthian.9267

Vanthian.9267

DISCLAIMER: I am not complaining in anyway. Thank you.

I have a couple questions for the developers: 1) Why gilded infusions?

Note: Gilded Infusion: +20% gold from monsters.

I understand the community at large complains about the drop rates and the horrible DR that plagues the great land of Tryia, but why add a new infusion that is basically a must have for a PvE environment?

They are not unique which means 1 is not enough and 12 will be needed (currently only 4 are needed) eventually to have “max” PvE stats.

With each hitting at 20 laurels each I can see that it will take some time (granted not to long) to max out with this new Gilded fashion. With a omnom bar this will take your earning (at current max) to +80% gold, while at the end of the Ascended road to +280% gold from monsters.

The math: Eventually all gear will be of Ascended level for max, which will include a infusion slot. In turn, it will be filed with a Gilded Infusion for +20% gold form monsters. So 12 items time 20% is 240%. Finally add on your omnom bar to get 280%.

2) Will this not make a very wide gap between the already majority “Stock Holders” verse the rest of the populace?

There are those that can barely stay a float as it is in this economy with the ever increasing prices due to “high roller trading”. This will (eventually) increase that rate at a rate that will not, and can not, be seen.

I don’t mind them being in the game, but this will affect the prices of “high end” items.

To the player base.
Please keep it civil. I am merely asking a question.

edit: clear up question two.

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(edited by Vanthian.9267)

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Posted by: Minion of Vey.4398

Minion of Vey.4398

I think both the +20% gold and even more so the +20% MF ones are grossly overtuned and need to be nerfed.

Pretty seriously nerfed too. If they went in today as +5% gold and +5% MF, many many people would find that very desirable and use them no problem.

(edited by Minion of Vey.4398)

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Posted by: Vanthian.9267

Vanthian.9267

I think both the +20% gold and even more so the +20% MF ones are grossly overtuned and need to be nerfed.

Pretty seriously nerfed too. If they were +5% for each…many people would still use them.

The karma infusions, in my opinion are fine. As they have little to no effect on the actual market. (due to not being able to salvage/sell your exotics from karma). I may have a different opinion though with the new “lost jewel box” fever that has sprung up.

The gilded infusion will, if left unchecked, really hamper things in the future. (in my opinion)

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Posted by: Errant Venture.9371

Errant Venture.9371

Afaik there are no rings or backpieces thhat have utility infusion slots…the only come in offensive and defensive vareites. This means that the new infusions can only be used in amulets and (for now) are limited to one per person and will take a month and a half to get (50 laurels for amulet + infusion). Doesn’t seem so bad to me.

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Posted by: Zogyark.4597

Zogyark.4597

Your math is based on assumptions, so far only amulets offer the utility slot and like the poster above said it takes a while to get both. Amulets might be the only ones for gilded infusions for all we know.

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Posted by: wintermute.4096

wintermute.4096

Because Magic Find stat was such a praised success…

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Posted by: Vanthian.9267

Vanthian.9267

Your math is based on assumptions, so far only amulets offer the utility slot and like the poster above said it takes a while to get both. Amulets might be the only ones for gilded infusions for all we know.

I thought the infusions were all versatile since the whole, 75 relics for defense verse 150 for offense fiasco. I should take more time to look at what type of infusions there are.

I have not checked this yet but now I am under the impression that since there are three of the same rings that one will have this new utility slot on it. I will check in game and edit soon.

Edit: You are correct the rings for laurels only have offense and defense slots.

(edited by Vanthian.9267)

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Posted by: Vanthian.9267

Vanthian.9267

Because Magic Find stat was such a praised success…

If you are denying the effects of +gold% then I have nothing to say to you.

When it is quite clear that under the effects of a omnom bar while running CoF path 1 nets you a extra 10 silver for the run ( 4 silver more for the champion slaver and 6 silver more for the final boss). After ten runs , that is one gold more than what someone else will have that does not use them.

Now think of all the “hardcore players” in this game. Now think instead of only have 40% more they have say 80% more. The next time a new Ascended item comes out they now have 120% more. It can grow quite quickly if left unchecked and it is a concerning matter for the economy. Anyone who is not farming 24/7 but rather is playing to enjoy the game will be left behind very quickly.

As to the argument that we won’t receive laurels fast. They have already stated they will award laurels for previous achievements accomplished. They have not stated when but I would be surprised if it is not within the next two months.