Q:
Giver's armor having weird values?
Stat budgets for boon duration and magic find do seem to be buggy or something. For magic find the bonus over all armour and weapons appears to be 3% no matter what the stat budget of the slot is, whereas crit damage (a % based stat) scales based on the item’s budget.
To my knowledge boon duration is currently broke on giver’s. The condition duration is still broke on the weapons.
i7 920 OC 4.2Ghz, 2x 6970s in Eyefinity mode
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)