Gliding in Central Tyria
Another idea I was thinking of on this, is that maybe enable gliding AFTER the map has been 100% cleared. That way they can still force you to clear the map like originally planned, but allow you to glide thru it afterwards. What do you think?
Would probably trivialize some of the jump puzzles.
Another idea I was thinking of on this, is that maybe enable gliding AFTER the map has been 100% cleared. That way they can still force you to clear the map like originally planned, but allow you to glide thru it afterwards. What do you think?
I would be okay with that too! Like and endgame reward for full completion
Well, disable them in JP areas like the OP hypothesized maybe? shouldnt be too hard to do.
After playing too much in the jungle I died from jumping off a cliff in tyria… anet pls fix xD
I personally think they will go back someday (maybe after next expac) and make the rest of Tyria glideable via an additional Glide mastery. “Free Range Gliding” or some such thing.
In theory it’s actually possible currently, the action to do so however is turned off in map rules. A few modifications would be required obviously, but they could be relatively easy.
IE: Checkpoint system for jump puzzles. Every jump puzzle could have invisible checkpoints that you pass through during completion. This means you would have to do the whole thing in order for the chest at the end to “unlock.”
Or impenetrable canopy’s could be added to open world jump puzzles. It would also add more ways to make the maps fresh, such as glide races to get from one area to another. Glide based diving locations and so on. A couple updrafts and you could have full map guild race activities in the sky and such. None of those would require any significant alterations to the existing map terrain. A few additions and some permission changes and tada. Brand new experiences (and adventures in Tyria instead of only the new maps.)
I personally think they will go back someday (maybe after next expac) and make the rest of Tyria glideable via an additional Glide mastery. “Free Range Gliding” or some such thing.
In theory it’s actually possible currently, the action to do so however is turned off in map rules. A few modifications would be required obviously, but they could be relatively easy.
IE: Checkpoint system for jump puzzles. Every jump puzzle could have invisible checkpoints that you pass through during completion. This means you would have to do the whole thing in order for the chest at the end to “unlock.”
Or impenetrable canopy’s could be added to open world jump puzzles. It would also add more ways to make the maps fresh, such as glide races to get from one area to another. Glide based diving locations and so on. A couple updrafts and you could have full map guild race activities in the sky and such. None of those would require any significant alterations to the existing map terrain. A few additions and some permission changes and tada. Brand new experiences (and adventures in Tyria instead of only the new maps.)
Yea they will totaly remake the whole core world for gliding when 24 dungeon paths was to much work to fix and instead nerfed to hopefully make people not play them.
My answer is dont hold your breath on this one guys, they will make new content not remodel the old.