Global Guilds: What's your opinion?

Global Guilds: What's your opinion?

in Guild Wars 2 Discussion

Posted by: ltck.3659

ltck.3659

So I’ve been in and out of gw2 to kind of keep an eye on what direction things are going. I recently came back to catch up on some of the content, check out WvW/PvP changes, and look at the rankings.

The global guild thing kind of threw me off. I don’t really have any complaints, but I’m surprised they’re not expanding things like merits, storage, etc. to fit the capacity.

I’m also not going so far as to say that arenanet didn’t do their research to see exactly how big the guilds were going to be, as I assume that they DID do this and the numbers averaged out to the max capacity of a guild, if not less. Because let’s be honest; how many guilds do we see that are having to split in to groups because they are topped off with fully active members? There may be a few, but there are so many smaller guilds that tip the scales in that direction.

Personally, I like the idea of global guilds, and I think a lot of players in general do. Correct me if I’m wrong. The implementation might have some drawbacks, but that’s with anything.

So what are your opinions on how this is going to affect the game overall? Some questions to consider:

Positive/negative impact? Would this take away from established server communities, or do you think it would create more stability? Do you think they’re moving in a good direction, and shifting the focus so that massive server transfers will have less of an impact on communities as a whole? What immediate affects might this have on PvP (WvW included) groups? What about later down the line?

Chauvie – Mesmer | Guardian
http://www.anchauvies.net

Global Guilds: What's your opinion?

in Guild Wars 2 Discussion

Posted by: Dana Hawkeye.9724

Dana Hawkeye.9724

This should have been implemented at the very start of Guild Wars 2. To me, this is merely ‘catch-up’.

The existing system destroyed some of the old established (International) guilds from GW1 when GW2 started. The same can be said for not implementing Alliances as well.

TBH, I dont think that there will be any noticeable changes to normal playing, except that it will bring in the various server chapters of the same guild into ‘one’ guild as it should be.

Scouts of Tyria [SoT]
Gandara

Global Guilds: What's your opinion?

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Posted by: Atlas.9704

Atlas.9704

The global guild thing kind of threw me off. I don’t really have any complaints, but I’m surprised they’re not expanding things like merits, storage, etc. to fit the capacity.

Positive/negative impact? Would this take away from established server communities, or do you think it would create more stability? Do you think they’re moving in a good direction, and shifting the focus so that massive server transfers will have less of an impact on communities as a whole?

I snipped and kept the parts I only know to answer.
For the storage and such, I think its just architecture limitations on the engine.
I hope they do expand it out later. After all more merits and such sound like a good thing.

As for impact I see it as positive, but with massive growing pains.
For the reasons of RP guilds, WvWvW, and what ever other ‘server pride’ guilds out there this will be a difficult thing to accept.

For the casual gamer and those who were in the lower populated servers this is a boon to find more folks and enjoy it with them.

For the nearly non social, yet cordial, folks like me I’ll just ignore you all the same again.
Though now I can’t claim server differences when turning down guild invites. lol
Back to using the guild bank tag I guess.

I can see what ANet is partially trying to do: show new players and returning ones that having a server as a ghost town will be a thing of the past.
Problem is some of their game modes, like WvWvW, require some partitions in order for them to work.
Is your server getting whooped? Well you can’t call out to Lion’s Arch chat for help because now folks from other servers are there. Where can they recruit?
If they want us to use the LFG tool or LFG channel then it would help if they were a bit more useful to begin with.

Overall the older players will remember when they could go to a lower server and solo due to lack of players. Meanwhile newer players will wonder how some thing were ever completed with a ghost town.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

(edited by Atlas.9704)

Global Guilds: What's your opinion?

in Guild Wars 2 Discussion

Posted by: ltck.3659

ltck.3659

This should have been implemented at the very start of Guild Wars 2. To me, this is merely ‘catch-up’.

As for impact I see it as positive, but with massive growing pains.
For the reasons of RP guilds, WvWvW, and what ever other ‘server pride’ guilds out there this will be a difficult thing to accept.

Agreed with both of these. It’s a little late in the game, especially with bonded server communities.

Chauvie – Mesmer | Guardian
http://www.anchauvies.net