Going to spend some money leveling an alt.

Going to spend some money leveling an alt.

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Posted by: Khyber.2693

Khyber.2693

Via crafting. I already have an 80 Necro and a 20 something ranger (that I’m slowly working on.)

What is a fun, useful class that would be good to do this with? I hate the warrior, and my friend is already a mesmer and doesen’t want me to make one. So… Thief, Elementalist or Guardian? I guess all three aren’t really kicked from groups, and I love the look of medium and heavy armor, but I also love AOE.

Help me lol.

Edit: So basically out of the Thief, Elementalist and Guardian which one is more fun to play later? I don’t really care about easy leveling because I’m going to be leveling at crafting stations anyway.

Btw, I was also thinking about my ranger. Should I keep my ranger, or should I delete it and just use my thief? I want at least one bow class, and the ranger looks like it has a very unful late game.

(edited by Khyber.2693)

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Posted by: Tamaki Revolution.3548

Tamaki Revolution.3548

Guardian :P Just grab a GS and spin around mindlessly. My off-main is a guard, and although he may not be total fun (compared to my Mesmer in pve, or Thief in wvw), it’s good aoe with heavy armor. I really have to work at dying (or be totally blitzed out of my mind).

(edited by Tamaki Revolution.3548)

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Posted by: Galtrix.7369

Galtrix.7369

Elementalist if you enjoy massive damage that destroys everything in your path, but is weak beyond comprehension when it comes to armor. I may be biased, because I have an 80 Elementalist that I love. I find absolutely no faults with the staff elementalist in PvE. Decent survivability with massive damage is the perfect combination.

Guardian if you enjoy decent damage and awesome survivability along with support skills for running dungeons/events/PvP. Guardians are pretty much the strongest class in the game, but are boring. So so so boring.

Thief if you enjoy being sneaky and doing some decent damage at melee range, but the armor is also incredibly squishy. What I don’t like about the thief is that it lacks stun skills, which I feel like a thief would definitely have in their arsenal. Maybe WoW placed that idea in my head with rogues, but a thief without stun skills is like a guitar player without a guitar in my opinion.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: IVIUIEI.9631

IVIUIEI.9631

Elementalist, trust me u will like it.

vvuevv

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Posted by: Tamaki Revolution.3548

Tamaki Revolution.3548

Ah yeah, for fun I’d vote Ele also. Guardian is great for staying alive in pve, but I could fall asleep playing mine.

(edited by Tamaki Revolution.3548)

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Posted by: Khyber.2693

Khyber.2693

Btw, I was also thinking about my ranger. Should I keep my ranger, or should I delete it and just use my thief? I want at least one bow class, and the ranger looks like it has a very unful late game.

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Posted by: synk.6907

synk.6907

my friend is already a mesmer and doesen’t want me to make one.

lol
Don’t let anyone stop you from playing a class if you want to play it.

I had more fun leveling thief and guardian than ele, so I would say craft an ele to 80 and play the other two.

As to your ranger: If you like it, keep it. You don’t have to have a thief or whatever if you’re running out of slots. You can always make one later.

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Posted by: rainynoble.6531

rainynoble.6531

Elementalist, D/D is so much fun and staff is very AOE friendly. (try to implement combo field finisher in your skill rotation, you’ll love it.)
Afterward, make a guardian.

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Posted by: bewhatever.2390

bewhatever.2390

Find what’s fun for you.

I have an 80 elementalist which was once my main, and an 80 guardian (and 80 necro, warrior, Mesmer, and engineer).

What I found was that the ele is very easy to play casually; playing it in fractals or explorables at 80 in that same casual style it will die early on every fight. The style needed to play an ele competitively on difficult content at 80 requires a shorter range weapon that can do more damage in melee, and the ability to flip every few seconds between earth for defense, water for support, and air or fire for damage. Without those earth cooldowns the class doesn’t survive. I never developed the skill to do this and finally retired my ele. Note that along the way I also experimented with a condition build min/maxed in condition gear, playing scepter solely in earth against single targets, and was able to get a very competitive DPS-only toon at 80. Just wasn’t versatile enough for all I wanted to do with it.

The thief also takes damage easily. It’s designed around being constantly in motion and using motion / evades as its primary defense. I failed at playing a thief and deleted that alt before level 20. I believe it’s another class that’s a lot of fun at low levels but needs a lot of skill and practice to play competitively on difficult content at 80.

The guardian is more a support/healing class than a strong dps or tanking class at 80 (not that this game defines roles so rigidly), but can be played in any of those roles with the right weapon in the right playstyle (and the right spec and gear). I think the guardian is playable at a wide range of player skill; in heavy armor it has noticeably more survivability than the cloth caster. I wouldn’t level it all the way to 80 crafting, it will take experimenting with all the different weapons at some lower 30+ level to find what you’re most comfortable playing with in each of the different roles (defense, offense, support).

Good luck and have fun!

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Posted by: bewhatever.2390

bewhatever.2390

Elementalist, D/D is so much fun and staff is very AOE friendly. (try to implement combo field finisher in your skill rotation, you’ll love it.)
Afterward, make a guardian.

The dagger/dagger specs are really about giving cloth casters in melee amazingly high damage. An ele requires a great deal of skill in movement and evade to stay alive; low skill players who choose ele dagger/dagger because it’s so popular end up eating a lot of dirt; high skill players, as you say, have a great deal of fun and contribute a great deal to their groups.

I play my necro in a wells spec with staff for range (in groups) and dagger/dagger in melee. The necro has a great deal more survivability than an ele (can flip to deathshroud mode for invulnerability, profession just inherently has more mitigation). And yes, the staff autoattack is uncompetitive damage at 80, need to be in a group that stacks mobs well and do the dps primarily with wells.

Again, go have fun!

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Posted by: Jaall.3420

Jaall.3420

I started the game with ele and honestly don’t really wanna level anything else! I have 4 alts that are around lvl 20 with my 80 ele and am almost always on my ele. I started off staff to get to 80 because it was easier to survive in PVE and still pretty fun, also I was used to that gameplay from other mmo’s.

Moved to D/D when I got used to staff at lvl 80 and wow! The amount of fun you can have if you add in a bit of toughness or vitality into a zerker build and know how to dodge and run around is amazing. I’d say go ele because there’s a high chance you’ll love it, and has a lot of different play styles.