Three 80-lvl Rangers. Why? ‘Cos they’re that cool.
Thank you, ANet, for this, I have to say, nice patch. It did introduce things that the playerbase asked of you since the game’s premiere, plus it fixed a lot of things that needed reworking. Thank you, again.
But now, once we’ve got this ‘feature update’, let’s move to something that we, as your devoted fans, have been waiting for almost 2 years now. It is lots of new, permanent content ( as compared to features only ). We all know what I mean: new explorable zones, possible races, classes. It’s not the place to dispute what should be within this ‘expansion patch’, nevertheless, this game does indeed need something of the ‘wow, it feels like a totally new, unseen game’ feel about it. The way it felt with Factions, Nightfall and so on with regards to Guild Wars 1.
I mean, it’s an obvious step now that the game is almost 2 years old and the LS hasn’t delivered anything of this sort, as 90% of the updates were a temporary content.
I do hope that, with this ‘feature patch’, you have finally taken a right turn and will now concentrate on giving us something big and fresh, possibly in the summer?
I keep my fingers crossed for you, ANet. Keep up the good work!
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