Grinding? Really?
I agree, one thing people don’t get is if it’s a set you really want you can get it just put the time in for it. In wow if you thought a set was really awesome looking, but it was end game tier, well you better join a raid guild, and one that can complete said content.
Even then you have 1 shot for 1 piece of gear from each boss once a week, that is if that boss even can drop it. Gw2 doesnt force you to wait a week you can grind at your own pace. Last weekend I got 3 peices of gear for my set, a grand total of 600 dungeon tokens, but I love the fact I got to look at all the gear sets and CHOOSE which I wanted to go after. I’m not required to get a set of tier 1 so I’m accepted to get a set of the tier 2 gear I wanted.
I agree, and is why I facepalm whenever I see people bashing people for wanting more “carrots” in game.
Optional carrots are always good, if some people want to waste their time for something that’s not required to do stuff in game, let them.
Always having something you could be doing, progressing, achieving, when I feel like it, is one of the things I love about MMO’s.
“There has to be ways to keep you busy at max level.”
I’d be happy just to do DE’s as i did from lvl 1 to 79.
Challenging DE’s that is; the downscaling in lower level zones doesn’t work very well in that department.
“There has to be ways to keep you busy at max level.”
I’d be happy just to do DE’s as i did from lvl 1 to 79.
Challenging DE’s that is; the downscaling in lower level zones doesn’t work very well in that department.
To make challenging DEs I plan to purchase a full basic white outfit.
“There has to be ways to keep you busy at max level.”
I’d be happy just to do DE’s as i did from lvl 1 to 79.
Challenging DE’s that is; the downscaling in lower level zones doesn’t work very well in that department.To make challenging DEs I plan to purchase a full basic white outfit.
Genius. I’m going to do this right the F now
Commander for [Sexy] of the Synergy Alliance
Grinding will always exist in MMOs, the only thing that changes is how well the developers mask it and try make it interesting.
Spot on.
Do stuff – earn exp – level up
Thats the base of any game like this. If there is a different way it hasnt been invented.
Now often the player doesnt have a choice of stuff to do to earn exp, and then it becomes a grind. GW2 gives exp for anything and everything, in that way it avoids as much grind as is possible in a game like this.
But you cant change the base idea of the game!
People seem to see themselves forced to get some kind of items, still not having gotten rid of this gear-grind-carrot thinking. Those will ALWAYS complain someone said “no grind necessary” because they didn’t get their ub3r g3arz right away.
The same kind then complains about having nothing to do on 80…
Life is grind. Repetition is part of our existence.
However, it’s not always experienced as bad or undesireable. Personally I think that people call something grind, not when it’s repetitious but because they don’t enjoy whatever it is that needs to be repeated.
So the real question is, what is it that people don’t enjoy and how come?
Life is grind. Repetition is part of our existence.
However, it’s not always experienced as bad or undesireable. Personally I think that people call something grind, not when it’s repetitious but because they don’t enjoy whatever it is that needs to be repeated.
So the real question is, what is it that people don’t enjoy and how come?
I don’t enjoy grinding at work. I could be playing GW2
When you want to have 525k karma in a week, sorry but you must grind and you don’t have the right to complain.
You should lay it on time and have fun.
There’s always a way to escape grinding! Just jack the XP rates to 800% or so, and with 1 kill, you’ll be level 80 :p
I joke though, but it might be possible a lot of people played MMORPG’s on “private servers” and commonly, those types of servers have some increased XP rates, and they feel that every game should be 1-kill-level-max or something :/
Getting a bit sick of the “omg end game is grinding!” posts too. Just play the game normally, vary what you do and you’ll get everything eventually. You’re not meant to get everything in 2 weeks. Why do people want everything in 2 weeks anyway? Then what? Nothing is special and there’s nothing left to get.
Also, if you apply their definition of grinding what game has an end-game that isn’t grinding? WoW raids are progression raids for a few weeks each tier, after that they’re on farm for months until the next tier is out. That’s months of the same raid multiple nights a week with a small RNG chance that the item you want will drop. Even if it drops, there are normally multiple people after the same thing so you mightn’t even get it.
And then when you aren’t raiding you can fly in circles picking herbs to make flasks for the next raid.
GW1, well you can farm obby shards, ecto’s and tormented weapons or you can vanquish.
What is this mystical grind-free PVE end game I keep reading about, which other games have that GW2 lacks?
There’s always a way to escape grinding! Just jack the XP rates to 800% or so, and with 1 kill, you’ll be level 80 :p
I joke though, but it might be possible a lot of people played MMORPG’s on “private servers” and commonly, those types of servers have some increased XP rates, and they feel that every game should be 1-kill-level-max or something :/
I would have enjoyed, that one-kill you’re lvl 80 deal.
“There is absolutely no way to escape “grinding” in any way, shape or form in any MMO at level cap. None. There has to be ways to keep you busy at max level. Almost all of these ways involve time.”
Lol. You are scaled to every zone so all parts of the game are available to you at lvl cap. After completing 100% of everything to do in the game then either switch characters or pvp until the next expansion. There is no monthly sub here, why exactly does the game NEED to keep you busy grinding at max level?
The thing is this though
We would be absolutely 110% fine with grind. We’ve seen it before, done it before, know it like the back of our hands. The problem is, Anet seems to be fixated on telling us it A. doesnt exist or B. should be fun, then removing all fun aspects.
In other games, they’re 100% aware of grind, so they attempt to make it as fun as they can. Anet does the exact opposite, by ignoring the grind they have, and then making it as unfun as they can. More than that, they then increase the levels of grind you have to do by artificially lengthening the time it takes. Which is to be honest a total casualization of the grind in a way that isnt good. We’ve been repeatedly told that these items are meant to be hard to acquire. But the concern is that hard in this case just means takes ages, and that you cant speed up the process. If you play 3 hours a day devoted entirely to getting towards that legendary, youll be almost as well off as the guy playing 10 hours, because of the anti-farm systems. This is flawed in the worst of ways.
There are no “anti-farm” systems. Also, “grinding” dungeons for exotic sets isn’t necessary, as you can get exotic sets in other ways that are of equal strength.
I beg to differ my good friend. They are very very real.