Now, correct me if I am wrong on this, but looking at what it costs to gain access to guild missions (assuming starting from nothing and getting all of the tiers required to queue guild missions) Guild Bounties cost nearly HALF of what the guild missions in Politics, Economy, and Architecture cost.
Guild Bounties require only tier 5 of Art of War while all other missions require tier 6, which costs 30,000 influence.
This is kind of kicking a guild when it’s down if the guild was not doing WvW (so they weren’t upgrading Art of War)….why not have Guild Bounty in all trees?
There’s your ideas, so now people who haven’t invested what influence they have into Art of War don’t have to wait twice as long to play, and enjoy, guild missions as a guild who has invested in Art of War. And plus, what guild that has maxed out Art of War, that isn’t a mega guild, is going to do this “care bear” PvE stuff anyway…they will be out USING the WvW buffs they’ve been using all along because they’re a WvW guild.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.