Guild Charter

Guild Charter

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Posted by: mysticque.6182

mysticque.6182

Guild Charter:

Since the launch of megaserver there has been a lot of conflicting issues/interests that defy the unintended main purpose of universal ingame mechanics. One of these issues/interests hinders the guild progression like influence gained for the guilds are collectively not absorbed into its current domicile as its members are spread throughout entire list of worlds. Guild charters and its upgrades should be excluded from player localization as it creates a list of known and unknown issues that can prohibit progressions. In addition, guild renames should be taken into consideration as often as it seems guilds actually tend to be reclaimed in accordance with its nature. Not to mention guild upgrades are insanely expensive when it comes to small-medium sized guilds. Guilds shouldn’t be forced to recruit to its maximum limit as players differs from one another.

Blackgate Power
Mysticque

(edited by mysticque.6182)

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Posted by: KrysisHunter.7123

KrysisHunter.7123

I also think that this should be fixed because their are so many cons such as:

  • Guild members from other servers cannot get access to the guild treasure trove from the guilds original server it was made.
  • Guild members who get influence they do not contribute to the guild on the created server but on a separate server which they are in.
  • Guild upgrades are also per server so if you upgrade the guild within your server it would not contribute to the original server ( e.g someone from gate of madness upgrades the guild by spending 100 gold but they end up upgrading only on gate of madness and no contribution goes towards the guild from the original server it was made)

what we need is guild features to be global not local per server because they basically mismanaged on this kind of thing which must have not completely been thought out.

what about those smaller guilds out their they might not have the resources to help out properly.

P.S sorry if this was discussed in the past

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Posted by: Scyzophoa.5682

Scyzophoa.5682

I agree with the post above because this is what stops me and my guild mates from actually spending a single dime because we don’t originate from the server our current guild because the ones in our server are all hardcore or just don’t care about being an actual guild so id like to contribute towards my current guild but yea this basically stops me or i have to spend more money to transfer

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Posted by: Azrael.4960

Azrael.4960

This certainly needs looking in to. Most of our guild migrated during the server transfer window but left behind a large amount of influence and merits in our old server. Very few members in our guild, if not none, are still in the old server thus all that influence and all those merits are sitting idle.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

The answer to your woes is planned to be implemented by December, 2014.

https://www.guildwars2.com/en/news/the-megaserver-system-guilds-and-the-future/