Guild Hall Decorations

Guild Hall Decorations

in Guild Wars 2 Discussion

Posted by: Svarty.8019

Svarty.8019

Question #1
Is this ok? 33g to make a column decoration.
http://wiki.guildwars2.com/index.php?title=Special:RunQuery/Base_ingredients_query&Base_ingredients%5Bitem%5D=Sandstone%20Pillar&Base_ingredients%5Bid%5D=9983&wpRunQuery=true

Is this working as intended? Will/should we see prices/recipes/component droprates reviewed?

The game currently has many wonderful decorations, but my mostly-WvW guild doesn’t have many of them at all.

Question #2
Why candles? We can place a very small number of items considering the enormous size of the guild hall maps. I read that a dev thought it was a technical limitation and was going to investigate, did they ever return with an answer?

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

Guild Hall Decorations

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Question #1
Is this ok? 33g to make a column decoration.
http://wiki.guildwars2.com/index.php?title=Special:RunQuery/Base_ingredients_query&Base_ingredients%5Bitem%5D=Sandstone%20Pillar&Base_ingredients%5Bid%5D=9983&wpRunQuery=true

Is this working as intended? Will/should we see prices/recipes/component droprates reviewed?

The game currently has many wonderful decorations, but my mostly-WvW guild doesn’t have many of them at all.

Yes, it’s intended that a guild hall intended for use of 100s of players for long periods of time has decorations that have a one-time cost of tens of silver per player. (Is that a good thing for the game? That’s a different question and more a matter of perspective rather than of fact.)

Question #2
Why candles? We can place a very small number of items considering the enormous size of the guild hall maps. I read that a dev thought it was a technical limitation and was going to investigate, did they ever return with an answer?

The 1,000-item limit is due to the enormous graphic processing requirements of adding so many items.

What the dev said they were going to investigate was what the exact number was and whether it was something hard-coded or whether it could be tweaked. Short story: without massive changes to the current game engine, it’s never going to be much different from 1000 decorations.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Guild Hall Decorations

in Guild Wars 2 Discussion

Posted by: Svarty.8019

Svarty.8019

Question #1
Is this ok? 33g to make a column decoration.
http://wiki.guildwars2.com/index.php?title=Special:RunQuery/Base_ingredients_query&Base_ingredients%5Bitem%5D=Sandstone%20Pillar&Base_ingredients%5Bid%5D=9983&wpRunQuery=true

Is this working as intended? Will/should we see prices/recipes/component droprates reviewed?

The game currently has many wonderful decorations, but my mostly-WvW guild doesn’t have many of them at all.

Yes, it’s intended that a guild hall intended for use of 100s of players for long periods of time has decorations that have a one-time cost of tens of silver per player. (Is that a good thing for the game? That’s a different question and more a matter of perspective rather than of fact.)

Question #2
Why candles? We can place a very small number of items considering the enormous size of the guild hall maps. I read that a dev thought it was a technical limitation and was going to investigate, did they ever return with an answer?

The 1,000-item limit is due to the enormous graphic processing requirements of adding so many items.

What the dev said they were going to investigate was what the exact number was and whether it was something hard-coded or whether it could be tweaked. Short story: without massive changes to the current game engine, it’s never going to be much different from 1000 decorations.

So we’re looking at veeeery long-term solutions to my problems, if ever. Thank you for these answers.

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.