[Guild Halls] Make favour tradeable?

[Guild Halls] Make favour tradeable?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

I have seen some complaints about the hard access to guild halls and its upgrades for smaller guilds, especially 1 or 2 man guilds that cant really complete guild missions.

So i was wondering, if it would be a solution to make favor tradeable.

It was a quick idea, so I havent really thougth it through yet but wanted to get some initial feedback and pros and cons from the player base.

The idea came to me when i talked to the Resonance Broker and Technician in the guild hall, where you can pay silver to send out a request to other guilds but i dont really know what its for.

The easiest way would be of course, to make it tradeable on the tp for gold.

Another option I thought about was setting it up like the gem exchange, so it not only works as a gold sink but also as a favor sink (destroying 15% favor everytime gold is bought with it).

Any thoughts?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

[Guild Halls] Make favour tradeable?

in Guild Wars 2 Discussion

Posted by: PopeUrban.2578

PopeUrban.2578

1 or 2 man guilds can complete guild missions. They just can’t complete all of them. This is a fallacy that people continue to spread.

Many bounties and races can be done solo fairly easily, as can low level treks. You can also retry them instantly if you fail, and keep doing so as much as you like, all week, until you succeed because running them costs nothing now, and there are no unlocks that control which ones you have access to. Set your guild to pve missions, and chances are most weeks there is at least one mission you can solo for favor.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ