Guild Missions

Guild Missions

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Posted by: SkylightMoon.1980

SkylightMoon.1980

So im really interested in the upcoming guild missions. The Feb page said

“Join your fellow guild members to take on an entirely new category of content! These missions, designed for coordinated group play, include everything from bounties to group puzzles to cross-country challenges. You’ll need to work together to complete the missions and earn new Guild Merits, which can unlock cool upgrades and rewards. It pays to be in a guild!”

So lets start the speculation. Ive really wanted more pve/team content so this will be nice. It says bounties in their. Do you think bounties like head hunter bounties? Maybe the guild is given a mission to take out a certain champion target in an area. That would be pretty cool in my opinion. It sounds assassins creed like lol. What I hope the guild missions wont be are quests given that basically tell us to do stuff that is already available in the world, like events. If the mission was like “Go and kill Tequatl”, that would seem a little boring in my opinion because of how often guilds get together and do that. I really hope it is something new and by new I mean new types of objectives or twists on old objectives.

What do you guys think?

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Posted by: Jezath.7395

Jezath.7395

Bountys! they interest me, i wonder if players can set bountys on people in wvwvw that would be fun

Tis not what they can do for you
Tis only what you can do for all

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Posted by: SkylightMoon.1980

SkylightMoon.1980

I know right. I really think this could turn out well if they implement the right types of missions. I would think a mission having several steps to it would be fun. Like the main objective being “Take out this Bandit Leader” except we have to assassinate a few small leaders before hand, maybe gather info from them like finding out his location, and then once we find his location we have to fight our way through the camp to get to him.

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Posted by: Jezath.7395

Jezath.7395

yeh, i think they should most definatley make the clues hard and make you have to figure it out, as they are guild missions you ave a much larger pool of resources from which to work with.

wether the resources be brains or brawn.

Tis not what they can do for you
Tis only what you can do for all

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Posted by: SkylightMoon.1980

SkylightMoon.1980

Anet please I wanna know more about guild missions xD the teaser paragraph wasnt enough. At least give us a few more details

I think guild missions could be a very good way to get players back into the world, and some of the unexplored zones. Im curious about the rewards though.

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Posted by: Vorch.2985

Vorch.2985

It should be more than killing a champion…it takes less than 3 minutes to take even the best ones down with a group of 5, let alone a guild.

I’m anxious to know what they have in store. I love bounty and daily content.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: SkylightMoon.1980

SkylightMoon.1980

Ye I agree, just a champion would be boring, especially with 4 other guildies. Head hunter type material sounds cool. Or even investigation type stuff. Murder Myster o.O like the dead merchant in wayfarer who I suspect is connected with the living story. I dno, there are a lot of directions they could take with this.

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Posted by: Ahmrill.7512

Ahmrill.7512

I hope they add some tools so we can actually coordinate multiple groups better…. the Commander and squad system sucks for PvE events.

It just wasn’t designed for that.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

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Posted by: Wanderer.3248

Wanderer.3248

Bountys! they interest me, i wonder if players can set bountys on people in wvwvw that would be open to all sorts of abuse

Fixed that for you.

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Posted by: Sphecida.6231

Sphecida.6231

I love the idea of guild events, but I hope they can be scaled for small guilds, too. We often have six or seven players that want to do a dungeon together. It’s frustrating, because someone always feels left out.

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Posted by: Spiky.8403

Spiky.8403

I really hope to see epic battles against hordes of monsters. But well, considering last updates, we will end up doing Daily Dodge & Healer in guild group…

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Posted by: Avatar.1923

Avatar.1923

i hope its instanced.

otherwise its gonna quickly turn into zerg mess like the sad dragon events.

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Posted by: Phoenix.3416

Phoenix.3416

It should be an instanced boss fight.

eg. Fighting the shatterer with only guildies.

Im more curious what the rewards are since I already have 300k influence I don’t know what the merits will be traded for?

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Posted by: TheDaiBish.9735

TheDaiBish.9735

These missions, designed for coordinated group play, include everything from bounties to group puzzles to cross-country challenges.

I can imagine them disabling Waypoints for these challenges, and then guild members having to go to the far corners of the maps to collect items within a certain time limit. This is also possibly far from the truth, but would be pretty cool IMO.

Also, I hope the puzzles are puzzles, and they don’t point to where you have to go.

Life is a journey.
Time is a river.
The door is ajar.