Preface
I posted about this 7 months ago here. I’ve decided to bring it up again because there’s talk for a new expansion and I don’t want these problems to continue to be ignored. Many aspects of this post will be similar to my previous one, but I’ve striven to not make it just a simple copy paste, so I encourage you to read it all. Now without further ado:
The Problem with Guild Missions and Commendations
What are guild missions?
Guild missions are a set of activities designed to be completed as a small or large group. Completing these activities gives you 70-80s each, rare/yellow loot, and guild commendations. Banners and consumables don’t appear to be in the reward pool anymore.
Usage
Guild Commendations are used at several merchants. They can be used to buy special guild armor, weapons, miniatures, ascended accessories, and some random items from the Guild Trader. (Mostly scribing stuff) If you don’t want to click, it’s 1-3 comms for RNG gear boxes, guild banners, and guild siege. 5 For some guild back pieces, 4-7 for guild weapons, 14 for guild hall weapons, 13 for each guild armor piece, 10 for some insignias, 12 for ascended accessories, and 20-25 for status items like minis and tonics.
On average, you get 12-15 commendations a week, and that is quite a few commendations to get weekly. So what’s the problem? It sounds like there’s tons of rewards for doing missions! There’s two glaring problems with these rewards
- You cannot buy HoT statted Ascended Accessories (And presumably won’t be able to buy the next expansion’s stat sets), Armor or weapons. Not even the crafted ones!
- Crystalline Ore cost in addition to requiring commendations makes these items feel far more expensive than they have a right to be. Not only are you time gated, but you also have to farm Dragonstand for hours and hours. (40-150 ore depending on the items)
So, once again, let us look at
What’s wrong with Guild Missions:
- Little variety to missions, especially after 5 years. This is getting really old, Anet. And some days, you’ll have the same mission two or three times! (Looking at you, Blightwater)
- It takes a long time (2 weeks) to afford both accessories, especially when compared with the other methods. (Bitterfrost, Ember Bat, Doric, etc.)
- No HoT stats
- Once you get some ascended trinkets and a few skins that you want, you have absolutely no real motivation to complete guild missions. Sure, you get rares and ectos, but you could honestly just go to a map meta anywhere else and get the same without having to suffer through content you’ve done hundreds of times before. Rares and ectos are nice, but I don’t think they’re enough anymore.
- Bugs in receiving rewards. (Whether it’s receiving rewards early or not at all)
Why is this bad?
- This instigates a trend towards declining group content on a guild scale. (Especially PvE guilds)
- This shows that mindless farming is to be rewarded over organized (albeit easy) group content.
- Anet has not created new missions or encounters for guilds to do. It’s been 5 years. These have gotten stale. Being forced to do the same mission more than once a week just highlights this issue.
- Only 1 accessory can be bought per week IF your guild does every mission. Smaller guilds or guilds with mixed server origins may be forced to eliminate WvW missions from their pool. Others may be unable to complete some of the harder missions. Why shouldn’t those guild members turn away from guild missions if it’s going to be faster to just farm Bitterfrost?
- People who do guild missions will generally do them with only one guild. They have no reason to help out with other guilds they may otherwise rep from time to time.
- Bugs exist currently where players get their rewards early, or not at all. Sometimes talking to the NPC at the end of a race fixes it, but plenty of times, it does not. And there is no NPC at the end of Puzzles or Challenges.
So how do we fix (most of) this?
- Add items of value for guild commendations. Some suggestions:
- More decorations/scribing rewards
- Yet another currency exchange
- T6 mat bags
- Creating new items to purchase that don’t cost Crystalline ore. (Maybe a different map currency, or just no map currency?)
- Add new random drops from missions
- Bring back banners and consumables.
- Mystic Coins
- Random Scribing mats or decorations (Like how Nightmare CM can give you shards of the ocean)
- Chance at a guild weapon/armor recipe book to pick a recipe. Or to get a random recipe.
- Guild weapon (Baseline, not the Guild Hall versions)
- Add HoT stats to the merchants. And make room for the next expansion’s stats as well!
- New missions or encounters.
- Bug Fix. Not really going to tell you how to do that one, because I’m sure it’s probably just a lack of reports going towards y’all.
Conclusion
Adding new drops, including HoT/New Expac stats, and creating new encounters are, in my opinion, the most important points to work on. I believe they are absolutely vital to keeping the guild mission gamemode alive.
I hope that Anet reads these suggestions and takes the state of guilds and guild missions into account when they release their next expansion. These are, by no means, perfect solutions, and I encourage more suggestions and discusion on how we can improve the game-mode as a whole. If you read this whole thing, thank you for your time.