Taking a break from GW2 to play various
Nintendo games..
So, kind of disappointing that they seem to be merely improving the megaserver system to make guild missions easier to do, but not actually giving us new content through new or revamped guild missions.
Discuss..
Week isnt over yet. We can still hope.
In a post earlier this year, they did list guild missions as something that could be part of feature patches rather than living stories, so it would make sense to see new ones in the september patch.
Not sure where they would fit given the topic headlines weve seen though. Hopefully that doesnt mean another 4 month wait before the chance of seeing new ones again.
[/discuss]
tears her hair out in frustration
So…. the fact that they have
1) acknowledged that they read our feedback (again)
2) have built in the beginnings of a queuing system to adjust a huge issue being kittened about by many
and 3)consolidated guilds into a single pool as they said they would before the end of the year
is disappointing?
Seriously?!
“But we want more content”
It’s coming (as implied by Colin’s long kitten post in another thread). Just not with this patch.
tears her hair out in frustration
So…. the fact that they have
1) acknowledged that they read our feedback (again)
2) have built in the beginnings of a queuing system to adjust a huge issue being kittened about by many
and 3)consolidated guilds into a single pool as they said they would before the end of the yearis disappointing?
Seriously?!
“But we want more content”
It’s coming (as implied by Colin’s long kitten post in another thread). Just not with this patch.
Unlike the OP, I don’t find it disappointing. The changes are nice and will improve our in game lives, especially during missions.
On the other hand, its been a really long time since the last simplistic additions to guild missions (probably longer than weve had to wait for any other game content type).
My guild still does all mission types every week, but every week we lament at how much we really want something (anything) new to do during missions, even if it is as simple as a few new bounty bosses.
I don’t think its inappropriate to say we think should be more of a priority right now. It really feels like its time for new missions to come out.
okay so more content with more bugs stacked on top of the bugs and design flaws already in game means more complaints. How about we let them fix the glaring problems that exist now instead of adding more kay. thx. bye.
This feature pack keeps on adding underwhelming stuff… I hope that the next announcment is about slightly balancing the waypoint teleportation cost!
No, but rly, is there even any feature announced so far?
Unlike the OP, I don’t find it disappointing. The changes are nice and will improve our in game lives, especially during missions.
On the other hand, its been a really long time since the last simplistic additions to guild missions (probably longer than weve had to wait for any other game content type).
My guild still does all mission types every week, but every week we lament at how much we really want something (anything) new to do during missions, even if it is as simple as a few new bounty bosses.
I don’t think its inappropriate to say we think should be more of a priority right now. It really feels like its time for new missions to come out.
I’d say “all in due time,” but I’m sure someone would come back with “its been 2 years.” So I won’t.
Still, it boils down to the fact that Anet, for all its people, is a small company and they need to prioritize what gets worked on when based on a lot of things. Of which, our feedback is only a part of the equation. In a lot of instances, especially with larger scoped projects, its easier to get smaller things done and pushed out to keep some of the players happy, then those resources can be re-tasked to help on the larger project that is going to take more time. Which is fine. Honestly, I’d rather they have a focused group on getting the smaller scale things done, and then move on to the grander items, this way they are better quality. Rather than having everything done at once and having it all come out kitten. Then no one is happy.
Unlike the OP, I don’t find it disappointing. The changes are nice and will improve our in game lives, especially during missions.
On the other hand, its been a really long time since the last simplistic additions to guild missions (probably longer than weve had to wait for any other game content type).
My guild still does all mission types every week, but every week we lament at how much we really want something (anything) new to do during missions, even if it is as simple as a few new bounty bosses.
I don’t think its inappropriate to say we think should be more of a priority right now. It really feels like its time for new missions to come out.
I’d say “all in due time,” but I’m sure someone would come back with “its been 2 years.” So I won’t.
Still, it boils down to the fact that Anet, for all its people, is a small company and they need to prioritize what gets worked on when based on a lot of things. Of which, our feedback is only a part of the equation. In a lot of instances, especially with larger scoped projects, its easier to get smaller things done and pushed out to keep some of the players happy, then those resources can be re-tasked to help on the larger project that is going to take more time. Which is fine. Honestly, I’d rather they have a focused group on getting the smaller scale things done, and then move on to the grander items, this way they are better quality. Rather than having everything done at once and having it all come out kitten. Then no one is happy.
Yea, I know they’ll get here eventually.
I just want them, dang it (this is where I jump up and down and hold my breath).
:)
As always, patience is a virtue. I am still having fun with friends in game while I wait (and breathe).
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.