I started a guild the first day of the prelaunch, and have since acquired over 30,000 influence with a little over 80 members. In plotting out our guild advancement, I have been disappointed in the lack of options for ways to spend my influence, and even more disappointed in the sloppy/missing categories. Here are some complaints that I’d love addressed.
1. You can’t buy a single thing with Research Guild Architecture 3. Instead, I paid 5000 influence for GA3 only so I could pay another 10,000 influence for GA4. Why is there a 3rd tier if ArenaNet doesn’t offer a single item in that tier? I’m essentially paying 20,000 influence for a guild treasure trove, even though you’d never guess it costs that much from the confusing guild screen.
2. 500 influence for 5% influence gain over 24 hours. At this rate your guild needs to make over 2000 influence a day just to break even. It’s a strange thing to add to such a low level economy tier. Any guild with enough people to benefit from it would also have a much higher economy tier.
3. Too many “consumables.” There are very few guild unlocks. Once you have a bank and emblem, everything else is simply a trash purchase. Temporary banners that grant XP and a little extra magic find are cute upgrades, but once your guild gets a few core upgrades, there’s almost nothing to look forward to.
4. Representing guilds isn’t fun. I saw a guy online who stopped representing our guild. Yet any time he wants, he can throw up our guild tag and take from the guild vault. That doesn’t seem right. I would like people to have to choose which guild to stick with (or at least let us guild leaders stipulate that our guilds cant be part-time)
5. Stop letting people from other servers join our guilds. We accidentally recruit in overflow and have guildies who can’t earn any influence for us. It’s just a sloppy implementation.
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